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[Let's Read] Dragonlance: Dragons of Krynn
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<blockquote data-quote="Libertad" data-source="post: 7897929" data-attributes="member: 6750502"><p style="text-align: center"><img src="https://i.imgur.com/kvJzxjE.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"><strong>Book 1, Chapter 2: Clans of Color</strong></p><p></p><p>The next three chapters have a similar structure: an overview of each of the true dragon clans, including 6 not part of the original ten, detailing their societies and culture along with a list of famous members of said clan. They’re also quite heavy in pictures, averaging one per dragon type. They’re quite cool and have quite a bit of action going on in them so it pains me to use just a few: 16 pics is a bit much</p><p></p><p>Based on the prior chapters’ origin myths, the chromatic clans are wrapped up in the history of Takhisis, with each of the clans representing the Dark Queen’s* virtues: wrath for the red dragons, entropy for the blacks, a soldiery discipline for the blues, and greens with silver tongues to manipulate others. The whites got the short end of the stick with feral instinct. The book notes that these tendencies are cultural rather than biological, and while millennia worth of tradition cannot be wiped away so easily the death of Takhisis has allowed for more independence. The white dragons are an exception: Takhisis was using her divine influence to prevent their mental faculties from raising beyond a nigh-animalistic existence, but being gone white dragons are getting smarter!</p><p></p><p>*another popular name for Takhisis.</p><p></p><p><strong>Black Dragons</strong> are divided into two subgroups: alkaline and acidic dragons. Alkalines tend to have more smooth and have angular features, while acidics are larger and have more pronounced bones which gives them a skeletal look. Both dragons’ biology has an effect on their surrounding environment, turning the water brackish and increasing the ambient humidity into the air. Black dragon culture teaches that all things must come to an end, which makes them less outgoing and willing to take risky gambits than other clans. When Takhisis died some became even more isolated, figuring that if a god can die then so can all of dragonkind. During the War of the Lance black dragons were notable for their poor morale, only fighting under the Dark Queen if they were sufficiently compensated and willing to retreat if the tide of battle began to turn. They weren’t exactly devout followers of her, either, and preferred the company of reptilian humanoid servants to their own kind save when it came to the raising of children.</p><p></p><p><strong>Blue Dragons</strong> prefer hot and arid regions of Ansalon. They are notable for having the most tight-knit and martial society of the chromatic clans, and Takhisis frequently used them as loyal soldiers in her various Dragon Wars. They are also the most willing to interact with humanoid societies, and many serve as aerial units among the Dark Knights.* They will not betray or desert even mortal companions and command structures short of extraordinary circumstances. When Takhisis died the blues sought to live by their dead goddess’ example and continue the fight against her ancient enemies, effectively becoming a “spiritual but not religious” clan.</p><p></p><p>*formerly the Knights of Takhisis, who absorbed the Dragonarmy remnants during the Chaos War and are now a secular organization of Nerakan nationalists following the death of their goddess.</p><p></p><p><strong>Green Dragons</strong> prefer to live among the forests of Ansalon, making liberal use of illusion and mind-controlled minions to act as guards and spies. They are more cautious combatants than others, loathe even to use their breath weapon due to the fact that its chlorine content creates vast destruction of surrounding plant-life and thus allows their enemies to more easily track them down. They are anti-social even among their own kind, and only worshiped Takhisis under duress; they were known to mock her many failed wars in private. After said goddess’ death many now worship Hiddukel, the Chaotic Evil god of trickery and greed.</p><p></p><p>Although mostly self-centered, the elven involvement in the deaths of the notable green dragons Beryl and Cyan Bloodbane during the respective wars of the 4th and 5th Ages have caused the clan to become violently racist against all elvenkind. They have begun taking humanoid forms to better enact political changes that will bring hardship among the elven diaspora communities. I find this rather ironic, considering that Beryl was one of the Dragon Overlords and thus helped contribute to the Dragon Purges for her skull totem power. But looking up on the Dragonlance Lexicon she had quite a number of green dragons minions herself. It still seems an odd thing for a mostly anti-social clan.