Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 8396394" data-attributes="member: 27780"><p><strong><u>Dungeon Issue 34: Mar/Apr 1992</u></strong></p><p></p><p></p><p></p><p>part 5/5</p><p></p><p></p><p></p><p>On Wings of Darkness: We finish up with what initially seems like a simple monster hunting mission, that turns out to be a lot more complicated. The PC's are hired by a Calimshan noble to protect her neighbour's sheep from mysterious nighttime predators, in an attempt to show up how incompetent his own guards are. This does not go as expected. Turns out the sheep ARE the mysterious monsters, being transformed by a wizard into ravening darkenbeasts. Then it turns out that the wizard is not the mastermind of the operation, but a slave of a crystal hypnosis ball owned by a rich merchant. But <em>then</em> it turns out the merchant is actually not that rich, but heavily leveraged with debt, and is planning to get out of it by killing his moneylender, and the person who hired you in the first place was merely incidental collateral damage in that plan. A convoluted scheme with a lot of moving parts, that could easily go wrong. This also applies to the writing of the adventure, which is a fairly linear one that makes a lot of assumptions about the PC's daily habits and transport capabilities, and falls apart if they sleep during the day & travel at night, can fly or teleport and travel between locations significantly faster than expected, etc. So this falls into the category of adventures that make interesting reading, and would be decent if they were a story, but just doesn't stand up against a complex party including things like psionic wild talents and races from the Complete Book of Humanoids, even if they're still of the right average levels. Not one I have any real inclination to actually run.</p><p></p><p></p><p></p><p>A pretty interesting issue to read because it brought up a whole load of both real world and fantastical political issues, giving me more to think about than simple assessments of difficulty of challenge and strength of plot. If your campaign becomes more than going into holes in the ground and killing whatever's there, you will need to think about this stuff, so it's helpful to have lots of different perspectives on what your world could be, and how the PC's affect it as they grow more powerful. On we go again to see what perspectives next issue offers us.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8396394, member: 27780"] [b][u]Dungeon Issue 34: Mar/Apr 1992[/u][/b] part 5/5 On Wings of Darkness: We finish up with what initially seems like a simple monster hunting mission, that turns out to be a lot more complicated. The PC's are hired by a Calimshan noble to protect her neighbour's sheep from mysterious nighttime predators, in an attempt to show up how incompetent his own guards are. This does not go as expected. Turns out the sheep ARE the mysterious monsters, being transformed by a wizard into ravening darkenbeasts. Then it turns out that the wizard is not the mastermind of the operation, but a slave of a crystal hypnosis ball owned by a rich merchant. But [i]then[/i] it turns out the merchant is actually not that rich, but heavily leveraged with debt, and is planning to get out of it by killing his moneylender, and the person who hired you in the first place was merely incidental collateral damage in that plan. A convoluted scheme with a lot of moving parts, that could easily go wrong. This also applies to the writing of the adventure, which is a fairly linear one that makes a lot of assumptions about the PC's daily habits and transport capabilities, and falls apart if they sleep during the day & travel at night, can fly or teleport and travel between locations significantly faster than expected, etc. So this falls into the category of adventures that make interesting reading, and would be decent if they were a story, but just doesn't stand up against a complex party including things like psionic wild talents and races from the Complete Book of Humanoids, even if they're still of the right average levels. Not one I have any real inclination to actually run. A pretty interesting issue to read because it brought up a whole load of both real world and fantastical political issues, giving me more to think about than simple assessments of difficulty of challenge and strength of plot. If your campaign becomes more than going into holes in the ground and killing whatever's there, you will need to think about this stuff, so it's helpful to have lots of different perspectives on what your world could be, and how the PC's affect it as they grow more powerful. On we go again to see what perspectives next issue offers us. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
Top