Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 8287981" data-attributes="member: 27780"><p><strong><u>Dungeon Issue 26: Nov/Dec 1990</u></strong></p><p></p><p></p><p></p><p>part 5/5</p><p></p><p></p><p></p><p>Nine-Tenth's of the Law: Curiously, the cover adventure is not the longest one in the issue for a change. Thankfully, it breaks the streak of adventures that just dump the trouble in your lap for a nicely nonlinear detective story. You get hired by a priest to find a guy infected with lycanthropy who escaped in the middle of the ritual to cure him. Now he's cutting a bloody swathe through the townsfolk at night and refusing to turn himself in even when he's in human form for highly spoilerific reasons. Obviously you'll get paid better if you bring him in alive for curing, but after a few days of this, just killing him will be a satisfactory result to the locals. With several different layers of secrets going on, this is one with plenty of room for different degrees of success or failure without killing the players, with a similar variety of possibilities of different long-term consequences for your campaign depending on the choices you make. Willie Walsh has once again given us something quirky where the worldbuilding is almost as important as the plot, so there's plenty of room for reusing and building upon the things provided here for other adventures. As long as he can come up with new twists each time, I think there's room for plenty more of these without getting repetitive. </p><p></p><p></p><p></p><p>There's still plenty of variety in here, but there is also a definite increase in adventures that push the PC's into the action with a stick rather than a carrot. That's a change that could rapidly become obnoxious if it proves to be a trend. Guess I'd better head into the next year and see if my worst fears are justified, or it's all the manipulation of paranoia-inducing phantoms.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8287981, member: 27780"] [b][u]Dungeon Issue 26: Nov/Dec 1990[/u][/b] part 5/5 Nine-Tenth's of the Law: Curiously, the cover adventure is not the longest one in the issue for a change. Thankfully, it breaks the streak of adventures that just dump the trouble in your lap for a nicely nonlinear detective story. You get hired by a priest to find a guy infected with lycanthropy who escaped in the middle of the ritual to cure him. Now he's cutting a bloody swathe through the townsfolk at night and refusing to turn himself in even when he's in human form for highly spoilerific reasons. Obviously you'll get paid better if you bring him in alive for curing, but after a few days of this, just killing him will be a satisfactory result to the locals. With several different layers of secrets going on, this is one with plenty of room for different degrees of success or failure without killing the players, with a similar variety of possibilities of different long-term consequences for your campaign depending on the choices you make. Willie Walsh has once again given us something quirky where the worldbuilding is almost as important as the plot, so there's plenty of room for reusing and building upon the things provided here for other adventures. As long as he can come up with new twists each time, I think there's room for plenty more of these without getting repetitive. There's still plenty of variety in here, but there is also a definite increase in adventures that push the PC's into the action with a stick rather than a carrot. That's a change that could rapidly become obnoxious if it proves to be a trend. Guess I'd better head into the next year and see if my worst fears are justified, or it's all the manipulation of paranoia-inducing phantoms. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
Top