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[Let's Read] Playable Monster Sourcebooks
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<blockquote data-quote="Libertad" data-source="post: 9615006" data-attributes="member: 6750502"><p>Several of the Battlezoo books were published a few years before Remastered and 5.5 D&D, so they do make mention of legacy mechanics here and there.</p><p></p><p></p><p></p><p>The only Battlezoo Ancestries book that is being made with 5.5 mechanics is the Year of Titans series, given that its KickStarter was released around that time. The others are older and thus won't use mechanics that don't exist yet.</p><p></p><p>I suppose I should put a disclaimer for my 5e reviews from now on, but the books I have lined up in my queue were published before the 5.5 overhaul. But as for this book, I still think my analysis holds on point, as feats in 5.5 are still a valuable limited resource you only get every couple of levels and generally don't have "feat tree" or tier-equivalents like in Pathfinder 2e.</p></blockquote><p></p>
[QUOTE="Libertad, post: 9615006, member: 6750502"] Several of the Battlezoo books were published a few years before Remastered and 5.5 D&D, so they do make mention of legacy mechanics here and there. The only Battlezoo Ancestries book that is being made with 5.5 mechanics is the Year of Titans series, given that its KickStarter was released around that time. The others are older and thus won't use mechanics that don't exist yet. I suppose I should put a disclaimer for my 5e reviews from now on, but the books I have lined up in my queue were published before the 5.5 overhaul. But as for this book, I still think my analysis holds on point, as feats in 5.5 are still a valuable limited resource you only get every couple of levels and generally don't have "feat tree" or tier-equivalents like in Pathfinder 2e. [/QUOTE]
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