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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8031016" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 20: Sep/Oct 1984</u></strong></p><p></p><p></p><p></p><p>part 3/6</p><p></p><p></p><p></p><p>The 384th Incarnation of Bigby's Tomb: Having completed the epic 8 part module series, this issue's adventure has considerably less pressure on it. It still has it's silly elements, but they're considerably less irritating than the Prophecy of Brie. Bigby has got old, and having not developed a method of true immortality (Greyhawk wizards seem much less willing to share research than Forgotten Realms ones), has put himself in suspended animation while spreading rumors that anyone bringing him potions of longevity will be richly rewarded. Of course, being a mad wizard, you still have to fight through a sadistic selection of monsters and traps to get to him, which gets rearranged and restocked if you leave and come back. While not quite as sadistic as the Tomb of Horrors, it's definitely written in the same vein, and will require brains and caution to get to the end no matter how high level you are. Don't put your players up against it if they aren't ready to pull out all their own tricks in response. </p><p></p><p></p><p></p><p>Encounters: Surprise surprise, you're expected to fight the giant robots on the cover, not pilot them. Not an easy task when they have missiles that can hit you from miles away, plenty of manoeuvrability on both land and water, detachable parts that can fight independently and lots of armour and hit points. No matter how much XP you have, you're going to need tech of your own and a plan if you don't want a quick and explosive death. That or a whole army of cannon fodder to wear it down, as refuelling and repairing is a big problem for mechs in Gamma World, so they can win battles but still wind up losing the war. While not impossible, this is definitely an out of context problem for the typical small party of PC's. Better get building those social connections with the world around you, not just becoming more powerful murderhobos.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8031016, member: 27780"] [b][u]Polyhedron Issue 20: Sep/Oct 1984[/u][/b] part 3/6 The 384th Incarnation of Bigby's Tomb: Having completed the epic 8 part module series, this issue's adventure has considerably less pressure on it. It still has it's silly elements, but they're considerably less irritating than the Prophecy of Brie. Bigby has got old, and having not developed a method of true immortality (Greyhawk wizards seem much less willing to share research than Forgotten Realms ones), has put himself in suspended animation while spreading rumors that anyone bringing him potions of longevity will be richly rewarded. Of course, being a mad wizard, you still have to fight through a sadistic selection of monsters and traps to get to him, which gets rearranged and restocked if you leave and come back. While not quite as sadistic as the Tomb of Horrors, it's definitely written in the same vein, and will require brains and caution to get to the end no matter how high level you are. Don't put your players up against it if they aren't ready to pull out all their own tricks in response. Encounters: Surprise surprise, you're expected to fight the giant robots on the cover, not pilot them. Not an easy task when they have missiles that can hit you from miles away, plenty of manoeuvrability on both land and water, detachable parts that can fight independently and lots of armour and hit points. No matter how much XP you have, you're going to need tech of your own and a plan if you don't want a quick and explosive death. That or a whole army of cannon fodder to wear it down, as refuelling and repairing is a big problem for mechs in Gamma World, so they can win battles but still wind up losing the war. While not impossible, this is definitely an out of context problem for the typical small party of PC's. Better get building those social connections with the world around you, not just becoming more powerful murderhobos. [/QUOTE]
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