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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8082229" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 30: May/Jun 1986</u></strong></p><p></p><p></p><p></p><p>part 5/5</p><p></p><p></p><p></p><p>Dispel Confusion is back, in another sign that they're working hard to return to business as usual. </p><p></p><p>Is a lance identical to a spear when used on foot? (pretty much)</p><p></p><p>Do psionics manifest instantly? (1 segment, so not quite)</p><p></p><p>Can you see through your own Darkness spell? (not without other powers that specifically allow it.)</p><p></p><p>Why do monster hit chances cap out at 16 HD? (diminishing returns set in.)</p><p></p><p>How long does it take to switch classes? (at least a month or two of downtime)</p><p></p><p>Does magic armor also give you save bonuses vs nonmagical fire or cold? (if it allows a save in the first place)</p><p></p><p>Why don't undead spellcasters need spellbooks? (They do. As to why one specific one doesn't, maybe they're a sorcerer and the rest of the world hasn't caught up yet.)</p><p></p><p>Can non-corporeal undead fly? (if they have a fly speed)</p><p></p><p>What spell level is the automatic spell you learn when you level up? (the highest level you can cast. No point having those slots and nothing to put in them.)</p><p></p><p></p><p></p><p>The Critical Hit: Our reviews also return from their hiatus, to give us one on Timemaster. While still a recommendation overall, this is the least positive review they've done so far, as while it has some cool ideas, it's also very much a first edition, and needs some more editing and errata to really shine, as well as a strong knowledge of real world history to create adventures for it. Of course, you could always go wild with the parallel timelines and not have to worry about that instead. It's not as if the canon police are going to knock on your door for doing it wrong, or rewrite this timeline so you never existed in the first place as a punishment …… right?</p><p></p><p></p><p></p><p>After a string of great issues, this one is distinctly under par, with a mix of boring, cheesy, underwhelming and promising but badly edited articles bringing down the good ones. They've run out of big special features, and now it's back to mundane life again. Let's see how long it takes for them to produce something to celebrate about again.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8082229, member: 27780"] [B][u]Polyhedron Issue 30: May/Jun 1986[/u][/B] part 5/5 Dispel Confusion is back, in another sign that they're working hard to return to business as usual. Is a lance identical to a spear when used on foot? (pretty much) Do psionics manifest instantly? (1 segment, so not quite) Can you see through your own Darkness spell? (not without other powers that specifically allow it.) Why do monster hit chances cap out at 16 HD? (diminishing returns set in.) How long does it take to switch classes? (at least a month or two of downtime) Does magic armor also give you save bonuses vs nonmagical fire or cold? (if it allows a save in the first place) Why don't undead spellcasters need spellbooks? (They do. As to why one specific one doesn't, maybe they're a sorcerer and the rest of the world hasn't caught up yet.) Can non-corporeal undead fly? (if they have a fly speed) What spell level is the automatic spell you learn when you level up? (the highest level you can cast. No point having those slots and nothing to put in them.) The Critical Hit: Our reviews also return from their hiatus, to give us one on Timemaster. While still a recommendation overall, this is the least positive review they've done so far, as while it has some cool ideas, it's also very much a first edition, and needs some more editing and errata to really shine, as well as a strong knowledge of real world history to create adventures for it. Of course, you could always go wild with the parallel timelines and not have to worry about that instead. It's not as if the canon police are going to knock on your door for doing it wrong, or rewrite this timeline so you never existed in the first place as a punishment …… right? After a string of great issues, this one is distinctly under par, with a mix of boring, cheesy, underwhelming and promising but badly edited articles bringing down the good ones. They've run out of big special features, and now it's back to mundane life again. Let's see how long it takes for them to produce something to celebrate about again. [/QUOTE]
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