Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Lets Rank the 5e Skills!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 6341059" data-attributes="member: 2011"><p>If the DM does a lot of ambushes. In our current 5E campaign, the PCs went from level 1 to 5 (and just acquired 5). In those 4 levels, I ambushed them maybe 3 times. So yeah, I could see if the DM loves doing that stuff. It happens occasionally in my game.</p><p></p><p>5E also appears to be even more about group stealth and such in order to ambush the NPCs instead.</p><p></p><p>To me, ambushes should be cool things that take the party by surprise and make an encounter memorable. They shouldn't be used left and right because the DM wants to challenge his players.</p><p></p><p></p><p></p><p>Actually, it restricts players from saying "I want Kragnor to go into the bar and ask about orcs" and instead forces them to roleplay a bit more "Kragnor walks into the bar and says: Give me a pint of your best. By the way, have you heard about any orcs in the area?".</p><p></p><p>If I had a player who stuttered in my game in real life, I would still want him to roleplay the best he could. I would not penalize him for his impairment, just like I would not penalize anyone else with low social skills (and in RPGs, there are an occasional player with low social skills).</p><p></p><p>I'm not asking for Laurence Olivier, I'm only asking for people to roleplay in character instead of out of character. Dice are used when I think that the player is not achieving his goal, if the player is not asking the right questions and I feel that his skill in a social skill would help, or if the player requests to roll his skill and gives a good explanation why he thinks it will help. But, he doesn't get to roll dice to influence the conversation, just because he himself cannot ask any good questions. If he cannot think of where he wants the conversation to go, I'm not just going to have him roll dice and throw a bunch of info at him. And I am especially not going to let him roll dice first before the conversation even starts.</p><p></p><p>Even suave James Bond needs to know what he wants to talk about in order to be successful.</p><p></p><p>Edit: typo.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6341059, member: 2011"] If the DM does a lot of ambushes. In our current 5E campaign, the PCs went from level 1 to 5 (and just acquired 5). In those 4 levels, I ambushed them maybe 3 times. So yeah, I could see if the DM loves doing that stuff. It happens occasionally in my game. 5E also appears to be even more about group stealth and such in order to ambush the NPCs instead. To me, ambushes should be cool things that take the party by surprise and make an encounter memorable. They shouldn't be used left and right because the DM wants to challenge his players. Actually, it restricts players from saying "I want Kragnor to go into the bar and ask about orcs" and instead forces them to roleplay a bit more "Kragnor walks into the bar and says: Give me a pint of your best. By the way, have you heard about any orcs in the area?". If I had a player who stuttered in my game in real life, I would still want him to roleplay the best he could. I would not penalize him for his impairment, just like I would not penalize anyone else with low social skills (and in RPGs, there are an occasional player with low social skills). I'm not asking for Laurence Olivier, I'm only asking for people to roleplay in character instead of out of character. Dice are used when I think that the player is not achieving his goal, if the player is not asking the right questions and I feel that his skill in a social skill would help, or if the player requests to roll his skill and gives a good explanation why he thinks it will help. But, he doesn't get to roll dice to influence the conversation, just because he himself cannot ask any good questions. If he cannot think of where he wants the conversation to go, I'm not just going to have him roll dice and throw a bunch of info at him. And I am especially not going to let him roll dice first before the conversation even starts. Even suave James Bond needs to know what he wants to talk about in order to be successful. Edit: typo. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Lets Rank the 5e Skills!
Top