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Let's Play #4 4e Goodman Games DCC54 Forges of the Mountain King PCs End NOW WITH PICS OF PCs
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<blockquote data-quote="Goonalan" data-source="post: 6142688" data-attributes="member: 16069"><p style="text-align: center"><span style="font-size: 18px">Let's Play #4 Goodman Games DCC54 </span></p> <p style="text-align: center"><span style="font-size: 18px">Forges of the Mountain King (Level 1)</span></p><p></p><p>Session 3.</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9095054833/" target="_blank"><img src="http://farm8.staticflickr.com/7378/9095054833_d7a5d96647_c.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>Encounter #11 Vault of the Silver Seal (1-20).</p><p></p><p>[sblock=The Map]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8573227640/" target="_blank"><img src="http://farm9.staticflickr.com/8245/8573227640_4efdfd980d_b.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p> <p style="text-align: center">The Vault of the Silver Seal is in area 1-20 on the map (see below).</p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8573226738/" target="_blank"><img src="http://farm9.staticflickr.com/8513/8573226738_3fcb788d3f_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>The adventurers complete several circuits of the Defiled Temple, scene of their last battle- and all of the guardrooms located around the great chamber, they discover only one possible exit. Somewhat disappointed Ragnarr and Koda are sent forward- creeping along a dank and musty corridor.</p><p></p><p>The pair see lights ahead, they edge in to a chamber dominated by an enormous stone slab embedded in the centre of the floor, around which is some sort of metal frame work, a system of levers and pulleys being worked by a gang of dishevelled goblins.</p><p></p><p>There’s a sudden growling sound.</p><p></p><p>“Shhhh!” Koda shushes Ragnarr, the rogue must be hungry, his stomach is making a terrible growling noise.</p><p></p><p>The noise comes again.</p><p></p><p>“I said…” Koda whispers, but Ragnarr is ignoring the monk, the dwarf is pointing at something… oh that’s it, a great big cave bear- the source of the growling.</p><p></p><p>About four seconds later-</p><p></p><p>“Oh I get it.” Koda states.</p><p></p><p>Then the monk and the rogue scream for their friends.</p><p></p><p>Bad Guys 799 XP Level 1 Encounter (Now with 7 PCs).</p><p>Goblin Slave Level 2 Minion x4</p><p>Ivinrix the Mad, Human Mage Level 4 Artillery</p><p>Fang, Cave Bear Level 6 Elite Brute</p><p></p><p>[sblock=The Monster Manual]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8665932192/" target="_blank"><img src="http://farm9.staticflickr.com/8262/8665932192_eecff4b071_o.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8665931620/" target="_blank"><img src="http://farm9.staticflickr.com/8241/8665931620_33bac2886a_o.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8665934376/" target="_blank"><img src="http://farm9.staticflickr.com/8248/8665934376_45e69d6b78_o.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>The cave bear lurches forward and is met by Ragnarr’s spinning dagger- a Deft Strike, the creature roars some more and comes on (only another 155 hit points to go).</p><p></p><p>A goggle-eyed human dressed in ripped and dirty robes steps around the corner, behind the bear, grinning- second later a Magic Missile smashes in to Ragnarr.</p><p></p><p>“Kill ‘em!” The mage stutters and shouts.</p><p></p><p>Koda and Fenchurch charge in to the cave bear swinging- the monk punches the ursine beast on the snout, which only makes it mad. The bear claws both dwarves, neither of them looks pleased. Travok charges in and slashes the brute- the bear just growls some more.</p><p></p><p>Grimm moves in to the chamber delivers his Radiant Vengeance on one of the goblin slaves and cuts it dead. The other three goblins rush over to help the bear repel the invaders- forming a line between the adventurers and the mad human mage.</p><p></p><p>Berend and Tordek charge in to the melee, the later cuts another one of the goblins dead.</p><p></p><p>Ragnarr steps back, out of the melee- unleashes another dagger, another Deft Strike and connects with the bear, the rogue gets his Second Wind.</p><p></p><p>The ground beneath the melee suddenly lurches and buckles- momentarily, a thunder clap explodes (Thunder Burst attack from the mage); the spells toll is terrible. Koda, Fenchurch, Berend, Travok and the cave bear are caught in the burst- all of them are left injured and dazed, the first pair are also bloodied.</p><p></p><p>The mage grins and moves back a little.</p><p></p><p>Koda Opens the Gate of Battle, with added Flurry, and the bear is smashed. Koda’s Shout of Triumph causes both of the remaining goblins to stagger and then keel over- dead, alas the bear seems unaffected, however Berend and Travok see an opportunity and move through the ranks of their enemies to get at the mage.