Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 8112950" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 36: May/Jun 1987</u></strong></p><p></p><p></p><p></p><p>part 2/5</p><p></p><p></p><p></p><p>Letters: Our first letter is a rather long one complaining about how tournament-centric the RPGA is. There's so much more you could do for the gaming community. They could, but it'd involve a lot of unpaid volunteer work. Wanna step up? </p><p></p><p>David Carl Argall confronts the geological problems of putting a city on the coast in a D&D setting. You can't go very far down before you hit the water table and most of the dungeon levels are flooded. Unless you want to abandon realism in your worldbuilding entirely, which does not appear to be the case. That's definitely a tricky needle to thread, especially when you have hundreds of RPGA members putting their two cents in about their various areas of real world knowledge. A lesson Monte Cook must also have been paying attention too in his design of Ptolus, as he too put enormous cliffs between the docks and the rest of the city so there was room for plenty of dungeon levels in the middle. </p><p></p><p>Finally, Harold Johnson, one of TSR's marketing people, confronts the issue of support for their non D&D systems. They do have fans, often selling considerably more than the flagship games by rival companies, but not enough of them actually submit material that would let TSR keep up a regular supplement schedule. A problem that continues to this day, given the number of editions Gamma World has got, and then had abandoned after only a few supplements. It's not just a matter of cost-benefit analysis, but also of which systems have lots of active fans vs ones that mostly cater to passive consumers. A good example of just how complex the world really is.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8112950, member: 27780"] [b][u]Polyhedron Issue 36: May/Jun 1987[/u][/b] part 2/5 Letters: Our first letter is a rather long one complaining about how tournament-centric the RPGA is. There's so much more you could do for the gaming community. They could, but it'd involve a lot of unpaid volunteer work. Wanna step up? David Carl Argall confronts the geological problems of putting a city on the coast in a D&D setting. You can't go very far down before you hit the water table and most of the dungeon levels are flooded. Unless you want to abandon realism in your worldbuilding entirely, which does not appear to be the case. That's definitely a tricky needle to thread, especially when you have hundreds of RPGA members putting their two cents in about their various areas of real world knowledge. A lesson Monte Cook must also have been paying attention too in his design of Ptolus, as he too put enormous cliffs between the docks and the rest of the city so there was room for plenty of dungeon levels in the middle. Finally, Harold Johnson, one of TSR's marketing people, confronts the issue of support for their non D&D systems. They do have fans, often selling considerably more than the flagship games by rival companies, but not enough of them actually submit material that would let TSR keep up a regular supplement schedule. A problem that continues to this day, given the number of editions Gamma World has got, and then had abandoned after only a few supplements. It's not just a matter of cost-benefit analysis, but also of which systems have lots of active fans vs ones that mostly cater to passive consumers. A good example of just how complex the world really is. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
Top