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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8088800" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 32: Sep/Oct 1986</u></strong></p><p></p><p></p><p></p><p>part 5/5</p><p></p><p></p><p></p><p>The Critical Hit: Our review this month is somewhat odd. 2/3rds of it is an almost direct word for word rehash of the Pendragon corebook review in issue 27. The remainder is a brief review of The Pendragon Campaign supplement, which is positive about the material, but grumbles that they made it a separate book when it's pretty much necessary for play. If the biggest RPG in the world requires not just two, but three corebooks, only one of which is player-facing, it's perfectly reasonable for others to sell the player and GM material in two, especially in games where the players shouldn't know all the details of what they're going to be up against, for the exploration is much of the fun. So this is a bit half-assed as a review. I strongly suspect he was busy at the conventions and whipped it up last-minute then recycled old material to pad it out.</p><p></p><p></p><p></p><p>RPGA Tournament Winners list: Once again the Bingle family win multiple 1st and 2nd places in various tournaments around the country. I don't see any other familiar names here though, which shows how much the field has expanded in the past 5 years. No longer do TSR staff and hangers-on dominate the scene at every convention. So the winners probably are winning due to skill rather than just who they know, which is a good thing overall.</p><p></p><p></p><p></p><p>A lot of interesting developments in this one, as they continue to make progress on the living city despite massive behind the scenes turmoil. If Dragon is anything to go by, that means there's another good year or so of chaos before things settle down again. Will Polyhedron come out of it better or even worse? Either way, it should be interesting finding out. Time to start a new chapter and see just how different things become.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8088800, member: 27780"] [b][u]Polyhedron Issue 32: Sep/Oct 1986[/u][/b] part 5/5 The Critical Hit: Our review this month is somewhat odd. 2/3rds of it is an almost direct word for word rehash of the Pendragon corebook review in issue 27. The remainder is a brief review of The Pendragon Campaign supplement, which is positive about the material, but grumbles that they made it a separate book when it's pretty much necessary for play. If the biggest RPG in the world requires not just two, but three corebooks, only one of which is player-facing, it's perfectly reasonable for others to sell the player and GM material in two, especially in games where the players shouldn't know all the details of what they're going to be up against, for the exploration is much of the fun. So this is a bit half-assed as a review. I strongly suspect he was busy at the conventions and whipped it up last-minute then recycled old material to pad it out. RPGA Tournament Winners list: Once again the Bingle family win multiple 1st and 2nd places in various tournaments around the country. I don't see any other familiar names here though, which shows how much the field has expanded in the past 5 years. No longer do TSR staff and hangers-on dominate the scene at every convention. So the winners probably are winning due to skill rather than just who they know, which is a good thing overall. A lot of interesting developments in this one, as they continue to make progress on the living city despite massive behind the scenes turmoil. If Dragon is anything to go by, that means there's another good year or so of chaos before things settle down again. Will Polyhedron come out of it better or even worse? Either way, it should be interesting finding out. Time to start a new chapter and see just how different things become. [/QUOTE]
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