Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 8081615" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 30: May/Jun 1986</u></strong></p><p></p><p></p><p></p><p>part 4/5</p><p></p><p></p><p></p><p>Little Miss Sure Shot: A bit of Boot Hill material for the first time in quite a while. It does seem to have been more popular in here, and they have fewer reader submissions in general, so they can let those niche articles through. So here's one on the life of Annie Oakley, as dramatised in the musical Annie Get Your Gun. She was never a cowgirl or outlaw - she only played one on the stage, but her sharpshooting skills were completely genuine. (when your stock in trade is trick shots, you need a lot of skill to reliably NOT hurt anyone. ) Any chauvinist characters who run across her may indeed find that anything they can do, she can do better. (although I'm not absolutely certain about that, as the formatting on her stats is messed up, so I'm not sure how badass they actually are.) So as a flavour piece this is pretty decent, giving you a whole load of plot ideas about how she could be used in a game, but on a mechanical level, it fails due to poor editing. You need to be careful with your kerning when designing tables on computer, as one mistake can put all the numbers in the wrong columns.</p><p></p><p></p><p></p><p>New and Old: Jim Ward is still keeping a close hold over Gamma World, keeping it not only alive, but making a new edition for it. If we go by the frequency that happens, it must be easily their best selling game after the two different types of D&D. So this is your standard promotional article selling the new edition by telling us all the improvements he's made to the rules. Your years of actual play and sending in letters complaining about various bits and pieces have not been in vain! More weapons! Better categorisation for tech! More Mutations! Better fleshed out cryptic alliances! A regular schedule of supplements, including one that updates Metamorphosis Alpha! Pretty decent sales pitch. If only they'd edited it better, maybe the supplements would have sold better, and they'd have have kept it going long enough to finish the module series. It's no good adding a load of improved peripherals if you neglect the basics.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8081615, member: 27780"] [b][u]Polyhedron Issue 30: May/Jun 1986[/u][/b] part 4/5 Little Miss Sure Shot: A bit of Boot Hill material for the first time in quite a while. It does seem to have been more popular in here, and they have fewer reader submissions in general, so they can let those niche articles through. So here's one on the life of Annie Oakley, as dramatised in the musical Annie Get Your Gun. She was never a cowgirl or outlaw - she only played one on the stage, but her sharpshooting skills were completely genuine. (when your stock in trade is trick shots, you need a lot of skill to reliably NOT hurt anyone. ) Any chauvinist characters who run across her may indeed find that anything they can do, she can do better. (although I'm not absolutely certain about that, as the formatting on her stats is messed up, so I'm not sure how badass they actually are.) So as a flavour piece this is pretty decent, giving you a whole load of plot ideas about how she could be used in a game, but on a mechanical level, it fails due to poor editing. You need to be careful with your kerning when designing tables on computer, as one mistake can put all the numbers in the wrong columns. New and Old: Jim Ward is still keeping a close hold over Gamma World, keeping it not only alive, but making a new edition for it. If we go by the frequency that happens, it must be easily their best selling game after the two different types of D&D. So this is your standard promotional article selling the new edition by telling us all the improvements he's made to the rules. Your years of actual play and sending in letters complaining about various bits and pieces have not been in vain! More weapons! Better categorisation for tech! More Mutations! Better fleshed out cryptic alliances! A regular schedule of supplements, including one that updates Metamorphosis Alpha! Pretty decent sales pitch. If only they'd edited it better, maybe the supplements would have sold better, and they'd have have kept it going long enough to finish the module series. It's no good adding a load of improved peripherals if you neglect the basics. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
Top