</p><p></p><p><strong>Red Dragons</strong> are the most physically powerful of the chromatic clans, preferring the mountainous regions of central Ansalon. Although Chaotic Evil, red dragon culture encourages following the universal Oath of Crematia, said to be the first of their kind: “Mercy is weakness, and weakness is death.” After the death of Takhisis they are now more self-centered, not as willing to fight for the sake of Evil or revenge and abandoned the Dark Knights in droves unless they felt that a mission or cause was worth their time. The text contradicts itself here, saying that without Takhisis’ iron grip they rebel against any form of control, but have been known to make temporary alliances with organized crime and bandits (which inevitably end in the dragon killing everyone). They strangely have a clan-wide truce with the phaethons, a race of mountain-dwelling elves who can manifest wings of fire, and both sides avoid each others’ territories.</p><p></p><p><strong>White Dragons</strong> are the smallest and weakest of all the true dragon clans and mostly live in Ansalon’s far south. Many of them moved to Southern Ergoth after the White Dragon Overlord Sleet terraformed the island into an arctic wasteland. White dragons are less political and scheming than other chromatics, focusing mostly on personal survival and living day to day. The death of Takhisis freed up a goddess-imposed curse on them, making them become less beastlike and able to comprehend long-term planning. They are surprisingly loyal to their own family units: they mate for life and maintain ties with their children well into adulthood, even if the younger generation goes off to find their own lairs.</p><p></p><p>Our first scholarly side-bars for this chapter includes a Dark Knight report on an autopsy of a dead dragon’s anatomy which ends up setting the entire laboratory on fire. The second is an account of the portrayal of dragons in artwork and folklore over the ages. There is some variety among the cultures mentioned, such as Ergothian tales turning dragons into more comic figures in children’s fables, or chromatic dragons being replaced by more generic monsters in Istaran art so as to distance any confusion between the angel-like metallics and Takhisis’ servants. Chromatic dragons were favored antagonists in Solamnic literature and were often described as being impossibly large, being the size of cities and mountains.</p><p></p><p style="text-align: center"><img src="https://i.imgur.com/bgJP1Dz.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"><strong>Book 1, Chapter 3: Clans of Metal</strong></p><p></p><p>As Takhisis is the chromatics, so is Paladine to the metallics. And like their counterparts, each clan’s cultural attributes reflect his virtues: the golds exemplify justice, the silvers inspiring others to worthy causes, the bronzes patience and protection of others, and the copper and brass the charitable need to lend aid in their own ways. Although Paladine is now mortal, the metallic dragons felt that this was a failure on their part, that they could’ve done more to prevent this, and all have their own ways of coping with this.</p><p></p><p><strong>Brass Dragons</strong> prefer warm climates and are the most sociable of all the true dragon clans. They go out of their way to interact with others regardless of race, and many among their number take up the study of linguistics so as to broaden their horizons. It’s not unknown for brass dragons to safeguard local communities by adopting the equivalent title of leader* in a ceremonial manner. They do not directly govern in most cases, but protect the settlement from dangers in exchange for food, artwork, and friendly company. After the Dragon Overlords warped much of Ansalon’s landscape for the worst, brass dragons became patrons of environmentalist causes, supporting the efforts of scholars and spellcasters in healing the land. They do this after the example of a famed member of their race, Iyesta.</p><p></p><p>*Most bandits and armies are loathe to assault a town which has a dragon as mayor.</p><p></p><p><strong>Bronze Dragons</strong> prefer to live anywhere with a sizeable body of water, and often dig their lairs along shorelines to take advantage of tidal flows both to guard against intruders and to catch seafood. They are often fond of disguising themselves as animals to passively observe mortal affairs, and the clan as a whole has historically close ties to the Knights of Solamnia. After the War of the Lance they served as mounts for Dragonlance-wielding Knights, replacing the silvers in this endeavor after said clan went into isolation during the current Age. Those not part of the Knighthood took up roles as wandering vigilantes going where their talents are needed most, patrolling the oceans to save ships at sea, or even joining the Legion of Steel.* The clans’ own culture is a matriarchal gerontocracy where gender and age determines leadership structure, and they worship the other Gods of Light after Paladine’s willing abandonment of godhood. Habbakuk, good-aligned god of the sea, is a favorite choice.</p><p></p><p>*a more modernist knighthood which operates via independent cells.