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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8091369" data-attributes="member: 27780"><p><strong><u>Dungeon Issue 1: Sep/Oct 1986</u></strong></p><p></p><p></p><p></p><p>part 3/5</p><p></p><p></p><p></p><p>Grakhirt's Lair: No towers in this one, but it is once again aimed at starting level characters. Maybe save it for your second adventure rather than your first though, as it deliberately uses less common variants of monsters - Norkers, flinds, leprechauns and most surprisingly of all, minimal animals, which I've never seen used in official adventures that are normally more keen on adding templates to make the monsters stronger, not weaker. Despite the quirky monster selection, it's a pretty standard dungeon crawl in the Keep on the Borderlands tradition, sending you into a little cave complex to root out the marauding norkers and their leader. The character names are terrible, and it definitely doesn't have the potential for long-term expansion the last two adventures had, but it does have some interesting setpieces, and spellcasters that buff themselves & use their selection intelligently rather than just blasting away. So still a solid 6 or 7, but not as good as the first two adventures. As with Dragon, it definitely looks like they're going to front-load their best articles each issue. After all, you've got to catch those casual newsstand readers if you want to expand your playerbase.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8091369, member: 27780"] [b][u]Dungeon Issue 1: Sep/Oct 1986[/u][/b] part 3/5 Grakhirt's Lair: No towers in this one, but it is once again aimed at starting level characters. Maybe save it for your second adventure rather than your first though, as it deliberately uses less common variants of monsters - Norkers, flinds, leprechauns and most surprisingly of all, minimal animals, which I've never seen used in official adventures that are normally more keen on adding templates to make the monsters stronger, not weaker. Despite the quirky monster selection, it's a pretty standard dungeon crawl in the Keep on the Borderlands tradition, sending you into a little cave complex to root out the marauding norkers and their leader. The character names are terrible, and it definitely doesn't have the potential for long-term expansion the last two adventures had, but it does have some interesting setpieces, and spellcasters that buff themselves & use their selection intelligently rather than just blasting away. So still a solid 6 or 7, but not as good as the first two adventures. As with Dragon, it definitely looks like they're going to front-load their best articles each issue. After all, you've got to catch those casual newsstand readers if you want to expand your playerbase. [/QUOTE]
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