</p><p></p><p>The bear yowls and snaps at the monk, Koda, who staggers but manages to stay on his feet. Grimm swears his Oath and then rushes in with a Whirlwind Charge- the cave bear is bloodied.</p><p></p><p>Travok and Berend Charge the mage, although only the ranger connects and then only with a half-hearted effort.</p><p></p><p>Tordek manoeuvres and gets around the rear of the bear, he slashes with his Steel Serpent Strike and rips in to the beast’s flank- the bear staggers.</p><p></p><p>Ragnarr spins out another dagger, deadly accurate as always.</p><p></p><p>The mage dodges back and then presents his open hands to Travok and Berend- lightning shoots forth; Berend ducks while Travok does a little dance, the bolt arcs and Ragnarr is also made to dance- both of the dwarves are bloodied.</p><p></p><p>Koda gets his Second Wind, Fenchurch offers himself some Majestic Words- both dwarves and healed, and still dazed, they cannot shake off the effect.</p><p></p><p>The cave bear bites Tordek- rips in to the dwarf, and then tries to repeat the action (Action Point), the dwarf is too quick. Grimm and Tordek slash at the bear, only the avenger is on target with his Focussed Fury.</p><p></p><p>Travok sucks up the hurt and gets his Second Wind, then menaces the mage with his Divine Pursuit, the human is left bloodied and almost broken, Berend’s Twin Strike leaves the mage clutching at the wall to stay on his feet.</p><p></p><p>Ragnarr manoeuvres away from the cave bear and in to range- his dagger spins out Ivinrax, the mage falls to the floor dead.</p><p></p><p>Fenchurch’s Staggering Note shakes the bear and then delivers up the ursine for Tordek to slice, the fighter obliges- although the dwarf is bitten for his efforts, and left bloodied.</p><p></p><p>The remaining dwarves crowd the bear slashing and cutting, although only Grimm and Berend make their mark on the great beast (the cave bear is on 1 hit point).</p><p></p><p>The crush continues- smashing, and slashing and… not one of the dwarves can connect the bear lashes out in a FRENZY, swiping at all those that surround it- Koda staggers back bloodied and battered (on 6 hit points), Grim is sliced, Tordek slashed and bloodied (and down to 9 hit points), while Travok is ripped and clawed across his face, he’s left staggering to stay on his feet and bloodied (on 2 hit points after a critical hit). </p><p></p><p>“Moradin’s great hairy testicles!” Grimm announces and cuts the bear down.</p><p></p><p>799 XP Level 1 Encounter (Now with 7 PCs).</p><p>Goblin Slave Level 2 Minion x4</p><p>Ivinrix the Mad, Human Mage Level 4 Artillery</p><p>Fang, Cave Bear Level 6 Elite Brute</p><p></p><p>The dwarven adventurers are battered, bruised and for the most part bloodied- again they have more or less used up all of their resources, they’re eager to take another extended rest as soon as they can. However first comes the search of the chamber-</p><p></p><p>The guys quickly make sense of the situation; they find a note which states-</p><p></p><p>Speak raxim</p><p>Molten silver/hoist lift</p><p>Demon forges below, born in flames/bound in coal</p><p></p><p>They figure the seal, the great stone thing in the centre of the chamber needs lifting, they likewise figure after a search by Ragnarr that the seal is trapped and that ‘raxim’ is the magic word that nullifies the trap.</p><p></p><p>They just need to find something to melt the seal, then it’s just a matter of operating the hoist… how difficult can it be.</p><p></p><p>They move on in to the mage’s lair (area 1-20A on the map), the chamber is hung with skeletons, its domed ceiling painted to resemble a starry night sky- there are cobwebbed shelves filled with books and scrolls, a stone altar- recently used, and a pile of small barrels marked with ‘X’s.</p><p></p><p>They begin to tear the place apart in search of more clues when a bunch of ghostly dwarves flutter in to the chamber and begin throwing things at them- Grimm is not happy, he unleashes his Abjure Undead and moments later the spirits are gone.</p><p></p><p>The dwarves discover long-winded tales about the hold, and the mage’s spellbook, and a few coins and gems. They make two much more important discoveries, the first is a stone drill- several of the adventurers know how to use this dwarven machine, and finally they discover that the stack of barrels hold some sort of long-burning charcoal and oil mix- ideal for melting the silver of the seal.</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9095077875/" target="_blank"><img src="http://farm4.staticflickr.com/3802/9095077875_d1201dd047_o.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p> <p style="text-align: center">Ragnarr finds a +1 Amulet of Protection</p><p></p><p>Oh and one last thing- Fenchurch finds a secret door, although he doesn’t find a way to open it, most frustrating.</p><p></p><p>The secret door is swiftly forgotten.