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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8101518" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 34: Jan/Feb 1987</u></strong></p><p></p><p></p><p></p><p>part 3/5</p><p></p><p></p><p></p><p>Revolution: Part Two of our Finnish saga continues to not properly exploit the terrain. Calling a place that barely qualifies as a town even in the modern day a city? Fair weather AND a normal day-night cycle when your adventure is supposed to be set in the arctic circle? That happens maybe for the month or two around the autumn equinox. Why the hell would you bother writing an adventure set somewhere if you're not going to use the unique challenges the real world terrain offers even before you add in the fantastical ones. As this instalment has more wilderness journeying than the first one, it's all the more obvious that the writers have never actually been to Finland and experienced the terrain for themselves, and research was just stealing a few names from books. It's not terrible as a D&D adventure, offering a decent set of challenges that aren't all combat, includes opportunities for roleplaying, and gives you multiple choices of routes. But on a cultural level, this is just horribly dated and cringy. It would be so much easier to do better now, given how much easier the internet makes researching things, and actually talking to people from the place you want to find out about. I really wanted to like this, but reading it just makes me angry as I nitpick all the obvious mistakes. It's very frustrating indeed. </p><p></p><p></p><p></p><p>Fun in Games: Another person throws their hat into the ring and tries to start a new regular column for GM advice. What makes a monster scary. What makes a good convention game. The importance of snacks in making a session good. The joys and dangers of homebrew and third party stuff in your game. The weird jargon long-running groups wind up developing. It's all a bit scattershot, and looking forward, it turns out he doesn't have the attention span or consistency to make this a regular column, so this is a false start. Being a columnist is a lot harder than it looks, especially year in, year out. Don't take them for granted.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8101518, member: 27780"] [b][u]Polyhedron Issue 34: Jan/Feb 1987[/u][/b] part 3/5 Revolution: Part Two of our Finnish saga continues to not properly exploit the terrain. Calling a place that barely qualifies as a town even in the modern day a city? Fair weather AND a normal day-night cycle when your adventure is supposed to be set in the arctic circle? That happens maybe for the month or two around the autumn equinox. Why the hell would you bother writing an adventure set somewhere if you're not going to use the unique challenges the real world terrain offers even before you add in the fantastical ones. As this instalment has more wilderness journeying than the first one, it's all the more obvious that the writers have never actually been to Finland and experienced the terrain for themselves, and research was just stealing a few names from books. It's not terrible as a D&D adventure, offering a decent set of challenges that aren't all combat, includes opportunities for roleplaying, and gives you multiple choices of routes. But on a cultural level, this is just horribly dated and cringy. It would be so much easier to do better now, given how much easier the internet makes researching things, and actually talking to people from the place you want to find out about. I really wanted to like this, but reading it just makes me angry as I nitpick all the obvious mistakes. It's very frustrating indeed. Fun in Games: Another person throws their hat into the ring and tries to start a new regular column for GM advice. What makes a monster scary. What makes a good convention game. The importance of snacks in making a session good. The joys and dangers of homebrew and third party stuff in your game. The weird jargon long-running groups wind up developing. It's all a bit scattershot, and looking forward, it turns out he doesn't have the attention span or consistency to make this a regular column, so this is a false start. Being a columnist is a lot harder than it looks, especially year in, year out. Don't take them for granted. [/QUOTE]
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