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Lets Rank the 5e Skills!
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<blockquote data-quote="Starfox" data-source="post: 6339686" data-attributes="member: 2303"><p>Investigations, sense motive, whatever you call it, is exactly that ability to notice something off. Asking for a check against every NPC is no more strange than using Perception at every cross-section. Its a matter of where the character's area of expertise ends and the player's begins. In old-school gaming, there is no Investigation skill; It is up to the players to believe or disbelieve. In later version and play-styles, the character's capability is just as important as the player's.</p><p></p><p>That said, I feel that if my players ask for a check, that means their characters are suspicious. If I did my acting right as GM, nobody will ask for a check, and they generally won't get one either.</p><p></p><p>Edit: A problem in these situations is that there is no "detect truth" DC. If an NPC is NOT lying, it makes no sense to roll against that NPC's Bluff skill. Or perhaps it does - a "cry wolf" NPC with a high bluf might be less able to tell the truth in a transparent manner...</p></blockquote><p></p>
[QUOTE="Starfox, post: 6339686, member: 2303"] Investigations, sense motive, whatever you call it, is exactly that ability to notice something off. Asking for a check against every NPC is no more strange than using Perception at every cross-section. Its a matter of where the character's area of expertise ends and the player's begins. In old-school gaming, there is no Investigation skill; It is up to the players to believe or disbelieve. In later version and play-styles, the character's capability is just as important as the player's. That said, I feel that if my players ask for a check, that means their characters are suspicious. If I did my acting right as GM, nobody will ask for a check, and they generally won't get one either. Edit: A problem in these situations is that there is no "detect truth" DC. If an NPC is NOT lying, it makes no sense to roll against that NPC's Bluff skill. Or perhaps it does - a "cry wolf" NPC with a high bluf might be less able to tell the truth in a transparent manner... [/QUOTE]
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