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Let's Look At Some Monster Stat Blocks For Pathfinder 2
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<blockquote data-quote="Dalamar" data-source="post: 7747434" data-attributes="member: 358"><p>That is not how I've seen things go at all in any game group I have been a part of. If you encounter an ogre, it has exactly the stats from the MM, with the exception of the DM maybe rolling the hit points instead of using the average. Not to mention that thanks to all the number increases you gave the ogre, it should probably be at least one CR higher.</p><p></p><p>The only reason an enemy would have anything other than the average scores is if that enemy has levels in a class, in which case it uses either the Nonelite Array (13, 12, 11, 10, 9, 8) for NPC classes or the Elite Array (15, 14, 13, 12, 10, 8) for PC classes as a base instead of 10s and 11s. This, by the way, is the case for the typical orc an adventurer is likely to encounter: the MM lists stats for a 1st-level Warrior with the Nonelite Array. </p><p></p><p>So off the top of your head, you could tell me the differences between the breath weapons of a Hell Hound (CR 3 medium creature) and a Wyrmling Red Dragon (CR 4 medium creature)? Those seem pretty common to me.</p><p>If a monster has a disease or poison ability, you wouldn't have to read the monster entry to figure out what it does? </p><p>You remember the differences between clumsy, poor, average, good and perfect flight maneuverability?</p><p>You can remember what the Wingover feat does? Or how Awesome Blow works? And you'd actually remember to check the feats to know the monster has these abilities?</p><p></p><p>And if you say you don't have to remember the ability exactly, why do you think you need to remember the ability exactly for PF2e monsters or 4e monsters but not for 3.5 or PF1e monsters?</p></blockquote><p></p>
[QUOTE="Dalamar, post: 7747434, member: 358"] That is not how I've seen things go at all in any game group I have been a part of. If you encounter an ogre, it has exactly the stats from the MM, with the exception of the DM maybe rolling the hit points instead of using the average. Not to mention that thanks to all the number increases you gave the ogre, it should probably be at least one CR higher. The only reason an enemy would have anything other than the average scores is if that enemy has levels in a class, in which case it uses either the Nonelite Array (13, 12, 11, 10, 9, 8) for NPC classes or the Elite Array (15, 14, 13, 12, 10, 8) for PC classes as a base instead of 10s and 11s. This, by the way, is the case for the typical orc an adventurer is likely to encounter: the MM lists stats for a 1st-level Warrior with the Nonelite Array. So off the top of your head, you could tell me the differences between the breath weapons of a Hell Hound (CR 3 medium creature) and a Wyrmling Red Dragon (CR 4 medium creature)? Those seem pretty common to me. If a monster has a disease or poison ability, you wouldn't have to read the monster entry to figure out what it does? You remember the differences between clumsy, poor, average, good and perfect flight maneuverability? You can remember what the Wingover feat does? Or how Awesome Blow works? And you'd actually remember to check the feats to know the monster has these abilities? And if you say you don't have to remember the ability exactly, why do you think you need to remember the ability exactly for PF2e monsters or 4e monsters but not for 3.5 or PF1e monsters? [/QUOTE]
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Let's Look At Some Monster Stat Blocks For Pathfinder 2
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