Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 8203310" data-attributes="member: 27780"><p><strong><u>Dungeon Issue 17: May/Jun 1989</u></strong></p><p></p><p></p><p></p><p>part 2/5</p><p></p><p></p><p></p><p>The Pit: We start off with one of your basic dungeon crawls that can easily be used in any campaign. An abandoned underground temple to an evil god that long ago lost all it's worshippers due to poor flock management and pissing off the adjacent community. An excellent example of how evil can be it's own downfall by making the cruelty more important than the competence. Of course, there's still more than enough traps and undead left to challenge PC's that find it, and enough treasure left to make fighting through them worthwhile, including a particularly nasty magical artifact of the kind that'll probably be more trouble than boon if the PC's decide to keep it. The kind of adventure where the PC's can and should take it slow and rest up between challenges, because there's no time constraints until you activate the monsters sitting in their rooms, and the traps are pretty nasty if you do just blunder in everywhere and trigger them instead of using your senses and 10 foot poles to examine things like sensible adventurers. So this is a back to basics palate cleanser after recent issues that have been quite heavy on setting material and timelines. Like the list of acronyms in the editorial, they need to do one of those every now and then to keep it accessible to newbies. Solid middle of the road starter.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8203310, member: 27780"] [b][u]Dungeon Issue 17: May/Jun 1989[/u][/b] part 2/5 The Pit: We start off with one of your basic dungeon crawls that can easily be used in any campaign. An abandoned underground temple to an evil god that long ago lost all it's worshippers due to poor flock management and pissing off the adjacent community. An excellent example of how evil can be it's own downfall by making the cruelty more important than the competence. Of course, there's still more than enough traps and undead left to challenge PC's that find it, and enough treasure left to make fighting through them worthwhile, including a particularly nasty magical artifact of the kind that'll probably be more trouble than boon if the PC's decide to keep it. The kind of adventure where the PC's can and should take it slow and rest up between challenges, because there's no time constraints until you activate the monsters sitting in their rooms, and the traps are pretty nasty if you do just blunder in everywhere and trigger them instead of using your senses and 10 foot poles to examine things like sensible adventurers. So this is a back to basics palate cleanser after recent issues that have been quite heavy on setting material and timelines. Like the list of acronyms in the editorial, they need to do one of those every now and then to keep it accessible to newbies. Solid middle of the road starter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
Top