Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Let's Make 4E!! (Brainstorming)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stalker0" data-source="post: 1375301" data-attributes="member: 5889"><p>1) 3.5 made magic items more expensive in general and gave more powers to the majority of the classes making them stronger. While I'm not saying 3.5 is lower magic by any stretch, it is a step in teh right direction. I like to see the benefits of leveling more in the actual character's power, not in what stuff they get.</p><p></p><p>2) Search for threads on metamagic, and a great percent of people on the boards thinks they are too expensive and sometimes too restrictive.</p><p></p><p>3) Have you ever tried to make a relatively high level character's skill lists without using a spreadsheet program? And I'm not talking the guy just gets 4 skills maxed, I mean a well-rounded character. IT takes FOREVER!! Certain skills in most settings are way more important than other ones (listen and spot vs climb and jump), and some classes get all the skills while others get none. I think there's a better way.</p><p></p><p>5) What I mean is allow for a little customization with each spell. Arcana Unearthed, WOT are good examples of allowing a little flexibility in spell use.</p><p></p><p>6) I personally agree the feat system is good. I think WOTC went the wrong way in splitting up multpurpose spells into parts. Also, some spells are so very niche they are only used as scroll spells... and never taken by sorcs.</p><p></p><p>7) Exactly my point. Cha as is interferes with role-playing. Most of its mechanics overlap in areas where dm's like control. So usually the dm interceds which makes cha weaker as a stat. I would like hard mechanics that make cha useful, not just from a roleplay skill perspective. They could branch cha into other areas. For instance, make it more of a fortune stat similar to the paladin's divine grace. Give it a function that is hardwired into the rules instead of putting it in an area where dm's would like their say.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 1375301, member: 5889"] 1) 3.5 made magic items more expensive in general and gave more powers to the majority of the classes making them stronger. While I'm not saying 3.5 is lower magic by any stretch, it is a step in teh right direction. I like to see the benefits of leveling more in the actual character's power, not in what stuff they get. 2) Search for threads on metamagic, and a great percent of people on the boards thinks they are too expensive and sometimes too restrictive. 3) Have you ever tried to make a relatively high level character's skill lists without using a spreadsheet program? And I'm not talking the guy just gets 4 skills maxed, I mean a well-rounded character. IT takes FOREVER!! Certain skills in most settings are way more important than other ones (listen and spot vs climb and jump), and some classes get all the skills while others get none. I think there's a better way. 5) What I mean is allow for a little customization with each spell. Arcana Unearthed, WOT are good examples of allowing a little flexibility in spell use. 6) I personally agree the feat system is good. I think WOTC went the wrong way in splitting up multpurpose spells into parts. Also, some spells are so very niche they are only used as scroll spells... and never taken by sorcs. 7) Exactly my point. Cha as is interferes with role-playing. Most of its mechanics overlap in areas where dm's like control. So usually the dm interceds which makes cha weaker as a stat. I would like hard mechanics that make cha useful, not just from a roleplay skill perspective. They could branch cha into other areas. For instance, make it more of a fortune stat similar to the paladin's divine grace. Give it a function that is hardwired into the rules instead of putting it in an area where dm's would like their say. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Let's Make 4E!! (Brainstorming)
Top