</p><p></p><p>They guys are going to take another Extended Rest, and after sleeping figure out a way of lifting the seal, and so it goes- Berend is also elevated to level 2, that’s nice.</p><p></p><p>And so the third session of play comes to an end- there have been titanic fights, a marvellous amount of exploration, and the promise of more hidden places to be explored. </p><p></p><p>Comment: For some reason I didn’t just allow Berend and Travok to automatically level up with the other PCs- it would have been far easier, but hey-ho.</p><p></p><p>I know you must be tired of hearing it but this scenario is just lush, so easy to make so very nasty.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 6142688, member: 16069"] [CENTER][SIZE="5"]Let's Play #4 Goodman Games DCC54 Forges of the Mountain King (Level 1)[/SIZE][/CENTER] Session 3. [CENTER][url=http://www.flickr.com/photos/40504969@N08/9095054833/][img]http://farm8.staticflickr.com/7378/9095054833_d7a5d96647_c.jpg[/img][/url][/CENTER] Encounter #11 Vault of the Silver Seal (1-20). [sblock=The Map] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8573227640/][img]http://farm9.staticflickr.com/8245/8573227640_4efdfd980d_b.jpg[/img][/url] The Vault of the Silver Seal is in area 1-20 on the map (see below). [url=http://www.flickr.com/photos/40504969@N08/8573226738/][img]http://farm9.staticflickr.com/8513/8573226738_3fcb788d3f_o.jpg[/img][/url][/CENTER] [/sblock] The adventurers complete several circuits of the Defiled Temple, scene of their last battle- and all of the guardrooms located around the great chamber, they discover only one possible exit. Somewhat disappointed Ragnarr and Koda are sent forward- creeping along a dank and musty corridor. The pair see lights ahead, they edge in to a chamber dominated by an enormous stone slab embedded in the centre of the floor, around which is some sort of metal frame work, a system of levers and pulleys being worked by a gang of dishevelled goblins. There’s a sudden growling sound. “Shhhh!” Koda shushes Ragnarr, the rogue must be hungry, his stomach is making a terrible growling noise. The noise comes again. “I said…” Koda whispers, but Ragnarr is ignoring the monk, the dwarf is pointing at something… oh that’s it, a great big cave bear- the source of the growling. About four seconds later- “Oh I get it.” Koda states. Then the monk and the rogue scream for their friends. Bad Guys 799 XP Level 1 Encounter (Now with 7 PCs). Goblin Slave Level 2 Minion x4 Ivinrix the Mad, Human Mage Level 4 Artillery Fang, Cave Bear Level 6 Elite Brute [sblock=The Monster Manual] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8665932192/][img]http://farm9.staticflickr.com/8262/8665932192_eecff4b071_o.png[/img][/url] [url=http://www.flickr.com/photos/40504969@N08/8665931620/][img]http://farm9.staticflickr.com/8241/8665931620_33bac2886a_o.png[/img][/url] [url=http://www.flickr.com/photos/40504969@N08/8665934376/][img]http://farm9.staticflickr.com/8248/8665934376_45e69d6b78_o.png[/img][/url][/CENTER] [/sblock] The cave bear lurches forward and is met by Ragnarr’s spinning dagger- a Deft Strike, the creature roars some more and comes on (only another 155 hit points to go). A goggle-eyed human dressed in ripped and dirty robes steps around the corner, behind the bear, grinning- second later a Magic Missile smashes in to Ragnarr. “Kill ‘em!” The mage stutters and shouts. Koda and Fenchurch charge in to the cave bear swinging- the monk punches the ursine beast on the snout, which only makes it mad. The bear claws both dwarves, neither of them looks pleased. Travok charges in and slashes the brute- the bear just growls some more. Grimm moves in to the chamber delivers his Radiant Vengeance on one of the goblin slaves and cuts it dead. The other three goblins rush over to help the bear repel the invaders- forming a line between the adventurers and the mad human mage. Berend and Tordek charge in to the melee, the later cuts another one of the goblins dead. Ragnarr steps back, out of the melee- unleashes another dagger, another Deft Strike and connects with the bear, the rogue gets his Second Wind. The ground beneath the melee suddenly lurches and buckles- momentarily, a thunder clap explodes (Thunder Burst attack from the mage); the spells toll is terrible. Koda, Fenchurch, Berend, Travok and the cave bear are caught in the burst- all of them are left injured and dazed, the first pair are also bloodied. The mage grins and moves back a little. Koda Opens the Gate of Battle, with added Flurry, and the bear is smashed. Koda’s Shout of Triumph causes both of the remaining goblins to stagger and then keel over- dead, alas the bear seems unaffected, however Berend and Travok see an opportunity and move through the ranks of their enemies to get at the mage. The bear yowls and snaps at the monk, Koda, who staggers but manages to stay on his feet. Grimm swears his Oath and then rushes in with a Whirlwind Charge- the cave bear is bloodied. Travok and Berend Charge the mage, although only the ranger connects and then only with a half-hearted