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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8788190" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 121: July 1996</u></strong></p><p></p><p></p><p></p><p>part 5/5</p><p></p><p></p><p></p><p>TSR hosts it's first official Living Tournaments over the internet at Conline in July! Anyone worldwide can get some more XP for their characters as long as they have a reliable connection and can pay the phone bill for 4 solid hours logged on. Not a trivial cost in that era but probably cheaper than flying to the USA and back for a weekend so still a nice boost in accessibility for international members.</p><p></p><p></p><p></p><p>The Raven's Bluff Trumpeter: The tides of war are gradually shifting back towards the home team, but they're taking serious losses along the way. They've rebuilt Belgard's Stand and protected Mossbridges, revealed that the closed up magic shop (probably) wasn't a betrayal and is willing to donate all it's remaining stock to the war effort, but pirates continue to be a major problem, supply chains grow ever more stretched and now lower planar forces seem to be involved as well. They used their teleporting powers to kidnap the lord mayor, forcing several rapid promotions in the city council and serious evaluation of what magical defences they can put up. Are they summoned minions to earthly big bads, or the masterminds behind this whole conflict? (or some complicated double-cross where they let others think they're in charge and pull strings from the shadows) In any case, it's a worrying development, as once fiends are involved in a situation it can be very hard to get rid of them. </p><p></p><p>They also continue the niggling about certificates from last article. The Gowns of Protection in Opposites Attract were supposed to only have been given to priests of Sune. If you got one and you don't meet that prerequisite, no you didn't and please return it to the temple (discard the certificate) before next tournament and we'll say no more about it. What, no hunting them down IC? That's no fun. Don't know why we even bother if they're going to rip adventure awards away because of a basic administrative mistake.</p><p></p><p></p><p></p><p>Notes From HQ: Jeff continues to establish his brand as return to old school jokeyness in here, spending most of it taking the piss out his superiors while they're off at conventions. There's no new rules changes as a result, but as ever, they want more contributions from their readers, and are planning on starting a new column where clubs can tell the rest of the RPGA what cool things they've done recently. Let's reestablish that community spirit, or create it if you're in a country which doesn't have many RPG events in yet, preventing you from fully participating in the Living Tournament side of things. Keep on sending in those articles and ideas! They do have to shoot down one cool idea hard though. No, you can't do anything significant during downtime with your Living City characters. If you can't do something over the natural course of the tournament adventures or attend one of the few freeform interactives per year they do at big conventions, you can't do it. We don't have the staff to handle it. (although weirdly enough, the Living Earthdawn campaign does involve downtime submissions, but I guess there are far fewer players in that so it's easier to keep it all organised) Maybe if the judge/player ratio was better they could rope in a few volunteers to process all the paperwork downtime would involve, but under the current regime, they're not even going to try. Somewhat of a downer to end things on, but at the same time I can fully understand why they'd feel that way. </p><p></p><p></p><p></p><p>A pretty decent set of both Living material here, and things useful for wider Forgotten Realms campaigns as well. Another issue that shows just how much Polyhedron has contributed to the setting, pushing it to being their dominant one over the course of the 90's even more than Dragon did. But it'll still be nice to take a break from that, and see what kind of worlds Dungeon will be visiting this time around. As nice as the Realms are, I can only consume so much of them in one sitting.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8788190, member: 27780"] [b][u]Polyhedron Issue 121: July 1996[/u][/b] part 5/5 TSR hosts it's first official Living Tournaments over the internet at Conline in July! Anyone worldwide can get some more XP for their characters as long as they have a reliable connection and can pay the phone bill for 4 solid hours logged on. Not a trivial cost in that era but probably cheaper than flying to the USA and back for a weekend so still a nice boost in accessibility for international members. The Raven's Bluff Trumpeter: The tides of war are gradually shifting back towards the home team, but they're taking serious losses along the way. They've rebuilt Belgard's Stand and protected Mossbridges, revealed that the closed up magic shop (probably) wasn't a betrayal and is willing to donate all it's remaining stock to the war effort, but pirates continue to be a major problem, supply chains grow ever more stretched and now lower planar forces seem to be involved as well. They used their teleporting powers to kidnap the lord mayor, forcing several rapid promotions in the city council and serious evaluation of what magical defences they can put up. Are they summoned minions to earthly big bads, or the masterminds behind this whole conflict? (or some complicated double-cross where they let others think they're in charge and pull strings from the shadows) In any case, it's a worrying development, as once fiends are involved in a situation it can be very hard to get rid of them. They also continue the niggling about certificates from last article. The Gowns of Protection in Opposites Attract were supposed to only have been given to priests of Sune. If you got one and you don't meet that prerequisite, no you didn't and please return it to the temple (discard the certificate) before next tournament and we'll say no more about it. What, no hunting them down IC? That's no fun. Don't know why we even bother if they're going to rip adventure awards away because of a basic administrative mistake. Notes From HQ: Jeff continues to establish his brand as return to old school jokeyness in here, spending most of it taking the piss out his superiors while they're off at conventions. There's no new rules changes as a result, but as ever, they want more contributions from their readers, and are planning on starting a new column where clubs can tell the rest of the RPGA what cool things they've done recently. Let's reestablish that community spirit, or create it if you're in a country which doesn't have many RPG events in yet, preventing you from fully participating in the Living Tournament side of things. Keep on sending in those articles and ideas! They do have to shoot down one cool idea hard though. No, you can't do anything significant during downtime with your Living City characters. If you can't do something over the natural course of the tournament adventures or attend one of the few freeform interactives per year they do at big conventions, you can't do it. We don't have the staff to handle it. (although weirdly enough, the Living Earthdawn campaign does involve downtime submissions, but I guess there are far fewer players in that so it's easier to keep it all organised) Maybe if the judge/player ratio was better they could rope in a few volunteers to process all the paperwork downtime would involve, but under the current regime, they're not even going to try. Somewhat of a downer to end things on, but at the same time I can fully understand why they'd feel that way. A pretty decent set of both Living material here, and things useful for wider Forgotten Realms campaigns as well. Another issue that shows just how much Polyhedron has contributed to the setting, pushing it to being their dominant one over the course of the 90's even more than Dragon did. But it'll still be nice to take a break from that, and see what kind of worlds Dungeon will be visiting this time around. As nice as the Realms are, I can only consume so much of them in one sitting. [/QUOTE]
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