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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8649518" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 105: March 1995</u></strong></p><p></p><p></p><p></p><p>part 1/5</p><p></p><p></p><p></p><p>36 pages. Exploring a mansion by gaslight is a little more comfortable than a dungeon by torch, but that doesn't mean it's any safer if there's undead around. It looks like they're continuing to build up anticipation for the release of the Living Death campaign, so hopefully there'll be some spooky victorian material inside as well to increase the variety. Let's see if they can make horror an all year round thing, not just for october. </p><p></p><p></p><p></p><p>Notes from HQ: Well, it looks like there are some concrete changes coming with the new management after all, as they spell them out here. They're going to push hard for the idea that brevity is a virtue. On the plus side, that means no more adventures published in here, which is a relief for me. On the negative side, shorter articles in general, which means shallowness and the resulting boredom from feeling deja vu is a definite worry. Reader submissions in particular will be more likely to be published if they're shorter, as that makes it easier to fit in the precise amount of content their page count needs. On the weird side, they're eliminating multi-round adventures entirely, as they got played disproportionately little for the amount of effort it takes to write and sanction them. That seems like the kind of thing people may complain about and force them to walk back. But in the meantime, it looks like the newszine is going to be having more, smaller, and more episodic articles. It'll take a lot of personnel change before they're ready to try the epic adventure paths of the Paizo years.</p><p></p><p></p><p></p><p>Forgotten Deities: This column decides to cover another bloody deity who's worship was probably superseded because they cause too much trouble for civilised society. Garagos the Reaver, a many armed war god of rampaging destruction, who was killed and replaced by the somewhat smarter Tempus using his berserker rage against him. But now secret cults to him are popping up again, causing trouble. This is not actually caused by Garagos, but a marilith using polymorphing to pretend to be him and gain power. She can only grant 1st & 2nd level spells in three spheres at the moment, but given a few more worshippers the sky is the limit. Another fairly interesting plot setup for PC's to get involved in, that becomes more interesting when you look ahead, and find out that while his nature doesn't get completely retconned like Karsus, it does turn out he's not dead after all, and comes back, kills the marilith & resumes active deitying in future supplements. Of course if you get there first, it could turn out differently in your campaign. This column is definitely giving me some more interesting angles on forgotten realms lore I didn't know about before. Let's hope it can keep on doing that for a good year or two longer.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8649518, member: 27780"] [b][u]Polyhedron Issue 105: March 1995[/u][/b] part 1/5 36 pages. Exploring a mansion by gaslight is a little more comfortable than a dungeon by torch, but that doesn't mean it's any safer if there's undead around. It looks like they're continuing to build up anticipation for the release of the Living Death campaign, so hopefully there'll be some spooky victorian material inside as well to increase the variety. Let's see if they can make horror an all year round thing, not just for october. Notes from HQ: Well, it looks like there are some concrete changes coming with the new management after all, as they spell them out here. They're going to push hard for the idea that brevity is a virtue. On the plus side, that means no more adventures published in here, which is a relief for me. On the negative side, shorter articles in general, which means shallowness and the resulting boredom from feeling deja vu is a definite worry. Reader submissions in particular will be more likely to be published if they're shorter, as that makes it easier to fit in the precise amount of content their page count needs. On the weird side, they're eliminating multi-round adventures entirely, as they got played disproportionately little for the amount of effort it takes to write and sanction them. That seems like the kind of thing people may complain about and force them to walk back. But in the meantime, it looks like the newszine is going to be having more, smaller, and more episodic articles. It'll take a lot of personnel change before they're ready to try the epic adventure paths of the Paizo years. Forgotten Deities: This column decides to cover another bloody deity who's worship was probably superseded because they cause too much trouble for civilised society. Garagos the Reaver, a many armed war god of rampaging destruction, who was killed and replaced by the somewhat smarter Tempus using his berserker rage against him. But now secret cults to him are popping up again, causing trouble. This is not actually caused by Garagos, but a marilith using polymorphing to pretend to be him and gain power. She can only grant 1st & 2nd level spells in three spheres at the moment, but given a few more worshippers the sky is the limit. Another fairly interesting plot setup for PC's to get involved in, that becomes more interesting when you look ahead, and find out that while his nature doesn't get completely retconned like Karsus, it does turn out he's not dead after all, and comes back, kills the marilith & resumes active deitying in future supplements. Of course if you get there first, it could turn out differently in your campaign. This column is definitely giving me some more interesting angles on forgotten realms lore I didn't know about before. Let's hope it can keep on doing that for a good year or two longer. [/QUOTE]
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