</p><p></p><p><strong>METAPLOT ALERT:</strong> I’ve seen this mentioned in a few of the other 3rd Edition Dragonlance books, but Shinare the neutral-aligned goddess of trade is gaining increased prominence among the Knights of Solamnia. Some even rumor that her advocates wish her to replace Paladine as one of the Knighthood’s three patron deities. Her involvement is worrisome to more than a few people, including the bronze dragons, although the deity’s church seems to have benevolent goals so far in rebuilding communication and trade routes in post-war times.</p><p></p><p><strong>Copper Dragons</strong> live primarily in low mountain ranges and hills, with the other territories claimed by other clans both chromatic and metallic. Having red and blue dragons as precarious neighbors taught them to be stealthier than usual, and coppers tend to be wildly emotional and mercurial. They can be lovable companions and are ineverate pranksters, but their moods quickly darken regarding those who don’t react positively to their jests. Historically Takhisis’ forces went out of their way to target the clan during the various dragon wars, making coppers the most rare clan on Ansalon. As a result the clan has recently entered into alliances with humanoid races to ensure their survival, and the gnomes of Mount Nevermind have offered living space for copper dragons on their island. Most have not taken up the gnomes on this offer due to a nearby red dragon* living near the mountain. <a href="http://lexicon.dragonlancenexus.com/index.php/Pyrothraxus" target="_blank">Said red dragon tried to take over Mount Nevermind, but found trying to govern the gnomes a maddening affair and has retreated into isolation.</a></p><p></p><p><strong>Gold Dragons</strong> are the oldest of the metallic dragon clans and the most religious. They have been known to live anywhere on Krynn, provided that they can build a lair of stone in the area. But most nowadays live in the capital city of the Dragon Isles and spend most of their time conducting research into some subject such as magic, history, or the arts. They’ve been known to disguise themselves as humanoids to covertly join academies and trade guilds. In the current Age of Mortals the gold dragons seek to find a new homeland for the elven diaspora, or hiring mercenaries to help drive out the minotaur invaders from Silvanesti.</p><p></p><p>Gold dragon family trees are matrilineal and a knowledge of one’s ancestry is highly encouraged to avoid inbreeding. After Paladine’s fall, seven among their number swore to guard their god-turned-mortal in elven forms. Some gold dragons devote themselves to more theological pursuits, helping restore temples and religious orders destroyed during the War of Souls.</p><p></p><p><strong>Silver Dragons</strong> traditionally lived among the tallest snow-capped peaks of Ansalon, but now they rarely inhabit their lairs. The majority has been traumatized by Paladine’s fall, more so than the other clans. Some find themselves losing control of their own emotions in mental breakdowns or seize up in combat from PTSD, while others retreated from the world fearful that the gods will punish them for their “failure” to protect their former patron deity. Some sought to find atonement, such as finding ways to revert the draconian race to their “pre-corrupted” state, follow their god on his mortal journey across Ansalon, join the Legion of Steel or Knights of Solamnia, and other ways of doing good in the world. A notable number allied with the merchant guilds of Tarsis, using the city as a staging point for reclaiming Qualinesti from the Dark Knights while safeguarding trade routes across the Plains of Dust.</p><p></p><p>We have three scholarly sidebars for this chapter. The first is a female Knight of Solamnia writing on the many difficulties of raising eight highly energetic brass dragon wyrmlings and a list of amusing “do’s” and “don’ts.”* The second is a narrator writing of the things they saw in a now-abandoned copper dragon’s lair. Whose former inhabitant was said to have been a star-crossed lover of a red dragon. The third is a military journal talking about tactical breakthroughs during the War of the Lance due to the introduction of aerial dragon units on both sides of the conflict.</p><p></p><p></p><p></p><p><strong>Thoughts So Far:</strong> I really like this chapter. I don’t have many bad things to say about it, and while the chromatic dragons are a bit predictable, I do like how the clans have a more direct impact on the setting. The Blue and Metallic clans in particular have close ties to nations and social orders, doing their part to work with the humanoid races in pursuit of some larger goal. This particularly works well in the fact that while Dragonlance’s most popular eras take place when dragons are rarest, it gives more opportunities for why and how PCs doing Big Important Hero Stuff will cross paths with these serpents of legend. Even more so when you consider the fact that the core setting book has a literal Dragonrider Prestige Class where you gain a mount of the species as a class feature. Having said mount show up as a shape changing vigilante, as part of a knightly order, or safeguarding travelers in the wilderness makes for a better hook than “there’s now a dragon in the vicinity for some reason.”</p><p></p><p>I found it a bit strange that even the chaotic-aligned clans had some unity in this regard, and found the brass dragons odd choices for environmentalists. But overall we have a strong start.</p><p></p><p><strong>Join us next time as we cover the final two Chapters of Book One, detailing the minor true dragon clans, the clans spawned by Chaos, and an overview of the Dragon Isles in the current Age of Mortals!</strong></p></blockquote><p></p>
