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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8316852" data-attributes="member: 27780"><p><strong><u>Dungeon Issue 29: May/June 1991</u></strong></p><p></p><p></p><p></p><p>part 2/5</p><p></p><p></p><p></p><p>The Tome of Magic gets a weirdly formatted 4 page advert that makes it quite clear that this is a high priority book for TSR. Lots of future books will reference the new spells and specialist wizard variants in here, so picking it up is highly advised. </p><p></p><p></p><p></p><p>Nymph's Reward: Ah, chronic backstabbing disorder. The downfall of any villainous organisation, no matter how large and powerful. Even if they share the same personality type, ideology and goals, everyone wanting to be on top is a quick path to enmity. This time, it's a covey of hags that bring about their own downfall by getting adventurers involved in their scheming. Two of them get sick of the third, and chuck her out, in the process "cursing" her to be trapped in the form of a beautiful nymph. She wants both revenge and to get her minions (who didn't believe her new form is her) back. Will the PC's fall for the request of a damsel in distress and gather the ingredients to break her curse? There's some hints right from the first meeting that things aren't entirely what they seem, but only very careful use of divination magic will give you definite proof of her perfidy. Besides, as long as you're hurting evil things, does it really matter if your employer is also evil? Just be prepared for when they assume their true form and engage in sudden but inevitable betrayal. (because being a maniacally cackling villain means not paying your employees and keeping them around even when they've proven to be reliable) This all feels firmly on the 80's cartoon end of the villainous spectrum, with unrealistic, exaggerated characterisations, and built around a sexist joke. (The worst thing you can do to a woman is to make her ugly (by her standards)) It's not completely unusable, and the worldbuilding is still better than most Polyhedron adventures, but this is one | think I'll pass on overall. There are both better sandboxes and funnier jokes out there.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8316852, member: 27780"] [b][u]Dungeon Issue 29: May/June 1991[/u][/b] part 2/5 The Tome of Magic gets a weirdly formatted 4 page advert that makes it quite clear that this is a high priority book for TSR. Lots of future books will reference the new spells and specialist wizard variants in here, so picking it up is highly advised. Nymph's Reward: Ah, chronic backstabbing disorder. The downfall of any villainous organisation, no matter how large and powerful. Even if they share the same personality type, ideology and goals, everyone wanting to be on top is a quick path to enmity. This time, it's a covey of hags that bring about their own downfall by getting adventurers involved in their scheming. Two of them get sick of the third, and chuck her out, in the process "cursing" her to be trapped in the form of a beautiful nymph. She wants both revenge and to get her minions (who didn't believe her new form is her) back. Will the PC's fall for the request of a damsel in distress and gather the ingredients to break her curse? There's some hints right from the first meeting that things aren't entirely what they seem, but only very careful use of divination magic will give you definite proof of her perfidy. Besides, as long as you're hurting evil things, does it really matter if your employer is also evil? Just be prepared for when they assume their true form and engage in sudden but inevitable betrayal. (because being a maniacally cackling villain means not paying your employees and keeping them around even when they've proven to be reliable) This all feels firmly on the 80's cartoon end of the villainous spectrum, with unrealistic, exaggerated characterisations, and built around a sexist joke. (The worst thing you can do to a woman is to make her ugly (by her standards)) It's not completely unusable, and the worldbuilding is still better than most Polyhedron adventures, but this is one | think I'll pass on overall. There are both better sandboxes and funnier jokes out there. [/QUOTE]
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