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Let's make some 4e iconics.
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<blockquote data-quote="RangerWickett" data-source="post: 4562943" data-attributes="member: 63"><p>So far we have 1st level stats for:</p><p></p><p>Unnamed dwarf cleric.</p><p></p><p>Balthasar Hammerwing, dragonborn fighter.</p><p></p><p>'Placeholder,' elf ranger. (Though in my humble opinion, He Who Holds a Place sounds more like a dwarven defender.)</p><p></p><p>Unnamed eladrin warlord.</p><p></p><p> </p><p></p><p>We have full write-ups for Bunny, halfling rogue, and Cascia, human wizard. Bunny is an odd little woman. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>We're missing the paladin and warlock.</p><p></p><p> </p><p></p><p>So, at this point we need to come up with higher level versions of the iconics, though in my opinion 5th level is the most important one, because that's the level where, were we to get them illustrated, we would probably peg them at. And to make that worthwhile, we should come up with some basic visual guidelines to establish the look and feel of each character.</p><p></p><p>Bunny, for instance, has 'rabbit foot' shuriken. I'm guessing that means she has somehow attached a furry little foot to the side of the shuriken you hold. She apparently has wanderlust, which gives us a cue to how her expressions should look, but what does she herself look like?</p><p></p><p>We don't need much, just enough to establish a particular identity for each character. F'rinstance, if you needed to describe Lidda, you could say she wears tight leather armor with lots of pouches and straps, and has her hair in multiple thin braids, almost like cornrows. Hennet goes around shirtless to show off his pectoral tattoos, and has one leather pant leg with a ridiculous amount of buckles. </p><p></p><p>Most of the people in heavier armor were defined by the particular design of their armor. Specifically, Regdar and Soveliss's helmets were pretty identifiable, and Jozan had his scale skirt. Alhandra has that really short hair, and a tattoo on her inside forearm. And so on. Of course, a lot of that would fall on the shoulders of the artist to make them look identifiable, but we could come up with some basic ideas.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 4562943, member: 63"] So far we have 1st level stats for: Unnamed dwarf cleric. Balthasar Hammerwing, dragonborn fighter. 'Placeholder,' elf ranger. (Though in my humble opinion, He Who Holds a Place sounds more like a dwarven defender.) Unnamed eladrin warlord. We have full write-ups for Bunny, halfling rogue, and Cascia, human wizard. Bunny is an odd little woman. :) We're missing the paladin and warlock. So, at this point we need to come up with higher level versions of the iconics, though in my opinion 5th level is the most important one, because that's the level where, were we to get them illustrated, we would probably peg them at. And to make that worthwhile, we should come up with some basic visual guidelines to establish the look and feel of each character. Bunny, for instance, has 'rabbit foot' shuriken. I'm guessing that means she has somehow attached a furry little foot to the side of the shuriken you hold. She apparently has wanderlust, which gives us a cue to how her expressions should look, but what does she herself look like? We don't need much, just enough to establish a particular identity for each character. F'rinstance, if you needed to describe Lidda, you could say she wears tight leather armor with lots of pouches and straps, and has her hair in multiple thin braids, almost like cornrows. Hennet goes around shirtless to show off his pectoral tattoos, and has one leather pant leg with a ridiculous amount of buckles. Most of the people in heavier armor were defined by the particular design of their armor. Specifically, Regdar and Soveliss's helmets were pretty identifiable, and Jozan had his scale skirt. Alhandra has that really short hair, and a tattoo on her inside forearm. And so on. Of course, a lot of that would fall on the shoulders of the artist to make them look identifiable, but we could come up with some basic ideas. [/QUOTE]
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Let's make some 4e iconics.
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