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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 7989050" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 11: Mar/Apr 1983</u></strong></p><p></p><p></p><p></p><p>part 3/6</p><p></p><p></p><p></p><p>Dispel Confusion is still large and multisystem. I need to label the divisions between systems better. </p><p></p><p>D&D</p><p></p><p>What is maximum level? (36 for humans, much lower for demihumans)</p><p></p><p>My friends contradict me about how magic missile works (that's because it works differently between D&D and AD&D)</p><p></p><p>What good is remove fear? (Are you forgetting to apply morale rules to your hirelings? Are you forgetting hirelings altogether. I guess you aren't the first party, and you definitely won't be the last if future editions downplaying those rules is anything to go by.)</p><p></p><p>How are there still lycanthropes if Cure Disease is so readily available? (Your understanding of fantasy world demographics is incorrect. Oh, and we made a mistake too, so you could never have known correctly anyway.)</p><p></p><p>AD&D</p><p></p><p>The game falls apart if I use all the new stuff from Dragon! (Well what did you expect. It hasn't been properly edited and playtested like the stuff in official books. Feel free to change things to get them back under control.)</p><p></p><p>Can an enlarged monk stun bigger creatures? (It would make sense)</p><p></p><p>I thought there was no magical elfin chain, but drow have some! (It's not magical, it's just very well made.) </p><p></p><p></p><p>Boot Hill</p><p></p><p>Is strength the same as hit points (No. Wound penalties are serious business in boot hill, because it's a much grittier, more realistic game.)</p><p></p><p>Why does firing lots of shots in quick succession make it harder to hit, not easier? (Recoil. Firing those little bits of metal that fast has a serious kick to it. You'd know that if you ever shot a gun in real life.)</p><p></p><p>Dawn Patrol</p><p></p><p>If a pilot lands behind enemy lines to rescue another one, what are their odds of being captured themselves? (none in the short term. Long term, you might want to use a different system designed to handle the on ground espionage stuff. I hear TSR does one of those.)</p><p></p><p>If your engine is on fire, does it suffer any more hits after being put out? (no)</p><p></p><p>Gamma World</p><p></p><p>How do you balance mutant animals? (You don't. You give them whatever powers are cool and appropriate for their role. Balance has no place in this system!)</p><p></p><p>What does a negation bomb look like (Since it doesn't affect organic matter, probably not very impressive to our eyes. To robot ones, on the other hand…..) </p><p></p><p>What happens if you use a laser underwater? (Massively reduced range)</p><p></p><p>Gangbusters</p><p></p><p>Does a starting P.I. really have no free money? (Yup. Better get on those cases pronto before the rent comes due.)</p><p></p><p>Can a grenade make a car explode (possible but unlikely, unless it's already damaged or surrounded by other flammable things.)</p><p></p><p>How often do you check the disguise skill (Once when made, then when circumstances change. Don't overdo it.)</p><p></p><p>Star Frontiers</p><p></p><p>Can a Dralasite divide themselves? (No)</p><p></p><p>Can a dralasite fit under a door. (Only if the gap is at least 10cm. They're not even as good or fast at shapeshifting as real world octopi.)</p><p></p><p>Can a Vrusk carry other characters on it's back (Not long term, unless it wants to do itself a slipped disk. )</p><p></p><p>What are unmarked items. (Too small and light to be worth tracking encumbrance individually. Don't push your luck on this though.)</p><p></p><p>Top Secret</p><p></p><p>Who is James Pong (An 11th level character from the designers personal game. You'll need to play a long time to get as good as him.)</p><p></p><p>Can I play a mercenary or bounty hunter? (They do seem like good grounds for new classes. We might just do them in a supplement.)</p><p></p><p>How many countries is Top Secret played in (A fair number, but not as many as D&D)</p><p></p><p>I've written a Top Secret module! Will you publish it? (Possible but unlikely. The competition is pretty stiff, and you need to jump through a bunch of legal hoops.)</p></blockquote><p></p>
[QUOTE="(un)reason, post: 7989050, member: 27780"] [b][u]Polyhedron Issue 11: Mar/Apr 1983[/u][/b] part 3/6 Dispel Confusion is still large and multisystem. I need to label the divisions between systems better. D&D What is maximum level? (36 for humans, much lower for demihumans) My friends contradict me about how magic missile works (that's because it works differently between D&D and AD&D) What good is remove fear? (Are you forgetting to apply morale rules to your hirelings? Are you forgetting hirelings altogether. I guess you aren't the first party, and you definitely won't be the last if future editions downplaying those rules is anything to go by.) How are there still lycanthropes if Cure Disease is so readily available? (Your understanding of fantasy world demographics is incorrect. Oh, and we made a mistake too, so you could never have known correctly anyway.) AD&D The game falls apart if I use all the new stuff from Dragon! (Well what did you expect. It hasn't been properly edited and playtested like the stuff in official books. Feel free to change things to get them back under control.) Can an enlarged monk stun bigger creatures? (It would make sense) I thought there was no magical elfin chain, but drow have some! (It's not magical, it's just very well made.) Boot Hill Is strength the same as hit points (No. Wound penalties are serious business in boot hill, because it's a much grittier, more realistic game.) Why does firing lots of shots in quick succession make it harder to hit, not easier? (Recoil. Firing those little bits of metal that fast has a serious kick to it. You'd know that if you ever shot a gun in real life.) Dawn Patrol If a pilot lands behind enemy lines to rescue another one, what are their odds of being captured themselves? (none in the short term. Long term, you might want to use a different system designed to handle the on ground espionage stuff. I hear TSR does one of those.) If your engine is on fire, does it suffer any more hits after being put out? (no) Gamma World How do you balance mutant animals? (You don't. You give them whatever powers are cool and appropriate for their role. Balance has no place in this system!) What does a negation bomb look like (Since it doesn't affect organic matter, probably not very impressive to our eyes. To robot ones, on the other hand…..) What happens if you use a laser underwater? (Massively reduced range) Gangbusters Does a starting P.I. really have no free money? (Yup. Better get on those cases pronto before the rent comes due.) Can a grenade make a car explode (possible but unlikely, unless it's already damaged or surrounded by other flammable things.) How often do you check the disguise skill (Once when made, then when circumstances change. Don't overdo it.) Star Frontiers Can a Dralasite divide themselves? (No) Can a dralasite fit under a door. (Only if the gap is at least 10cm. They're not even as good or fast at shapeshifting as real world octopi.) Can a Vrusk carry other characters on it's back (Not long term, unless it wants to do itself a slipped disk. ) What are unmarked items. (Too small and light to be worth tracking encumbrance individually. Don't push your luck on this though.) Top Secret Who is James Pong (An 11th level character from the designers personal game. You'll need to play a long time to get as good as him.) Can I play a mercenary or bounty hunter? (They do seem like good grounds for new classes. We might just do them in a supplement.) How many countries is Top Secret played in (A fair number, but not as many as D&D) I've written a Top Secret module! Will you publish it? (Possible but unlikely. The competition is pretty stiff, and you need to jump through a bunch of legal hoops.) [/QUOTE]
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