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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8050060" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 24: May/Jun 1985</u></strong></p><p></p><p></p><p></p><p>part 1/6</p><p></p><p></p><p></p><p>36 pages. The family that slays together stays together. Will the half-ogres be able to persuade their parents to employ at least basic tactics against their enemies, or will smash be good enough for Thog, like Thog's father and Thog's father's father before him? They're generally pretty good about putting some kind of twist in, so I'm reasonably optimistic the players will find themselves challenged beyond the effort to just roll dice. Let's find out which way the club swings this issue. </p><p></p><p></p><p></p><p>Notes from HQ: More than 8,000 members, and not only do they not get enough submissions to fill the newszine, they aren't even in a position to be picky about the ones they do get. They're going to publish every single one they've got so far! That does surprise me. You'd think an organisation comprised of hardcore players wouldn't suffer so much from the bystander effect. Or maybe it's the not paying at all. There's only so much you can expect people to do for free, especially before the internet came along and devalued all kinds of creative work by making copying effortless. Still, they have at least some now, so look forward to a bit more experimentation in the next few issues as fresh faces get their work published, and we see which ones have the persistence and popularity to become regulars. Hopefully their example will inspire others and they'll get enough regular enquiries to really exercise some quality control around here. </p><p></p><p></p><p></p><p>Letters is nice and full again, as the issues people have with the recent issues have given them plenty to talk about. </p><p></p><p>Our first letter complains that they're too D&D centric. What about all the other games you publish? Particularly Marvel Superheroes, which they haven't touched since it was first released. As usual, they challenge people to send more stuff in. They can't publish what they don't get. And in the case of licensed games, they have to go through approvals for everything, which makes doing articles on it an extra slow and tricky process. </p><p></p><p>Second, we have someone who's seen a ridiculous satanic panic article in a newspaper and wants to rebutt it. Just keep on setting a good example and spreading the word and we'll win this battle in a few decades. </p><p></p><p>Our third letter is from someone who fell for a satanic hoax. There's no hidden messages in the books if you read them backwards. What would be the point?</p><p></p><p>Fourth, we have someone complaining they've turned into a mini Dragon Magazine. They need to put more effort into differentiating them. Quite right too. Now how about a hand with that?</p><p></p><p>And finally, we have some errata for their tournament scoring system. If they're making basic rookie math errors like that, I don't have much faith in the accuracy of the current ranking tables. Might want to get another set of eyes to run through your paperwork.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8050060, member: 27780"] [b][u]Polyhedron Issue 24: May/Jun 1985[/u][/b][u][/u] part 1/6 36 pages. The family that slays together stays together. Will the half-ogres be able to persuade their parents to employ at least basic tactics against their enemies, or will smash be good enough for Thog, like Thog's father and Thog's father's father before him? They're generally pretty good about putting some kind of twist in, so I'm reasonably optimistic the players will find themselves challenged beyond the effort to just roll dice. Let's find out which way the club swings this issue. Notes from HQ: More than 8,000 members, and not only do they not get enough submissions to fill the newszine, they aren't even in a position to be picky about the ones they do get. They're going to publish every single one they've got so far! That does surprise me. You'd think an organisation comprised of hardcore players wouldn't suffer so much from the bystander effect. Or maybe it's the not paying at all. There's only so much you can expect people to do for free, especially before the internet came along and devalued all kinds of creative work by making copying effortless. Still, they have at least some now, so look forward to a bit more experimentation in the next few issues as fresh faces get their work published, and we see which ones have the persistence and popularity to become regulars. Hopefully their example will inspire others and they'll get enough regular enquiries to really exercise some quality control around here. Letters is nice and full again, as the issues people have with the recent issues have given them plenty to talk about. Our first letter complains that they're too D&D centric. What about all the other games you publish? Particularly Marvel Superheroes, which they haven't touched since it was first released. As usual, they challenge people to send more stuff in. They can't publish what they don't get. And in the case of licensed games, they have to go through approvals for everything, which makes doing articles on it an extra slow and tricky process. Second, we have someone who's seen a ridiculous satanic panic article in a newspaper and wants to rebutt it. Just keep on setting a good example and spreading the word and we'll win this battle in a few decades. Our third letter is from someone who fell for a satanic hoax. There's no hidden messages in the books if you read them backwards. What would be the point? Fourth, we have someone complaining they've turned into a mini Dragon Magazine. They need to put more effort into differentiating them. Quite right too. Now how about a hand with that? And finally, we have some errata for their tournament scoring system. If they're making basic rookie math errors like that, I don't have much faith in the accuracy of the current ranking tables. Might want to get another set of eyes to run through your paperwork. [/QUOTE]
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