Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Let's Make 4E!! (Brainstorming)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hong" data-source="post: 1386676" data-attributes="member: 537"><p>What is it with this fetish that people have with armour-as-DR?</p><p></p><p>It does not help solve the problem mentioned here, namely lightly armoured people in melee. If anything, it makes it even worse, because most people are going to want heavy armour to soak damage. If you combine this with the VP/WP way of handling crits, then EVERYONE is going to want heavy armour, simply because WP damage is so dangerous.</p><p></p><p>It's not any more realistic than armour-as-AC either. If you have a dagger or a sling, you do not damage someone in full plate by trying to poke a hole in their tin can. You do it by aiming for weak spots like the joints, the eyes, etc. Ie, you take a penalty to hit in return for the chance of doing damage -- a bonus to AC, in other words. There are just as many tradeoffs involved in armour-as-DR as there are in armour-as-AC, they're just in different places.</p><p></p><p>It scales horribly to different sizes of creature, at least if you want to give characters some semblance of a fighting chance. Giving a guy in full plate lots of DR to represent their imperviousness to sword blows is fine. Now try doing the same thing with a 50' long dragon. You might say that it's entirely plausible that a 50' long dragon is going to shrug off most blows from a 3' sword blade, but that makes for a pretty boring game. Unless you never intend for PCs to fight dragons and giants, but if so, you're throwing away much of what makes D&D, D&D.</p><p></p><p>To some extent you can fix all these problems by making Power Attack (or some modification thereof) an option available to everybody: by taking a penalty to attacks, representing aiming for weak spots, you can gain a bonus to damage. A called shot option, in other words. But if you do that, you're just back to armour-as-AC.</p></blockquote><p></p>
[QUOTE="hong, post: 1386676, member: 537"] What is it with this fetish that people have with armour-as-DR? It does not help solve the problem mentioned here, namely lightly armoured people in melee. If anything, it makes it even worse, because most people are going to want heavy armour to soak damage. If you combine this with the VP/WP way of handling crits, then EVERYONE is going to want heavy armour, simply because WP damage is so dangerous. It's not any more realistic than armour-as-AC either. If you have a dagger or a sling, you do not damage someone in full plate by trying to poke a hole in their tin can. You do it by aiming for weak spots like the joints, the eyes, etc. Ie, you take a penalty to hit in return for the chance of doing damage -- a bonus to AC, in other words. There are just as many tradeoffs involved in armour-as-DR as there are in armour-as-AC, they're just in different places. It scales horribly to different sizes of creature, at least if you want to give characters some semblance of a fighting chance. Giving a guy in full plate lots of DR to represent their imperviousness to sword blows is fine. Now try doing the same thing with a 50' long dragon. You might say that it's entirely plausible that a 50' long dragon is going to shrug off most blows from a 3' sword blade, but that makes for a pretty boring game. Unless you never intend for PCs to fight dragons and giants, but if so, you're throwing away much of what makes D&D, D&D. To some extent you can fix all these problems by making Power Attack (or some modification thereof) an option available to everybody: by taking a penalty to attacks, representing aiming for weak spots, you can gain a bonus to damage. A called shot option, in other words. But if you do that, you're just back to armour-as-AC. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Let's Make 4E!! (Brainstorming)
Top