Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 8094796" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 33: Nov/Dec 1986</u></strong></p><p></p><p></p><p></p><p>part 3/5</p><p></p><p></p><p></p><p>Arcane Academe: This column is only half a page long, and gives us a particularly basic bit of advice. Your campaign needs to be fun for everyone if you want it to last. The best way to achieve this is to actually talk to each other about what you want out of the game, and treat it as a collaboration, not a competition where the DM is trying to kill the players, or an arbitrary god jerking them around and railroading them into his preset story. Don't advance the campaign too fast or too slow, don't play favourites. All stuff we've seen before and we will see again, because it remains eternally relevant, unlike the previous article. </p><p></p><p></p><p></p><p>The Sword & the Anti-Hero: Dragon stopped doing modules as soon as Dungeon started up, but it looks like Polyhedron is going to carry on with them for the foreseeable future. It's another full 16-pager that takes up half the issue as well. Let's head off to mythic Finland to defeat the evil plots of Loviatar, Maiden of Pain. A name that will also be very familiar to Forgotten Realms fans, and not to be confused with the Lady of Pain who runs Sigil. (Although it really makes you think. Is there a connection, or are things with pain in the name just that popular in D&D? (Not as popular as things with Shadow in them though.)) But anyway, the PC's get dropped into an epic quest by the gods to save the world, or at least the country, and have to deal with dwarves both good and evil, saunas, ice caves, polar bears, an evil intelligent sword and a resurrected epic warrior from thousands of years ago. The usual D&D fare, but with different trappings. So there is a bit of themeparkitus here, and as a tournament adventure they can only give you so much freedom, but they do at least have interesting set pieces with multiple solutions, and the sample characters aren't cringe-inducing stereotypes with comedy pun names. (unless they're bilingual puns I'm not getting) It's tolerable enough that I'm interested to see where this takes us, and if future instalments will build on it well or become increasingly ridiculous and over the top.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8094796, member: 27780"] [b][u]Polyhedron Issue 33: Nov/Dec 1986[/u][/b] part 3/5 Arcane Academe: This column is only half a page long, and gives us a particularly basic bit of advice. Your campaign needs to be fun for everyone if you want it to last. The best way to achieve this is to actually talk to each other about what you want out of the game, and treat it as a collaboration, not a competition where the DM is trying to kill the players, or an arbitrary god jerking them around and railroading them into his preset story. Don't advance the campaign too fast or too slow, don't play favourites. All stuff we've seen before and we will see again, because it remains eternally relevant, unlike the previous article. The Sword & the Anti-Hero: Dragon stopped doing modules as soon as Dungeon started up, but it looks like Polyhedron is going to carry on with them for the foreseeable future. It's another full 16-pager that takes up half the issue as well. Let's head off to mythic Finland to defeat the evil plots of Loviatar, Maiden of Pain. A name that will also be very familiar to Forgotten Realms fans, and not to be confused with the Lady of Pain who runs Sigil. (Although it really makes you think. Is there a connection, or are things with pain in the name just that popular in D&D? (Not as popular as things with Shadow in them though.)) But anyway, the PC's get dropped into an epic quest by the gods to save the world, or at least the country, and have to deal with dwarves both good and evil, saunas, ice caves, polar bears, an evil intelligent sword and a resurrected epic warrior from thousands of years ago. The usual D&D fare, but with different trappings. So there is a bit of themeparkitus here, and as a tournament adventure they can only give you so much freedom, but they do at least have interesting set pieces with multiple solutions, and the sample characters aren't cringe-inducing stereotypes with comedy pun names. (unless they're bilingual puns I'm not getting) It's tolerable enough that I'm interested to see where this takes us, and if future instalments will build on it well or become increasingly ridiculous and over the top. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
Top