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Let's play Bloodsword, book 3/5
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<blockquote data-quote="Jfdlsjfd" data-source="post: 9596345" data-attributes="member: 42856"><p>The Bloodsword, being an artifact of the Forces of Good, seems to be ecoresponsible and therefore powered by tiny solar panels. Makes sense, I guess.</p><p></p><p></p><p></p><p>I don't rule it out. But we won't have it. On the other hand, we have St Ashanax crucifix, which seems to be more aligned with the forces of Good than Tobias.</p><p></p><p></p><p></p><p>The path to Emeritus is quite straightforward. We ask around, learn that he's popular because he is extremely fair to everyone and give alms so a beggar is happy to point us to his house, we arrive at this house, where a slave girl explains that he's away because he want in the outskirts of town to cure the homeless for free, she says we can stay in the house for the night, she gets us a nice breakfast and we arrive at the same section we're in on our convoluted path to Emeritus.</p><p></p><p>I suppose it's the game's test of player skill to notice that it's the only contact that a character had a positive history with (instead of "I have heard of..." "I was a rival to..." or "I have an introduction to a random official..." Also, playing with a Sage is supposed to make thing simpler when dealing with academia (interestingly, it's not the Enchanter, the world is much closer to medieval Europe than fantasy Europe so monasteries and churches (and Ta'ashim mosques) are the centers of learning, no magic academy or College Arcane around).</p><p></p><p>I used editorial authority to actively avoid paths that would lead us to Emeritus straight away but it's impossible to visit all of Crescentium in a single play-through even if you do your best.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9596345, member: 42856"] The Bloodsword, being an artifact of the Forces of Good, seems to be ecoresponsible and therefore powered by tiny solar panels. Makes sense, I guess. I don't rule it out. But we won't have it. On the other hand, we have St Ashanax crucifix, which seems to be more aligned with the forces of Good than Tobias. The path to Emeritus is quite straightforward. We ask around, learn that he's popular because he is extremely fair to everyone and give alms so a beggar is happy to point us to his house, we arrive at this house, where a slave girl explains that he's away because he want in the outskirts of town to cure the homeless for free, she says we can stay in the house for the night, she gets us a nice breakfast and we arrive at the same section we're in on our convoluted path to Emeritus. I suppose it's the game's test of player skill to notice that it's the only contact that a character had a positive history with (instead of "I have heard of..." "I was a rival to..." or "I have an introduction to a random official..." Also, playing with a Sage is supposed to make thing simpler when dealing with academia (interestingly, it's not the Enchanter, the world is much closer to medieval Europe than fantasy Europe so monasteries and churches (and Ta'ashim mosques) are the centers of learning, no magic academy or College Arcane around). I used editorial authority to actively avoid paths that would lead us to Emeritus straight away but it's impossible to visit all of Crescentium in a single play-through even if you do your best. [/QUOTE]
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