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General Tabletop Discussion
*Dungeons & Dragons
Lets Rank the 5e Skills!
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<blockquote data-quote="evilbob" data-source="post: 6339638" data-attributes="member: 9789"><p>Pretty late to this show, but personally, I think many of the skills can be combined with no ill effect. Animal Handling, Nature, Medicine, and Survival can all be rolled into one skill EASILY. Sleight of Hand can be rolled into Deception. Perception and Investigation can be one skill. Even Athletics and Acrobatics can be one skill; you just need to use different abilities when you use it.</p><p></p><p>The skill list seems so strange to me because several skills are basically the same thing, but with different abilities behind them. Like Deception and Sleight of Hand; why not just have Deception (Dex)? There was no other reason to separate these skills, other than the idea that they wanted you to usually use one ability with one skill. On the other hand, you have Religion - Int, vs. Nature - Int and Survival - Wis. Following that pattern, there should have been some kind of Religion - Wis, but they didn't split that one.</p><p></p><p>I really dislike the idea that all skills have only one ability tied to them - Intimidation can be Str, dang it! Stealth can be Cha, dang it! - but I'm glad they called that out in the rules as being completely cool. And honestly, after seeing character creation, I understand that they wanted to make them SIMPLE to use; it's much easier to just write "Stealth - X" instead of "Stealth, if Dex, X, if Cha, Y." Too many things to keep up with.</p><p></p><p>Anyway, as for ranking, sadly like all other versions of D&D, the ranking is:</p><p>Perception - A+</p><p>all other skills - whatever</p><p></p><p>You can make a case for Stealth but seriously, Perception is insanely useful.</p></blockquote><p></p>
[QUOTE="evilbob, post: 6339638, member: 9789"] Pretty late to this show, but personally, I think many of the skills can be combined with no ill effect. Animal Handling, Nature, Medicine, and Survival can all be rolled into one skill EASILY. Sleight of Hand can be rolled into Deception. Perception and Investigation can be one skill. Even Athletics and Acrobatics can be one skill; you just need to use different abilities when you use it. The skill list seems so strange to me because several skills are basically the same thing, but with different abilities behind them. Like Deception and Sleight of Hand; why not just have Deception (Dex)? There was no other reason to separate these skills, other than the idea that they wanted you to usually use one ability with one skill. On the other hand, you have Religion - Int, vs. Nature - Int and Survival - Wis. Following that pattern, there should have been some kind of Religion - Wis, but they didn't split that one. I really dislike the idea that all skills have only one ability tied to them - Intimidation can be Str, dang it! Stealth can be Cha, dang it! - but I'm glad they called that out in the rules as being completely cool. And honestly, after seeing character creation, I understand that they wanted to make them SIMPLE to use; it's much easier to just write "Stealth - X" instead of "Stealth, if Dex, X, if Cha, Y." Too many things to keep up with. Anyway, as for ranking, sadly like all other versions of D&D, the ranking is: Perception - A+ all other skills - whatever You can make a case for Stealth but seriously, Perception is insanely useful. [/QUOTE]
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