Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 8019775" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 18: May/Jun 1984</u></strong></p><p></p><p></p><p></p><p>part 1/6</p><p></p><p></p><p></p><p>32 pages. Spider-man vs the Scorpion fighting across the New York train lines. That is a turnup for the books. The Marvel Superhero RPG had a long and healthy run of articles in Dragon lasting nearly 10 years. It'll definitely be interesting to see if that's matched in here, and what else they can add to it. Which characters and scenarios will they decide to focus on in polyhedron and will they be any good? Let's get web swinging, because the city isn't going to save itself. </p><p></p><p></p><p></p><p>From the editor: Unsurprisingly, the editorial is also very enthusiastic about the arrival of Marvel material. They've included multiple articles on it, making it a themed issue. May they have a long and fruitful collaboration. They're also happy that their request for more reader-submitted articles is paying off. Hopefully that'll also continue without constantly needing to be asked for over and over again. Finally, and most significantly, they've brought Penny Petticord on as an official member of staff. She's been doing a lot of the behind the scenes organisational stuff in their convention tournaments right from the start, and her hard work has been recognised and rewarded. Get used to her, because she'll be sticking around for a long time in one role or another. The money might be nice, but she's the kind of person who would keep on doing this stuff without it. Without people like her, a hobby would eventually grind to a halt. Long may this silly little game of let's pretend continue to draw us into it.</p><p></p><p></p><p></p><p>Encounters: The Scorpion has captured J. Jonah Jameson! Spider-Man had better rescue him quickly, otherwise he'll probably wind up with a new, more pleasant boss at his day job! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> It's a hard job, being a hero, living with those kind of moral dilemmas, torn between the greater good and maybe, just once, getting ahead in life. So this is a pretty good introductory scenario for the game, written from the perspective that many of the readers won't know the rules yet, and need reminding that this is not D&D, so killing all your opponents without regard for collateral damage is not the way to go. In fact, even one intentional killing will make you lose all your Karma, which could be weeks or months of saved up advancement lost. If you aren't willing to get into the spirit of things and subdue, trick, imprison or banish your enemies instead, (and accept that they'll probably be back at some point) using this system won't go well for you. Very interesting indeed. It's definitely good that they're thinking about genre emulation, and not just recycling the same system for every game with a few cosmetic changes. A very pleasing start to the articles indeed.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8019775, member: 27780"] [b][u]Polyhedron Issue 18: May/Jun 1984[/u][/b] part 1/6 32 pages. Spider-man vs the Scorpion fighting across the New York train lines. That is a turnup for the books. The Marvel Superhero RPG had a long and healthy run of articles in Dragon lasting nearly 10 years. It'll definitely be interesting to see if that's matched in here, and what else they can add to it. Which characters and scenarios will they decide to focus on in polyhedron and will they be any good? Let's get web swinging, because the city isn't going to save itself. From the editor: Unsurprisingly, the editorial is also very enthusiastic about the arrival of Marvel material. They've included multiple articles on it, making it a themed issue. May they have a long and fruitful collaboration. They're also happy that their request for more reader-submitted articles is paying off. Hopefully that'll also continue without constantly needing to be asked for over and over again. Finally, and most significantly, they've brought Penny Petticord on as an official member of staff. She's been doing a lot of the behind the scenes organisational stuff in their convention tournaments right from the start, and her hard work has been recognised and rewarded. Get used to her, because she'll be sticking around for a long time in one role or another. The money might be nice, but she's the kind of person who would keep on doing this stuff without it. Without people like her, a hobby would eventually grind to a halt. Long may this silly little game of let's pretend continue to draw us into it. Encounters: The Scorpion has captured J. Jonah Jameson! Spider-Man had better rescue him quickly, otherwise he'll probably wind up with a new, more pleasant boss at his day job! ;) It's a hard job, being a hero, living with those kind of moral dilemmas, torn between the greater good and maybe, just once, getting ahead in life. So this is a pretty good introductory scenario for the game, written from the perspective that many of the readers won't know the rules yet, and need reminding that this is not D&D, so killing all your opponents without regard for collateral damage is not the way to go. In fact, even one intentional killing will make you lose all your Karma, which could be weeks or months of saved up advancement lost. If you aren't willing to get into the spirit of things and subdue, trick, imprison or banish your enemies instead, (and accept that they'll probably be back at some point) using this system won't go well for you. Very interesting indeed. It's definitely good that they're thinking about genre emulation, and not just recycling the same system for every game with a few cosmetic changes. A very pleasing start to the articles indeed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
Top