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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8240378" data-attributes="member: 27780"><p><strong><u>Dungeon Issue 21: Jan/Feb 1990</u></strong></p><p></p><p></p><p></p><p>part 2/5</p><p></p><p></p><p></p><p>The Cauldron of Plenty: Willie Walsh once again draws on his irish heritage for inspiration. A magical cauldron that can produce a full feast every night? That's going to be in far more demand by normal people than magic items who's only purpose is violence. Unsurprisingly, it's currently in the hands of a giant who won't give it up willingly. (and would be much more dangerous without the reliable supply of food it gives him) Equally unsurprisingly, the local king would rather like to get his hands on it. What make this scenario much more interesting though, is that it curses people who take it from it's current owner by violence, so the traditional adventurer method of killing them and taking their stuff is a really bad idea in this case. Either negotiating with him and offering something he'd like even more, or a heist are still entirely viable options though. Maybe you could do a little investigating and figure out what that something might be. With an antagonist who's not particularly villainous, and good guys who aren't particularly heroic, this is a demonstration of the effect that even innocuous seeming magic can have on realpolitik when it's useful but in limited supply, with a strong sprinkling of celtic flavour on top. It encourages roleplaying and cleverness over violence, while not railroading out that option entirely. A pretty strong start to the issue. </p><p></p><p></p><p></p><p>The statement of ownership this year shows they're no longer increasing in size, and like Dragon, have actually drifted down slightly, currently holding around 31 thousand. Tune in again next year to find out if the ratio remains consistent through the fall of TSR and the WOTC takeover, or they'll ever get closer to parity.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8240378, member: 27780"] [b][u]Dungeon Issue 21: Jan/Feb 1990[/u][/b] part 2/5 The Cauldron of Plenty: Willie Walsh once again draws on his irish heritage for inspiration. A magical cauldron that can produce a full feast every night? That's going to be in far more demand by normal people than magic items who's only purpose is violence. Unsurprisingly, it's currently in the hands of a giant who won't give it up willingly. (and would be much more dangerous without the reliable supply of food it gives him) Equally unsurprisingly, the local king would rather like to get his hands on it. What make this scenario much more interesting though, is that it curses people who take it from it's current owner by violence, so the traditional adventurer method of killing them and taking their stuff is a really bad idea in this case. Either negotiating with him and offering something he'd like even more, or a heist are still entirely viable options though. Maybe you could do a little investigating and figure out what that something might be. With an antagonist who's not particularly villainous, and good guys who aren't particularly heroic, this is a demonstration of the effect that even innocuous seeming magic can have on realpolitik when it's useful but in limited supply, with a strong sprinkling of celtic flavour on top. It encourages roleplaying and cleverness over violence, while not railroading out that option entirely. A pretty strong start to the issue. The statement of ownership this year shows they're no longer increasing in size, and like Dragon, have actually drifted down slightly, currently holding around 31 thousand. Tune in again next year to find out if the ratio remains consistent through the fall of TSR and the WOTC takeover, or they'll ever get closer to parity. [/QUOTE]
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