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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 7970058" data-attributes="member: 27780"><p><strong><u>The Polyhedron Issue 7: Jul/Aug 1982</u></strong></p><p></p><p></p><p></p><p>part 1/4</p><p></p><p></p><p></p><p>16 Pages. Those adventurers look very cheerful. A roaring fire, a big chest full of treasure, what more do they need? Maybe a little help getting it home, for that stuff is heavy, but they can worry about that in the morning. If you're always thinking about the destination, not the journey you'll never be truly happy. Let's see what enjoyment can be derived from this particular step along the way. </p><p></p><p></p><p></p><p>Where I'm Coming From: After a couple of issues showing the new staff the ropes, the place is finally starting to feel like a smoothly running machine, with enough people to handle the workload and everyone properly specialised at their jobs. So this is Frank stepping back a little further from the day-to-day running of the newszine to concentrate on his promotion to Gary's right-hand man and chief architect of the new basic & expert sets. He'll still be contributing to some of the regular columns for the moment, but his baby is all grown up and eventually it'll have to fly or fall without him. This may actually be a relief to the other staff members. Does this mean they'll be sticking with his formula for a while, or putting their own stamp on things as soon as he's gone? More incentive for me to keep on reading.</p><p></p><p></p><p></p><p>Letters: Our first letter is from someone happily converted to playing Fight in the Skies. That's what they're here for. </p><p></p><p>Second, we have another person facing pushback from their parents for gaming too much. If your grades are suffering, they're quite right to be worried. Roleplaying should help you learn to do maths and get along with people, not become a substitute for human interaction. </p><p></p><p>Third, we have another complaint about the newszine's lateness. They're getting better, honest, but obviously some people are still slipping through the cracks. </p><p></p><p>Finally, they have that perennial problem of someone who wants to play, but can't find any other gamers in their area. Look forward to an article on play-by-mail games soon that may help.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 7970058, member: 27780"] [b][u]The Polyhedron Issue 7: Jul/Aug 1982[/u][/b] part 1/4 16 Pages. Those adventurers look very cheerful. A roaring fire, a big chest full of treasure, what more do they need? Maybe a little help getting it home, for that stuff is heavy, but they can worry about that in the morning. If you're always thinking about the destination, not the journey you'll never be truly happy. Let's see what enjoyment can be derived from this particular step along the way. Where I'm Coming From: After a couple of issues showing the new staff the ropes, the place is finally starting to feel like a smoothly running machine, with enough people to handle the workload and everyone properly specialised at their jobs. So this is Frank stepping back a little further from the day-to-day running of the newszine to concentrate on his promotion to Gary's right-hand man and chief architect of the new basic & expert sets. He'll still be contributing to some of the regular columns for the moment, but his baby is all grown up and eventually it'll have to fly or fall without him. This may actually be a relief to the other staff members. Does this mean they'll be sticking with his formula for a while, or putting their own stamp on things as soon as he's gone? More incentive for me to keep on reading. Letters: Our first letter is from someone happily converted to playing Fight in the Skies. That's what they're here for. Second, we have another person facing pushback from their parents for gaming too much. If your grades are suffering, they're quite right to be worried. Roleplaying should help you learn to do maths and get along with people, not become a substitute for human interaction. Third, we have another complaint about the newszine's lateness. They're getting better, honest, but obviously some people are still slipping through the cracks. Finally, they have that perennial problem of someone who wants to play, but can't find any other gamers in their area. Look forward to an article on play-by-mail games soon that may help. [/QUOTE]
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