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<blockquote data-quote="S'mon" data-source="post: 7718826" data-attributes="member: 463"><p>No, it has a rule you cannot level up more than once <em>per XP award</em> - although you can </p><p>gain XP 1 short of the amount needed to level twice! This is simply to prevent degenerate </p><p>situations where PCs go up 3+ levels from a single big treasure score. IME it only ever matters at low level, where selling a single magic item might be worth several levels, and at very high level where you might see stuff like the "million gp gem". </p><p></p><p>In 1e you get that XP then you must train to level up, any </p><p>additional XP gained before completing training that would take you over the limit are lost. This does mean that a module where no training is available, like Tamoachan, would limit you to 1 XP short of 2 levels of XP </p><p>if you followed the rule.</p><p></p><p>Confusion arises because older D&D texts like Moldvay use the word "adventure" to mean "play </p><p>session", with the idea you get XP at the end of the session. What you are thinking of was called a "module" and there was never any intention that playing through Temple of Elemental Evil et al could only get you 1 level.</p></blockquote><p></p>
[QUOTE="S'mon, post: 7718826, member: 463"] No, it has a rule you cannot level up more than once [I]per XP award[/I] - although you can gain XP 1 short of the amount needed to level twice! This is simply to prevent degenerate situations where PCs go up 3+ levels from a single big treasure score. IME it only ever matters at low level, where selling a single magic item might be worth several levels, and at very high level where you might see stuff like the "million gp gem". In 1e you get that XP then you must train to level up, any additional XP gained before completing training that would take you over the limit are lost. This does mean that a module where no training is available, like Tamoachan, would limit you to 1 XP short of 2 levels of XP if you followed the rule. Confusion arises because older D&D texts like Moldvay use the word "adventure" to mean "play session", with the idea you get XP at the end of the session. What you are thinking of was called a "module" and there was never any intention that playing through Temple of Elemental Evil et al could only get you 1 level. [/QUOTE]
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