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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8447561" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 77: November 1992</u></strong></p><p></p><p></p><p></p><p>part 5/5</p><p></p><p></p><p></p><p>Enigma: This month's competition is another stat the picture one. A woman with one half of her face attractive, the other rotting, dressed in egyptian-looking garb. I'm guessing we'll see a lot of greater mummies, with a few liches and vampires into the bargain, maybe one that's still living but cursed. Can someone come up with both good stats and backstory? See you in 6 months or so. </p><p></p><p></p><p></p><p>Cutting Remarks: As they do fairly often around this time of year, they have a crossword puzzle for us. Another chunky heavily interlinked one, full of nerdy references. Some are easy, but others are dated or obtuse enough that google is no help. Definitely going to have to wait until next issue to see the whole picture here. </p><p></p><p></p><p></p><p>The Bard's Corner: It's been a while since we had a comedy routine in here. A pair of gamers are talking about their exploits in a restaurant. The other people present think they're talking about a real event and call the police. The police hear them talking about their collection of in-game assault weapons and call a SWAT team. This of course turns out to be a big waste of time. The kind of thing that loses it's funniness when you're aware that if they'd been darker-skinned, the cops would have shot first and asked questions not at all, ands also that this kind of militarised policing is mostly a USA exclusive thing that wouldn't have happened elsewhere. Knowing that, this becomes much darker gallows humour. But of course, the RPGA is so white it virtually glows, and it'll be a long time before the internet lets more diverse voices spread their life experiences to wide audiences, so they can carry on obliviously making casual jokes like this for a good decade longer. </p><p></p><p></p><p></p><p>Bloodmoose & Company find they have some ridiculously overinflated debts from their recent criminal activities to pay off. </p><p></p><p></p><p></p><p>One of those issues that falls on the interestingly bad end of the spectrum overall, showing how their smaller number of contributors & readers leads to laxer editorial standards. Will that ever change, or will it continue to be a hallmark of the newszine right up to the point they merge it with Dungeon, or even beyond if the departments stay separate even when they share a spine? Another of those questions it'll take a long time to answer, and even longer if I don't keep my foot on the gas pedal. Let's see if next issue will go smoothly enough to accelerate through.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8447561, member: 27780"] [b][u]Polyhedron Issue 77: November 1992[/u][/b] part 5/5 Enigma: This month's competition is another stat the picture one. A woman with one half of her face attractive, the other rotting, dressed in egyptian-looking garb. I'm guessing we'll see a lot of greater mummies, with a few liches and vampires into the bargain, maybe one that's still living but cursed. Can someone come up with both good stats and backstory? See you in 6 months or so. Cutting Remarks: As they do fairly often around this time of year, they have a crossword puzzle for us. Another chunky heavily interlinked one, full of nerdy references. Some are easy, but others are dated or obtuse enough that google is no help. Definitely going to have to wait until next issue to see the whole picture here. The Bard's Corner: It's been a while since we had a comedy routine in here. A pair of gamers are talking about their exploits in a restaurant. The other people present think they're talking about a real event and call the police. The police hear them talking about their collection of in-game assault weapons and call a SWAT team. This of course turns out to be a big waste of time. The kind of thing that loses it's funniness when you're aware that if they'd been darker-skinned, the cops would have shot first and asked questions not at all, ands also that this kind of militarised policing is mostly a USA exclusive thing that wouldn't have happened elsewhere. Knowing that, this becomes much darker gallows humour. But of course, the RPGA is so white it virtually glows, and it'll be a long time before the internet lets more diverse voices spread their life experiences to wide audiences, so they can carry on obliviously making casual jokes like this for a good decade longer. Bloodmoose & Company find they have some ridiculously overinflated debts from their recent criminal activities to pay off. One of those issues that falls on the interestingly bad end of the spectrum overall, showing how their smaller number of contributors & readers leads to laxer editorial standards. Will that ever change, or will it continue to be a hallmark of the newszine right up to the point they merge it with Dungeon, or even beyond if the departments stay separate even when they share a spine? Another of those questions it'll take a long time to answer, and even longer if I don't keep my foot on the gas pedal. Let's see if next issue will go smoothly enough to accelerate through. [/QUOTE]
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