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Let's make the upper planes playable!
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<blockquote data-quote="nevin" data-source="post: 9552093" data-attributes="member: 7024481"><p>So if you look at what is in the upper planes. You have less than 1% of it mapped out. Nothing says it's full of Angels who span the entire plane, (or devils, etc, etc depending on plane). you can take nearly any animal or monster out of the books and apply an appropriate template and boom there they are. No reason the planes can't have cities, towns, full of effectively normal people who died, went to the plane and are living thier afterlife. Now the big difference between the outer planes and the inner is that if you go big and do big things you'll probably get the bigger creatures and gods directly interfering. But I can see nothing in any of what is layed out that would prevent any range of games from relatively low level normalish to epic go fight Zeus. Bad guys invading the whole plane not likely unless it's an army from another plane, but in the afterlife people can politic, cross the gods, break the rules steal or break the rules for the best of reason generating all that you might need. Also could be the most dangerous thing on the outer planes is a PC who hasn't died yet, mucking up the works. In which case the "good" Pc's become outlaws, breaking the rules and laws of the outer planes just by existing there as they continue thier adventure. To say you can't run adventures there is a bad bad case of DM brain lock / writer's block.</p></blockquote><p></p>
[QUOTE="nevin, post: 9552093, member: 7024481"] So if you look at what is in the upper planes. You have less than 1% of it mapped out. Nothing says it's full of Angels who span the entire plane, (or devils, etc, etc depending on plane). you can take nearly any animal or monster out of the books and apply an appropriate template and boom there they are. No reason the planes can't have cities, towns, full of effectively normal people who died, went to the plane and are living thier afterlife. Now the big difference between the outer planes and the inner is that if you go big and do big things you'll probably get the bigger creatures and gods directly interfering. But I can see nothing in any of what is layed out that would prevent any range of games from relatively low level normalish to epic go fight Zeus. Bad guys invading the whole plane not likely unless it's an army from another plane, but in the afterlife people can politic, cross the gods, break the rules steal or break the rules for the best of reason generating all that you might need. Also could be the most dangerous thing on the outer planes is a PC who hasn't died yet, mucking up the works. In which case the "good" Pc's become outlaws, breaking the rules and laws of the outer planes just by existing there as they continue thier adventure. To say you can't run adventures there is a bad bad case of DM brain lock / writer's block. [/QUOTE]
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