[QUOTE="Libertad, post: 7897929, member: 6750502"] [center][img]https://i.imgur.com/kvJzxjE.png[/img] [b]Book 1, Chapter 2: Clans of Color[/b][/center] The next three chapters have a similar structure: an overview of each of the true dragon clans, including 6 not part of the original ten, detailing their societies and culture along with a list of famous members of said clan. They’re also quite heavy in pictures, averaging one per dragon type. They’re quite cool and have quite a bit of action going on in them so it pains me to use just a few: 16 pics is a bit much Based on the prior chapters’ origin myths, the chromatic clans are wrapped up in the history of Takhisis, with each of the clans representing the Dark Queen’s* virtues: wrath for the red dragons, entropy for the blacks, a soldiery discipline for the blues, and greens with silver tongues to manipulate others. The whites got the short end of the stick with feral instinct. The book notes that these tendencies are cultural rather than biological, and while millennia worth of tradition cannot be wiped away so easily the death of Takhisis has allowed for more independence. The white dragons are an exception: Takhisis was using her divine influence to prevent their mental faculties from raising beyond a nigh-animalistic existence, but being gone white dragons are getting smarter! *another popular name for Takhisis. [b]Black Dragons[/b] are divided into two subgroups: alkaline and acidic dragons. Alkalines tend to have more smooth and have angular features, while acidics are larger and have more pronounced bones which gives them a skeletal look. Both dragons’ biology has an effect on their surrounding environment, turning the water brackish and increasing the ambient humidity into the air. Black dragon culture teaches that all things must come to an end, which makes them less outgoing and willing to take risky gambits than other clans. When Takhisis died some became even more isolated, figuring that if a god can die then so can all of dragonkind. During the War of the Lance black dragons were notable for their poor morale, only fighting under the Dark Queen if they were sufficiently compensated and willing to retreat if the tide of battle began to turn. They weren’t exactly devout followers of her, either, and preferred the company of reptilian humanoid servants to their own kind save when it came to the raising of children. [b]Blue Dragons[/b] prefer hot and arid regions of Ansalon. They are notable for having the most tight-knit and martial society of the chromatic clans, and Takhisis frequently used them as loyal soldiers in her various Dragon Wars. They are also the most willing to interact with humanoid societies, and many serve as aerial units among the Dark Knights.* They will not betray or desert even mortal companions and command structures short of extraordinary circumstances. When Takhisis died the blues sought to live by their dead goddess’ example and continue the fight against her ancient enemies, effectively becoming a “spiritual but not religious” clan. *formerly the Knights of Takhisis, who absorbed the Dragonarmy remnants during the Chaos War and are now a secular organization of Nerakan nationalists following the death of their goddess. [b]Green Dragons[/b] prefer to live among the forests of Ansalon, making liberal use of illusion and mind-controlled minions to act as guards and spies. They are more cautious combatants than others, loathe even to use their breath weapon due to the fact that its chlorine content creates vast destruction of surrounding plant-life and thus allows their enemies to more easily track them down. They are anti-social even among their own kind, and only worshiped Takhisis under duress; they were known to mock her many failed wars in private. After said goddess’ death many now worship Hiddukel, the Chaotic Evil god of trickery and greed. Although mostly self-centered, the elven involvement in the deaths of the notable green dragons Beryl and Cyan Bloodbane during the respective wars of the 4th and 5th Ages have caused the clan to become violently racist against all elvenkind. They have begun taking humanoid forms to better enact political changes that will bring hardship among the elven diaspora communities. I find this rather ironic, considering that Beryl was one of the Dragon Overlords and thus helped contribute to the Dragon Purges for her skull totem power. But looking up on the Dragonlance Lexicon she had quite a number of green dragons minions herself. It still seems an odd thing for a mostly anti-social clan. [b]Red Dragons[/b] are the most physically powerful of the chromatic clans, preferring the mountainous regions of central Ansalon. Although Chaotic Evil, red dragon culture encourages following the universal Oath of Crematia, said to be the first of their kind: “Mercy is