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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8001131" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 13: Jul/Aug 1983</u></strong></p><p></p><p></p><p></p><p>part 6/6</p><p></p><p></p><p></p><p>The Knight-Error gets things right for a change, pointing out that stethoscopes are great both for hearing noise on the other side of a door, and avoiding ear seekers burrowing into your brain. Anachronate to win. </p><p></p><p></p><p></p><p>The Condor Assignment: Our Top Secret article this month is a grab-bag of little bits and pieces. A brief review of the new James Bond novel Icebreaker (which still hasn't got a cinematic adaption, despite evidently being written with that in mind). Some slightly longer commentary on the recent TV movie Return of the Man From U.N.C.L.E. It's rather cheesy, but still has some fun elements to it. And some errata for their latest module. Basic map labelling error anyone could have made. All much more current events focussed than most articles, this reminds us that the spy genre was very much alive and developing back then. (unlike westerns, which were already well into decline by the start of the 80's) It's not until the end of the Cold War that it'll really start to run into problems. In the meantime, we get to enjoy the RPG's based on it changing to fit with the fashions in the same way. </p><p></p><p></p><p></p><p>Treasure Chest: Three new RPGA exclusive modules are added to this section. These are all parts of larger series, as they compile multiple tournament rounds into one module, to create something that'll last the players more than one session. Black Opal Eye, the somewhat less well-known sequel to Rahasia. And from the UK branch, the first four instalments of the Prophecy of Brie. Just how cheesy will the plot get over those missions, and how many groups will survive that far?</p><p></p><p></p><p></p><p>With plenty of continuity with previous issues, and easily the most material that's actually useful for gaming with now, rather than just interesting as a matter of historical record, this sets another high point for the newszine. They've got over their first round of growing pains and are now going full steam ahead. Let's hope they can keep it up for a good long while. To the next issue!</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8001131, member: 27780"] [b][u]Polyhedron Issue 13: Jul/Aug 1983[/u][/b] part 6/6 The Knight-Error gets things right for a change, pointing out that stethoscopes are great both for hearing noise on the other side of a door, and avoiding ear seekers burrowing into your brain. Anachronate to win. The Condor Assignment: Our Top Secret article this month is a grab-bag of little bits and pieces. A brief review of the new James Bond novel Icebreaker (which still hasn't got a cinematic adaption, despite evidently being written with that in mind). Some slightly longer commentary on the recent TV movie Return of the Man From U.N.C.L.E. It's rather cheesy, but still has some fun elements to it. And some errata for their latest module. Basic map labelling error anyone could have made. All much more current events focussed than most articles, this reminds us that the spy genre was very much alive and developing back then. (unlike westerns, which were already well into decline by the start of the 80's) It's not until the end of the Cold War that it'll really start to run into problems. In the meantime, we get to enjoy the RPG's based on it changing to fit with the fashions in the same way. Treasure Chest: Three new RPGA exclusive modules are added to this section. These are all parts of larger series, as they compile multiple tournament rounds into one module, to create something that'll last the players more than one session. Black Opal Eye, the somewhat less well-known sequel to Rahasia. And from the UK branch, the first four instalments of the Prophecy of Brie. Just how cheesy will the plot get over those missions, and how many groups will survive that far? With plenty of continuity with previous issues, and easily the most material that's actually useful for gaming with now, rather than just interesting as a matter of historical record, this sets another high point for the newszine. They've got over their first round of growing pains and are now going full steam ahead. Let's hope they can keep it up for a good long while. To the next issue! [/QUOTE]
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