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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8201454" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 47: May 1989</u></strong></p><p></p><p></p><p></p><p>part 5/5</p><p></p><p></p><p></p><p>The Living City: Unusually for this column, we actually have a full set of NPC's that are just basic 0th level characters, no special training or adventuring backstories at all. Burnharts Outfitting are a somewhat sleazy purveyor of adventuring gear. It's of dubious quality, but he's got a good location, and hey, there's enough turnover (of the lethal kind) in the adventuring population that there's always new people to sell too so who cares about a few bad reviews. Neither of the parents are very nice people, as they're slave-owning appearance obsessed social climbers who want to be a part of high society and are only really tolerated because of their money and influence. Their teenage kids are somewhat nicer, and seem primed to rebel if the PC's give them a little encouragement. So this is decent enough on a writing level in giving you plot hooks to interact with, but distinctly subpar on a mechanical one. There's none of the usual effort put on defences in the shop either, so if these guys piss you off it would be very easy for moderately experienced adventurers to burn them down or clean them out after finding out they've been sold substandard goods. Frankly, they'd deserve it, really. </p><p></p><p></p><p></p><p>A pretty solid issue, that shows them once again working on preparing ahead and trying to make our convention experiences more smooth and organised, while also providing an unusually high amount of handy in-game material as well. Guess we'd better head onwards and see what new challenges they met, and if anything unexpected managed to mess things up this year despite all the preparation and planning.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8201454, member: 27780"] [b][u]Polyhedron Issue 47: May 1989[/u][/b] part 5/5 The Living City: Unusually for this column, we actually have a full set of NPC's that are just basic 0th level characters, no special training or adventuring backstories at all. Burnharts Outfitting are a somewhat sleazy purveyor of adventuring gear. It's of dubious quality, but he's got a good location, and hey, there's enough turnover (of the lethal kind) in the adventuring population that there's always new people to sell too so who cares about a few bad reviews. Neither of the parents are very nice people, as they're slave-owning appearance obsessed social climbers who want to be a part of high society and are only really tolerated because of their money and influence. Their teenage kids are somewhat nicer, and seem primed to rebel if the PC's give them a little encouragement. So this is decent enough on a writing level in giving you plot hooks to interact with, but distinctly subpar on a mechanical one. There's none of the usual effort put on defences in the shop either, so if these guys piss you off it would be very easy for moderately experienced adventurers to burn them down or clean them out after finding out they've been sold substandard goods. Frankly, they'd deserve it, really. A pretty solid issue, that shows them once again working on preparing ahead and trying to make our convention experiences more smooth and organised, while also providing an unusually high amount of handy in-game material as well. Guess we'd better head onwards and see what new challenges they met, and if anything unexpected managed to mess things up this year despite all the preparation and planning. [/QUOTE]
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