effort. Tordek manoeuvres and gets around the rear of the bear, he slashes with his Steel Serpent Strike and rips in to the beast’s flank- the bear staggers. Ragnarr spins out another dagger, deadly accurate as always. The mage dodges back and then presents his open hands to Travok and Berend- lightning shoots forth; Berend ducks while Travok does a little dance, the bolt arcs and Ragnarr is also made to dance- both of the dwarves are bloodied. Koda gets his Second Wind, Fenchurch offers himself some Majestic Words- both dwarves and healed, and still dazed, they cannot shake off the effect. The cave bear bites Tordek- rips in to the dwarf, and then tries to repeat the action (Action Point), the dwarf is too quick. Grimm and Tordek slash at the bear, only the avenger is on target with his Focussed Fury. Travok sucks up the hurt and gets his Second Wind, then menaces the mage with his Divine Pursuit, the human is left bloodied and almost broken, Berend’s Twin Strike leaves the mage clutching at the wall to stay on his feet. Ragnarr manoeuvres away from the cave bear and in to range- his dagger spins out Ivinrax, the mage falls to the floor dead. Fenchurch’s Staggering Note shakes the bear and then delivers up the ursine for Tordek to slice, the fighter obliges- although the dwarf is bitten for his efforts, and left bloodied. The remaining dwarves crowd the bear slashing and cutting, although only Grimm and Berend make their mark on the great beast (the cave bear is on 1 hit point). The crush continues- smashing, and slashing and… not one of the dwarves can connect the bear lashes out in a FRENZY, swiping at all those that surround it- Koda staggers back bloodied and battered (on 6 hit points), Grim is sliced, Tordek slashed and bloodied (and down to 9 hit points), while Travok is ripped and clawed across his face, he’s left staggering to stay on his feet and bloodied (on 2 hit points after a critical hit). “Moradin’s great hairy testicles!” Grimm announces and cuts the bear down. 799 XP Level 1 Encounter (Now with 7 PCs). Goblin Slave Level 2 Minion x4 Ivinrix the Mad, Human Mage Level 4 Artillery Fang, Cave Bear Level 6 Elite Brute The dwarven adventurers are battered, bruised and for the most part bloodied- again they have more or less used up all of their resources, they’re eager to take another extended rest as soon as they can. However first comes the search of the chamber- The guys quickly make sense of the situation; they find a note which states- Speak raxim Molten silver/hoist lift Demon forges below, born in flames/bound in coal They figure the seal, the great stone thing in the centre of the chamber needs lifting, they likewise figure after a search by Ragnarr that the seal is trapped and that ‘raxim’ is the magic word that nullifies the trap. They just need to find something to melt the seal, then it’s just a matter of operating the hoist… how difficult can it be. They move on in to the mage’s lair (area 1-20A on the map), the chamber is hung with skeletons, its domed ceiling painted to resemble a starry night sky- there are cobwebbed shelves filled with books and scrolls, a stone altar- recently used, and a pile of small barrels marked with ‘X’s. They begin to tear the place apart in search of more clues when a bunch of ghostly dwarves flutter in to the chamber and begin throwing things at them- Grimm is not happy, he unleashes his Abjure Undead and moments later the spirits are gone. The dwarves discover long-winded tales about the hold, and the mage’s spellbook, and a few coins and gems. They make two much more important discoveries, the first is a stone drill- several of the adventurers know how to use this dwarven machine, and finally they discover that the stack of barrels hold some sort of long-burning charcoal and oil mix- ideal for melting the silver of the seal. [CENTER][url=http://www.flickr.com/photos/40504969@N08/9095077875/][img]http://farm4.staticflickr.com/3802/9095077875_d1201dd047_o.png[/img][/url] Ragnarr finds a +1 Amulet of Protection[/CENTER] Oh and one last thing- Fenchurch finds a secret door, although he doesn’t find a way to open it, most frustrating. The secret door is swiftly forgotten. They guys are going to take another Extended Rest, and after sleeping figure out a way of lifting the seal, and so it goes- Berend is also elevated to level 2, that’s nice. And so the third session of play comes to an end- there have been titanic fights, a marvellous amount of exploration, and the promise of more hidden places to be explored. Comment: For some reason I didn’t just allow Berend and Travok to automatically level up with the other PCs- it would have been far easier, but hey-ho. I know you must be tired of hearing it but this scenario is just lush, so easy to make so very nasty. [/QUOTE]
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Let's Play #4 4e Goodman Games DCC54 Forges of the Mountain King PCs End NOW WITH PICS OF PCs
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