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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8474001" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 81: March 1993</u></strong></p><p></p><p></p><p></p><p>part 3/5</p><p></p><p></p><p></p><p>In His Majesty's Spacial Service: Not to be confused with For Faerie, Queen & Country, which I seem to recall is coming out soon and will hopefully get at least a bit of coverage in here. As you could probably guess from the name, the adventure this issue is a typically lighthearted Spelljammer one. You accept an assignment from the Korvadan empire to protect a small mining outpost which recently hit Mithril. You get your own ship, helmed by a navigator called Noda (with a speech pattern I'm sure you've already figured out.) When they get there, they find they're already too late, everyone is gone or killed. A little investigation will reveal one of the corpses has had it's brain eaten. It was Willbender the mindflayer, (Aka Willy the Squid :groans: ) a well known pirate in these parts. When you track down his base and kick the ass of his minions, (he'll plane shift away as soon as it looks like they're losing) you find he's already sold all the surviving slaves to Neogi. Track them down, with several other space encounters along the way and defeat them, hopefully quickly enough that they can't kill their prisoners out of sheer spite when it becomes obvious they're losing and save the day. While this is still both linear and jokey, it does offer several genuine challenges, gives you opportunities for roleplaying and room for degrees of success or failure, as the enemies use intelligent tactics and the scenarios aren't just white room hacking until one side or the other is all dead. It's also not so short that fitting it all into one session seems trivial, which puts it up on the last few adventures in here as well. Tom Prusa seems to be a writer to watch, managing to slip some interesting things in while sticking to their current formulas. Hopefully we'll be seeing more of him in future issues.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8474001, member: 27780"] [B][U]Polyhedron Issue 81: March 1993[/U][/B] part 3/5 In His Majesty's Spacial Service: Not to be confused with For Faerie, Queen & Country, which I seem to recall is coming out soon and will hopefully get at least a bit of coverage in here. As you could probably guess from the name, the adventure this issue is a typically lighthearted Spelljammer one. You accept an assignment from the Korvadan empire to protect a small mining outpost which recently hit Mithril. You get your own ship, helmed by a navigator called Noda (with a speech pattern I'm sure you've already figured out.) When they get there, they find they're already too late, everyone is gone or killed. A little investigation will reveal one of the corpses has had it's brain eaten. It was Willbender the mindflayer, (Aka Willy the Squid :groans: ) a well known pirate in these parts. When you track down his base and kick the ass of his minions, (he'll plane shift away as soon as it looks like they're losing) you find he's already sold all the surviving slaves to Neogi. Track them down, with several other space encounters along the way and defeat them, hopefully quickly enough that they can't kill their prisoners out of sheer spite when it becomes obvious they're losing and save the day. While this is still both linear and jokey, it does offer several genuine challenges, gives you opportunities for roleplaying and room for degrees of success or failure, as the enemies use intelligent tactics and the scenarios aren't just white room hacking until one side or the other is all dead. It's also not so short that fitting it all into one session seems trivial, which puts it up on the last few adventures in here as well. Tom Prusa seems to be a writer to watch, managing to slip some interesting things in while sticking to their current formulas. Hopefully we'll be seeing more of him in future issues. [/QUOTE]
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