weakness, and weakness is death.” After the death of Takhisis they are now more self-centered, not as willing to fight for the sake of Evil or revenge and abandoned the Dark Knights in droves unless they felt that a mission or cause was worth their time. The text contradicts itself here, saying that without Takhisis’ iron grip they rebel against any form of control, but have been known to make temporary alliances with organized crime and bandits (which inevitably end in the dragon killing everyone). They strangely have a clan-wide truce with the phaethons, a race of mountain-dwelling elves who can manifest wings of fire, and both sides avoid each others’ territories. [b]White Dragons[/b] are the smallest and weakest of all the true dragon clans and mostly live in Ansalon’s far south. Many of them moved to Southern Ergoth after the White Dragon Overlord Sleet terraformed the island into an arctic wasteland. White dragons are less political and scheming than other chromatics, focusing mostly on personal survival and living day to day. The death of Takhisis freed up a goddess-imposed curse on them, making them become less beastlike and able to comprehend long-term planning. They are surprisingly loyal to their own family units: they mate for life and maintain ties with their children well into adulthood, even if the younger generation goes off to find their own lairs. Our first scholarly side-bars for this chapter includes a Dark Knight report on an autopsy of a dead dragon’s anatomy which ends up setting the entire laboratory on fire. The second is an account of the portrayal of dragons in artwork and folklore over the ages. There is some variety among the cultures mentioned, such as Ergothian tales turning dragons into more comic figures in children’s fables, or chromatic dragons being replaced by more generic monsters in Istaran art so as to distance any confusion between the angel-like metallics and Takhisis’ servants. Chromatic dragons were favored antagonists in Solamnic literature and were often described as being impossibly large, being the size of cities and mountains. [center][img]https://i.imgur.com/bgJP1Dz.png[/img] [b]Book 1, Chapter 3: Clans of Metal[/b][/center] As Takhisis is the chromatics, so is Paladine to the metallics. And like their counterparts, each clan’s cultural attributes reflect his virtues: the golds exemplify justice, the silvers inspiring others to worthy causes, the bronzes patience and protection of others, and the copper and brass the charitable need to lend aid in their own ways. Although Paladine is now mortal, the metallic dragons felt that this was a failure on their part, that they could’ve done more to prevent this, and all have their own ways of coping with this. [b]Brass Dragons[/b] prefer warm climates and are the most sociable of all the true dragon clans. They go out of their way to interact with others regardless of race, and many among their number take up the study of linguistics so as to broaden their horizons. It’s not unknown for brass dragons to safeguard local communities by adopting the equivalent title of leader* in a ceremonial manner. They do not directly govern in most cases, but protect the settlement from dangers in exchange for food, artwork, and friendly company. After the Dragon Overlords warped much of Ansalon’s landscape for the worst, brass dragons became patrons of environmentalist causes, supporting the efforts of scholars and spellcasters in healing the land. They do this after the example of a famed member of their race, Iyesta. *Most bandits and armies are loathe to assault a town which has a dragon as mayor. [b]Bronze Dragons[/b] prefer to live anywhere with a sizeable body of water, and often dig their lairs along shorelines to take advantage of tidal flows both to guard against intruders and to catch seafood. They are often fond of disguising themselves as animals to passively observe mortal affairs, and the clan as a whole has historically close ties to the Knights of Solamnia. After the War of the Lance they served as mounts for Dragonlance-wielding Knights, replacing the silvers in this endeavor after said clan went into isolation during the current Age. Those not part of the Knighthood took up roles as wandering vigilantes going where their talents are needed most, patrolling the oceans to save ships at sea, or even joining the Legion of Steel.* The clans’ own culture is a matriarchal gerontocracy where gender and age determines leadership structure, and they worship the other Gods of Light after Paladine’s willing abandonment of godhood. Habbakuk, good-aligned god of the sea, is a favorite choice. *a more modernist knighthood which operates via independent cells. [b]METAPLOT ALERT:[/b] I’ve seen this mentioned in a few of the other 3rd Edition Dragonlance books, but Shinare the neutral-aligned goddess of trade is gaining increased prominence among the Knights of Solamnia. Some even rumor that her advocates wish her to replace Paladine as one of the Knighthood’s three patron deities. Her involvement is worrisome to more than a few people, including the bronze dragons, although the deity’s church seems to have benevolent goals so far in rebuilding communication