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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8699578" data-attributes="member: 27780"><p><strong><u>Dungeon Issue 55: Sep/Oct 1995</u></strong></p><p></p><p></p><p></p><p>part 2/5</p><p></p><p></p><p></p><p>Savage Beast: Bhaergala! I love those guys! One of the coolest obscure monsters from Dragon magazine finally gets a bit of spotlight time here, and they remember to include all their weird powers and personality traits, unlike the very abridged version in the 2e monster manual. An elven bard has disappeared in the forest en route to a big performance at a bardic college. His patrons quite understandably get worried and send the PC's out to look for him. He's not dead, but is suffering a fate worse than death, as he was wearing a ring of regeneration when captured by a mated pair of Bhaergala and is now serving as an autoreplenishing food source for them and their cubs. (which doesn't make them lose their neutral alignment because they still count as animals despite their intelligence) If you venture into the woods you'll also become their prey, although they won't be stupid enough to just attack a heavily armed & armored party openly. Instead, they have several tricks to lure you into a false sense of security while luring you into further dangers. When you do get sick of their trouble making and kill them or drive them away, you still have to face the moral dilemma of what to do with the kids, who aren't dangerous combatants yet, but will try to get revenge if you leave them alive, no matter how nicely you treat them. Plus there's the real risk of seeing the ring of regeneration on what looks like a dead body, looting it thoughtlessly and killing the person you're meant to rescue. An adventure that isn't hugely challenging in terms of combat, but is packed with puzzles and moral quandaries without obvious solutions, with plenty of ways you can survive but still not really succeed going through it. A very strong and flavourful start indeed to the issue.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8699578, member: 27780"] [B][U]Dungeon Issue 55: Sep/Oct 1995[/U][/B] part 2/5 Savage Beast: Bhaergala! I love those guys! One of the coolest obscure monsters from Dragon magazine finally gets a bit of spotlight time here, and they remember to include all their weird powers and personality traits, unlike the very abridged version in the 2e monster manual. An elven bard has disappeared in the forest en route to a big performance at a bardic college. His patrons quite understandably get worried and send the PC's out to look for him. He's not dead, but is suffering a fate worse than death, as he was wearing a ring of regeneration when captured by a mated pair of Bhaergala and is now serving as an autoreplenishing food source for them and their cubs. (which doesn't make them lose their neutral alignment because they still count as animals despite their intelligence) If you venture into the woods you'll also become their prey, although they won't be stupid enough to just attack a heavily armed & armored party openly. Instead, they have several tricks to lure you into a false sense of security while luring you into further dangers. When you do get sick of their trouble making and kill them or drive them away, you still have to face the moral dilemma of what to do with the kids, who aren't dangerous combatants yet, but will try to get revenge if you leave them alive, no matter how nicely you treat them. Plus there's the real risk of seeing the ring of regeneration on what looks like a dead body, looting it thoughtlessly and killing the person you're meant to rescue. An adventure that isn't hugely challenging in terms of combat, but is packed with puzzles and moral quandaries without obvious solutions, with plenty of ways you can survive but still not really succeed going through it. A very strong and flavourful start indeed to the issue. [/QUOTE]
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