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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8309905" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 59: May 1991</u></strong></p><p></p><p></p><p></p><p>part 1/5</p><p></p><p></p><p></p><p>36 pages. A dimetrodon waits in ambush in a swamp for some astronauts from a crashed spaceship. Let's hope their ray guns are still functional, otherwise their stay on the planet is likely to be a short one. Another day, another world to explore and analyse. </p><p></p><p></p><p></p><p>Bookwyrms: This column promotes their burgeoning Dragonlance novels, packed with more than one multi-book series being written concurrently by various authors. The Elven Nations trilogy, where you get to see what intolerant jackasses Krynnish elves are close-up. And the Meetings Sextet, (giggedy) where you get to see how the heroes of the lance met first, and in what order & combinations. That's a lot of backstory building up to a big event we've already seen. Let's hope they have someone on the ball keeping track of continuity with all these different authors working togethahahaha who am I kidding? They can't even keep track of how many moons Krynn is supposed to have, let alone more subtle timeline details. They're going to churn them out until it hits diminishing returns, and they have no choice but to advance the timeline and introduce a new generation. They really could have done with a stricter line developer. Even Ed Greenwood, who's much better at keeping track of little details, calling back to them and building on them in further articles & books is still no Kevin Feige in terms of managing others playing in the same world. So this is more cautionary tale than nostalgic callback for me. Some of their past practices really don't need to be brought back. </p><p></p><p></p><p></p><p>Notes From HQ: Once again, they're planning on making Gen Con bigger and better than ever before. Over three dozen official tournaments to choose from over various systems. The person who scores the most points overall across the three days (probably entering in every time slot available) wins a trip to Gen Con Europe, which means even more opportunities to gain XP! Hope you've been working on your constitution score. They also continue their onslaught of competitions to drive engagement. This time it's potions. What weird concoctions will we see in a few month's time? Seems like things are running pretty smoothly here, despite doubling the amount they have to write and edit. </p><p></p><p></p><p></p><p>Letters: There's only one letter this time, complaining about creating new rankings for players. No matter how many you create, a persistent congoer will eventually be able to make up the points, and the more you add, the more the RPGA systems favour a few whales who have the free time and money to do so over people who might score well in one or two tournaments, but can't manage the same degree of quantity. All the same issues MMO's struggle with today. If someone has an insurmountable lead, it can be demotivating to others and the hobby as a whole shrinks in response. They accept that eventually, they're going to have to change their system again, but not for a few years, since every time they do it's a whole load of hassle, and besides, it'll take that long for people to max out the new rankings anyway. No point rushing these things, especially pre internet where communications take months to filter through the worldwide system even if it is an emergency.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8309905, member: 27780"] [b][u]Polyhedron Issue 59: May 1991[/u][/b] part 1/5 36 pages. A dimetrodon waits in ambush in a swamp for some astronauts from a crashed spaceship. Let's hope their ray guns are still functional, otherwise their stay on the planet is likely to be a short one. Another day, another world to explore and analyse. Bookwyrms: This column promotes their burgeoning Dragonlance novels, packed with more than one multi-book series being written concurrently by various authors. The Elven Nations trilogy, where you get to see what intolerant jackasses Krynnish elves are close-up. And the Meetings Sextet, (giggedy) where you get to see how the heroes of the lance met first, and in what order & combinations. That's a lot of backstory building up to a big event we've already seen. Let's hope they have someone on the ball keeping track of continuity with all these different authors working togethahahaha who am I kidding? They can't even keep track of how many moons Krynn is supposed to have, let alone more subtle timeline details. They're going to churn them out until it hits diminishing returns, and they have no choice but to advance the timeline and introduce a new generation. They really could have done with a stricter line developer. Even Ed Greenwood, who's much better at keeping track of little details, calling back to them and building on them in further articles & books is still no Kevin Feige in terms of managing others playing in the same world. So this is more cautionary tale than nostalgic callback for me. Some of their past practices really don't need to be brought back. Notes From HQ: Once again, they're planning on making Gen Con bigger and better than ever before. Over three dozen official tournaments to choose from over various systems. The person who scores the most points overall across the three days (probably entering in every time slot available) wins a trip to Gen Con Europe, which means even more opportunities to gain XP! Hope you've been working on your constitution score. They also continue their onslaught of competitions to drive engagement. This time it's potions. What weird concoctions will we see in a few month's time? Seems like things are running pretty smoothly here, despite doubling the amount they have to write and edit. Letters: There's only one letter this time, complaining about creating new rankings for players. No matter how many you create, a persistent congoer will eventually be able to make up the points, and the more you add, the more the RPGA systems favour a few whales who have the free time and money to do so over people who might score well in one or two tournaments, but can't manage the same degree of quantity. All the same issues MMO's struggle with today. If someone has an insurmountable lead, it can be demotivating to others and the hobby as a whole shrinks in response. They accept that eventually, they're going to have to change their system again, but not for a few years, since every time they do it's a whole load of hassle, and besides, it'll take that long for people to max out the new rankings anyway. No point rushing these things, especially pre internet where communications take months to filter through the worldwide system even if it is an emergency. [/QUOTE]
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