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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8355289" data-attributes="member: 27780"><p><strong><u>Dungeon Issue 31: Sep/Oct 1991</u></strong></p><p></p><p></p><p></p><p>part 4/5</p><p></p><p></p><p></p><p>A Local Legend: Even the short filler adventure this issue is heavy on atmosphere. Every 9 years, three people disappear mysteriously from the small town of Trellmont over the course of the winter. The PC's happen to pass through just as the cycle starts again. The locals are ignorant and superstitious, and will attempt to warn the PC's against getting involved. (which hopefully won't deter them) If they do take the mission, it's fairly short and easy, although the monster does have a trick that'll allow it to seem to die but actually survive and continue the cycle if they don't properly search the area and clean everything out, which will make them a recurring antagonist and come back to bite the PC's on the ass in the future. So this isn't too impressive if you treat it like a straightforward hack and slash encounter, but is pretty good as a bit of folklore. If you like perusing big books of real world local legends from across the globe, this is written in a way that hits the same buttons. If your PC's like getting into their roleplaying and detectiving, it seems worth using. Just don't expect it to fill more than a session at the very most.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8355289, member: 27780"] [b][u]Dungeon Issue 31: Sep/Oct 1991[/u][/b] part 4/5 A Local Legend: Even the short filler adventure this issue is heavy on atmosphere. Every 9 years, three people disappear mysteriously from the small town of Trellmont over the course of the winter. The PC's happen to pass through just as the cycle starts again. The locals are ignorant and superstitious, and will attempt to warn the PC's against getting involved. (which hopefully won't deter them) If they do take the mission, it's fairly short and easy, although the monster does have a trick that'll allow it to seem to die but actually survive and continue the cycle if they don't properly search the area and clean everything out, which will make them a recurring antagonist and come back to bite the PC's on the ass in the future. So this isn't too impressive if you treat it like a straightforward hack and slash encounter, but is pretty good as a bit of folklore. If you like perusing big books of real world local legends from across the globe, this is written in a way that hits the same buttons. If your PC's like getting into their roleplaying and detectiving, it seems worth using. Just don't expect it to fill more than a session at the very most. [/QUOTE]
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