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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8664184" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 107: May 1995</u></strong></p><p></p><p></p><p></p><p>part 1/5</p><p></p><p></p><p></p><p>32 pages. Initially, this could be any old elf from a generic fantasy setting on the cover, but look a little closer and more clues become apparent. How many elves have a walkman? And the shape of the skull on that staff, that's the real giveaway for connoisseurs of physiognomy. It's time for a bit of shadowrunning, chummers. Time to hit the streets, get the job done while taking precautions against the inevitable treachery of Mr Johnson to earn another day's living.</p><p></p><p></p><p></p><p>Notes From HQ: After years of the staff staying fairly stable, they have a second big changeover just a few months after the first. Dave Gross moves up to Dungeon. Wolfgang moves up to Dragon, where we already know he won't stay for more than a few months. And complete newbie Duane Maxwell, who I can't find much info on by googling, takes the editor slot here. He has some credits on 3e books, particularly the Forgotten Realms ones, so he obviously sticks around with the company for a while, but whether he'll stay with Polyhedron for any length of time or bring in any particularly interesting changes remains to be seen. Another reminder that things were becoming increasingly turbulent behind the scenes back then. Many old guard will wind up leaving, many new faces will come in, only a few of which will have the constitution for the long hours and low pay of working on RPG's long term. Who'll be next to crack or jump ship for a better offer?</p><p></p><p></p><p></p><p>Forgotten Deities: Our god this month is a relatively familiar one, as he's already been the big bad of multiple novels and a computer game. Moander the rotlord, killer of plants and spawner of weird fungal hybrids. Now there's a god you'd have to be a real idiot to serve, as not only is the spell selection he grants priests extremely limited, the transformations he forces them to undergo are even more extreme than Ibrandul. Instead of just scaly skin, his seeds completely replace your internal organs, letting him control your body or kill you by accelerated rotting at any time. Since he only grants powers to chaotic evil people, who generally do not react well to this kind of obsessive micromanagement, you can see why he wound up losing repeatedly and dying to heroes like Alias & co. Anyone attracted to his credo while he slumbers will rapidly develop buyers remorse when he awakens and they find themselves forced to obey his every whim, probably in a suboptimal manner, because even if they can't betray him at this point, they won't be rewarded for using their own initiative either. Any well-informed diabolical power seeker would pick a god that appreciates them as a minion a little better.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8664184, member: 27780"] [b][u]Polyhedron Issue 107: May 1995[/u][/b] part 1/5 32 pages. Initially, this could be any old elf from a generic fantasy setting on the cover, but look a little closer and more clues become apparent. How many elves have a walkman? And the shape of the skull on that staff, that's the real giveaway for connoisseurs of physiognomy. It's time for a bit of shadowrunning, chummers. Time to hit the streets, get the job done while taking precautions against the inevitable treachery of Mr Johnson to earn another day's living. Notes From HQ: After years of the staff staying fairly stable, they have a second big changeover just a few months after the first. Dave Gross moves up to Dungeon. Wolfgang moves up to Dragon, where we already know he won't stay for more than a few months. And complete newbie Duane Maxwell, who I can't find much info on by googling, takes the editor slot here. He has some credits on 3e books, particularly the Forgotten Realms ones, so he obviously sticks around with the company for a while, but whether he'll stay with Polyhedron for any length of time or bring in any particularly interesting changes remains to be seen. Another reminder that things were becoming increasingly turbulent behind the scenes back then. Many old guard will wind up leaving, many new faces will come in, only a few of which will have the constitution for the long hours and low pay of working on RPG's long term. Who'll be next to crack or jump ship for a better offer? Forgotten Deities: Our god this month is a relatively familiar one, as he's already been the big bad of multiple novels and a computer game. Moander the rotlord, killer of plants and spawner of weird fungal hybrids. Now there's a god you'd have to be a real idiot to serve, as not only is the spell selection he grants priests extremely limited, the transformations he forces them to undergo are even more extreme than Ibrandul. Instead of just scaly skin, his seeds completely replace your internal organs, letting him control your body or kill you by accelerated rotting at any time. Since he only grants powers to chaotic evil people, who generally do not react well to this kind of obsessive micromanagement, you can see why he wound up losing repeatedly and dying to heroes like Alias & co. Anyone attracted to his credo while he slumbers will rapidly develop buyers remorse when he awakens and they find themselves forced to obey his every whim, probably in a suboptimal manner, because even if they can't betray him at this point, they won't be rewarded for using their own initiative either. Any well-informed diabolical power seeker would pick a god that appreciates them as a minion a little better. [/QUOTE]
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