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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8138228" data-attributes="member: 27780"><p><strong><u>Dungeon Issue 9: Jan/Feb 1988</u></strong></p><p></p><p></p><p></p><p>part 2/5</p><p></p><p></p><p></p><p>Our second statement of ownership shows that Dungeon has indeed increased it's sales substantially since it went on general release, rocketing from 5,000 to slightly over 20,000 over the course of last year. Particularly notable since Dragon & Polyhedron both declined slightly, and means Dungeon is already more than twice as popular as Polyhedron. If that trend continues, it's no surprise at all that it wound up the dominant partner when they merged. </p><p></p><p></p><p></p><p>The Lurkers in the Library: P. N. Elrod starts things off with another small, low-level adventure which is as much about giving you a bit of prefab setting material to slot into your world and reuse when they pass through the area again as it is the actual challenge. A librarian has disappeared in the basement. Can you navigate the labyrinthine bookshelves down there and find out what's happened to him? It's pretty short, and not that difficult, but full of amusing flavour bits, making sure all the NPC's have personality details that could be useful in play for the DM. Maybe a bit too whimsical if you prefer your grimdark epics, but you can't please everyone. Could pay off well if used at the start of a campaign and the PC's need to do research later.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8138228, member: 27780"] [b][u]Dungeon Issue 9: Jan/Feb 1988[/u][/b] part 2/5 Our second statement of ownership shows that Dungeon has indeed increased it's sales substantially since it went on general release, rocketing from 5,000 to slightly over 20,000 over the course of last year. Particularly notable since Dragon & Polyhedron both declined slightly, and means Dungeon is already more than twice as popular as Polyhedron. If that trend continues, it's no surprise at all that it wound up the dominant partner when they merged. The Lurkers in the Library: P. N. Elrod starts things off with another small, low-level adventure which is as much about giving you a bit of prefab setting material to slot into your world and reuse when they pass through the area again as it is the actual challenge. A librarian has disappeared in the basement. Can you navigate the labyrinthine bookshelves down there and find out what's happened to him? It's pretty short, and not that difficult, but full of amusing flavour bits, making sure all the NPC's have personality details that could be useful in play for the DM. Maybe a bit too whimsical if you prefer your grimdark epics, but you can't please everyone. Could pay off well if used at the start of a campaign and the PC's need to do research later. [/QUOTE]
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[Let's Read] Polyhedron/Dungeon
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