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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8541435" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 90: December 1993</u></strong></p><p></p><p></p><p></p><p>part 1/5</p><p></p><p></p><p></p><p>32 pages. A two-headed tiger? Cerberus would chase that kitty away without breaking a sweat. But for a regular adventurer, that's a pretty solid XP earning challenge, and when your spear is flint-tipped, things look increasingly dicey. So let's roll the dice and see if we get through this issue unscathed or not.</p><p></p><p></p><p></p><p>Conventions: Little Wars the magazine is long since merged into Dragon and forgotten, but there's still a convention of the same name, focussing more on the wargaming than the roleplaying. Good to see a few grognards keeping the flame alive. If you want something a little more funky fresh and modern, there's Vampire LARP in PrezCon or LaserTag at Wyvercon to keep you on your feet and interacting with lots of people instead of being sat at a table for 4 hours for tournament adventures. Good to see them advertising plenty of variety in here. </p><p></p><p></p><p></p><p>Notes From HQ: Another membership drive? Feels like we barely finished the last one! Despite having their biggest year yet, they're in no mood to rest on their laurels, and want to figure out how to reach new audiences. The idea of changing their name was roundly rejected by the majority of members, so they will not become the organisation formerly known as the RPGA any time soon. Instead, they're just going to put more pressure on you to get out and go proselytising. Convert your friends and family! There are (moderately) fabulous prizes to be won! Well, they've just added a new member of staff to focus on tournament co-ordination, so they need to pay for that somehow. No matter how much you grow, you never seem to have the time or resources to do everything you want to get around too. They still feel like a plucky little organisation, with only half a dozen full time staff, and never quite enough judges volunteering to go around the number of players. Let's see if they can keep on growing and penetrating new territories next year, when the CCG craze really hits and starts to compete for gamer time & shelf space. Will they incorporate Spellfire & Dragon Dice into their competitive tournament rosters, or be slow to react and left behind?</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8541435, member: 27780"] [b][u]Polyhedron Issue 90: December 1993[/u][/b] part 1/5 32 pages. A two-headed tiger? Cerberus would chase that kitty away without breaking a sweat. But for a regular adventurer, that's a pretty solid XP earning challenge, and when your spear is flint-tipped, things look increasingly dicey. So let's roll the dice and see if we get through this issue unscathed or not. Conventions: Little Wars the magazine is long since merged into Dragon and forgotten, but there's still a convention of the same name, focussing more on the wargaming than the roleplaying. Good to see a few grognards keeping the flame alive. If you want something a little more funky fresh and modern, there's Vampire LARP in PrezCon or LaserTag at Wyvercon to keep you on your feet and interacting with lots of people instead of being sat at a table for 4 hours for tournament adventures. Good to see them advertising plenty of variety in here. Notes From HQ: Another membership drive? Feels like we barely finished the last one! Despite having their biggest year yet, they're in no mood to rest on their laurels, and want to figure out how to reach new audiences. The idea of changing their name was roundly rejected by the majority of members, so they will not become the organisation formerly known as the RPGA any time soon. Instead, they're just going to put more pressure on you to get out and go proselytising. Convert your friends and family! There are (moderately) fabulous prizes to be won! Well, they've just added a new member of staff to focus on tournament co-ordination, so they need to pay for that somehow. No matter how much you grow, you never seem to have the time or resources to do everything you want to get around too. They still feel like a plucky little organisation, with only half a dozen full time staff, and never quite enough judges volunteering to go around the number of players. Let's see if they can keep on growing and penetrating new territories next year, when the CCG craze really hits and starts to compete for gamer time & shelf space. Will they incorporate Spellfire & Dragon Dice into their competitive tournament rosters, or be slow to react and left behind? [/QUOTE]
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