and trade routes in post-war times. [b]Copper Dragons[/b] live primarily in low mountain ranges and hills, with the other territories claimed by other clans both chromatic and metallic. Having red and blue dragons as precarious neighbors taught them to be stealthier than usual, and coppers tend to be wildly emotional and mercurial. They can be lovable companions and are ineverate pranksters, but their moods quickly darken regarding those who don’t react positively to their jests. Historically Takhisis’ forces went out of their way to target the clan during the various dragon wars, making coppers the most rare clan on Ansalon. As a result the clan has recently entered into alliances with humanoid races to ensure their survival, and the gnomes of Mount Nevermind have offered living space for copper dragons on their island. Most have not taken up the gnomes on this offer due to a nearby red dragon* living near the mountain. [url=http://lexicon.dragonlancenexus.com/index.php/Pyrothraxus]Said red dragon tried to take over Mount Nevermind, but found trying to govern the gnomes a maddening affair and has retreated into isolation.[/url] [b]Gold Dragons[/b] are the oldest of the metallic dragon clans and the most religious. They have been known to live anywhere on Krynn, provided that they can build a lair of stone in the area. But most nowadays live in the capital city of the Dragon Isles and spend most of their time conducting research into some subject such as magic, history, or the arts. They’ve been known to disguise themselves as humanoids to covertly join academies and trade guilds. In the current Age of Mortals the gold dragons seek to find a new homeland for the elven diaspora, or hiring mercenaries to help drive out the minotaur invaders from Silvanesti. Gold dragon family trees are matrilineal and a knowledge of one’s ancestry is highly encouraged to avoid inbreeding. After Paladine’s fall, seven among their number swore to guard their god-turned-mortal in elven forms. Some gold dragons devote themselves to more theological pursuits, helping restore temples and religious orders destroyed during the War of Souls. [b]Silver Dragons[/b] traditionally lived among the tallest snow-capped peaks of Ansalon, but now they rarely inhabit their lairs. The majority has been traumatized by Paladine’s fall, more so than the other clans. Some find themselves losing control of their own emotions in mental breakdowns or seize up in combat from PTSD, while others retreated from the world fearful that the gods will punish them for their “failure” to protect their former patron deity. Some sought to find atonement, such as finding ways to revert the draconian race to their “pre-corrupted” state, follow their god on his mortal journey across Ansalon, join the Legion of Steel or Knights of Solamnia, and other ways of doing good in the world. A notable number allied with the merchant guilds of Tarsis, using the city as a staging point for reclaiming Qualinesti from the Dark Knights while safeguarding trade routes across the Plains of Dust. We have three scholarly sidebars for this chapter. The first is a female Knight of Solamnia writing on the many difficulties of raising eight highly energetic brass dragon wyrmlings and a list of amusing “do’s” and “don’ts.”* The second is a narrator writing of the things they saw in a now-abandoned copper dragon’s lair. Whose former inhabitant was said to have been a star-crossed lover of a red dragon. The third is a military journal talking about tactical breakthroughs during the War of the Lance due to the introduction of aerial dragon units on both sides of the conflict. [b]Thoughts So Far:[/b] I really like this chapter. I don’t have many bad things to say about it, and while the chromatic dragons are a bit predictable, I do like how the clans have a more direct impact on the setting. The Blue and Metallic clans in particular have close ties to nations and social orders, doing their part to work with the humanoid races in pursuit of some larger goal. This particularly works well in the fact that while Dragonlance’s most popular eras take place when dragons are rarest, it gives more opportunities for why and how PCs doing Big Important Hero Stuff will cross paths with these serpents of legend. Even more so when you consider the fact that the core setting book has a literal Dragonrider Prestige Class where you gain a mount of the species as a class feature. Having said mount show up as a shape changing vigilante, as part of a knightly order, or safeguarding travelers in the wilderness makes for a better hook than “there’s now a dragon in the vicinity for some reason.” I found it a bit strange that even the chaotic-aligned clans had some unity in this regard, and found the brass dragons odd choices for environmentalists. But overall we have a strong start. [b]Join us next time as we cover the final two Chapters of Book One, detailing the minor true dragon clans, the clans spawned by Chaos, and an overview of the Dragon Isles in the current Age of Mortals![/b] [/QUOTE]
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[Let's Read] Dragonlance: Dragons of Krynn
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