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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 7987016" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 11: Mar/Apr 1983</u></strong></p><p></p><p></p><p></p><p>part 1/6</p><p></p><p></p><p></p><p>32 pages. Another trip back to WW1 for the cover. Dig that practical longcoat and leather gloves, and get ready for another excursion into hostile territory. Will this issue bring glory, or a slow messy battle like the trenches below? Sound the horns and let's make another foray into ancient history. </p><p></p><p></p><p></p><p>Notes from HQ: Mary's editorial is missing, and Kim's gets moved from the back to the front. Curious. And instead of repeating what's going to be in the magazine, they turn it into a general coming soon of TSR products. That became a regular monthly thing in Dragon, so I don't feel the need to repeat everything they say here. Just rest assured they're releasing several things every month for the foreseeable future. (and I definitely miss that kind of release schedule these days.)</p><p></p><p></p><p></p><p>Letters: First up, we have someone who wants to know if they sell fantasy clothes. They come down hard on that suggestion. We don't like no fancy-dressed LARPers round these here parts. Gitchore ass outta town before we release the hounds. Ah yes, several of the high ranking TSR people had a big hate-on for LARPing, which led them to ignore that market for years. The RPGA would probably have been even bigger and more interesting if they'd catered to both live action and tabletop games. There's an alternate history it'd be cool to speculate about.</p><p></p><p>Next, we have someone complaining they don't print the ages of people in the gamers directory. I don't want to write to little kids! They don't do it for the opposite reason, because if they did, that risks it being used as a database for people looking TO correspond with kids for less savoury reasons than roleplaying. Kind of a no-win situation. Besides, writing skill and age are not hugely correlated. Give them a chance. You can have lots of fun gaming with people of widely divergent ages.</p><p></p><p>Roger Moore writes in to point out that no-one he knows plays D&D or AD&D by the book, not even Gary. Does anyone really bother with all those fiddly little rules in the DMG? Why should they? They respond with an equally lengthy reply that points out that while it may tough sometimes, they have to adhere strictly to the rules for tournament games to be fair. It's the price they pay for being able to score and rank players and DM's. You're still free to house-rule to your hearts content in your own games. </p><p></p><p>An old oft-repeated question. What does TSR stand for? It used to stand for Tactical Studies Rules, now it just stands for itself. </p><p></p><p>Finally, they ask how RPGA members can get discounts. At the moment it's only through mail order, but they're trying to create a system that'd let you show your membership card for discounts elsewhere. Another of the many bureaucratic things that are a much bigger hassle than they seem from the outside.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 7987016, member: 27780"] [b][u]Polyhedron Issue 11: Mar/Apr 1983[/u][/b] part 1/6 32 pages. Another trip back to WW1 for the cover. Dig that practical longcoat and leather gloves, and get ready for another excursion into hostile territory. Will this issue bring glory, or a slow messy battle like the trenches below? Sound the horns and let's make another foray into ancient history. Notes from HQ: Mary's editorial is missing, and Kim's gets moved from the back to the front. Curious. And instead of repeating what's going to be in the magazine, they turn it into a general coming soon of TSR products. That became a regular monthly thing in Dragon, so I don't feel the need to repeat everything they say here. Just rest assured they're releasing several things every month for the foreseeable future. (and I definitely miss that kind of release schedule these days.) Letters: First up, we have someone who wants to know if they sell fantasy clothes. They come down hard on that suggestion. We don't like no fancy-dressed LARPers round these here parts. Gitchore ass outta town before we release the hounds. Ah yes, several of the high ranking TSR people had a big hate-on for LARPing, which led them to ignore that market for years. The RPGA would probably have been even bigger and more interesting if they'd catered to both live action and tabletop games. There's an alternate history it'd be cool to speculate about. Next, we have someone complaining they don't print the ages of people in the gamers directory. I don't want to write to little kids! They don't do it for the opposite reason, because if they did, that risks it being used as a database for people looking TO correspond with kids for less savoury reasons than roleplaying. Kind of a no-win situation. Besides, writing skill and age are not hugely correlated. Give them a chance. You can have lots of fun gaming with people of widely divergent ages. Roger Moore writes in to point out that no-one he knows plays D&D or AD&D by the book, not even Gary. Does anyone really bother with all those fiddly little rules in the DMG? Why should they? They respond with an equally lengthy reply that points out that while it may tough sometimes, they have to adhere strictly to the rules for tournament games to be fair. It's the price they pay for being able to score and rank players and DM's. You're still free to house-rule to your hearts content in your own games. An old oft-repeated question. What does TSR stand for? It used to stand for Tactical Studies Rules, now it just stands for itself. Finally, they ask how RPGA members can get discounts. At the moment it's only through mail order, but they're trying to create a system that'd let you show your membership card for discounts elsewhere. Another of the many bureaucratic things that are a much bigger hassle than they seem from the outside. [/QUOTE]
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