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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8824880" data-attributes="member: 27780"><p><strong><u>The Raven's Buff Trumpeter 1-1: March 1997</u></strong></p><p></p><p></p><p>4 pages. Looks like I was wrong. The Trumpeter wasn't cancelled at the end of '96, it merely moved online, and better still, all(?) the electronic issues are still available for free download at <a href="https://rpgaweb.tripod.com/trumpeter.htm" target="_blank">Trumpeter</a> Once again the RPGA is ahead of the rest of TSR when it comes to adopting electronic stuff. Now freed from Polyhedron's tiny page count, they can make the news somewhat longer as well. </p><p></p><p>Unsurprisingly, it turns out that the war is still going after all, and most of the news feels like a serialisation of events from recent tournament adventures. Heroic priests of Tempus proved instrumental in destroying the Armor of Bane and it's wearer. Unfortunately, the artifact was the kind that explodes as a last sting in the tail, so they also died in the process, but their names will be memorialised forever. They also lost the high priestess of Selune and a whole load of her subordinates when followers of Talos attacked the temple, and enough wizards that the Ministry of Art and the Wizard's guild have decided to merge, at least until the war is over. There are plenty of positive signs though. New alliances have been forged with the island of Gull Easel, bringing back some of their signature hunting dogs to serve as guards and trackers. Noted drow mercenary Hathmar Blademark has agreed to switch sides … for the right price. Evil armies just can't get loyal minions these days. All those potions from the shut down magic shop are really coming handy, particularly the potions of speed for hit and run attacks. Goes to show that the things that make the difference between winning & losing are often more idiosyncratic and tactical than just having a few more fighters with decent swords & armor. </p><p></p><p>So this all feels pretty similar to before, only bigger and busier. Of course, to keep that up they need news stories, so they encourage players to send in their own entertaining stories from the tournaments and interactives, as well as various rules questions that need clarifying. They could definitely do with the distraction right now, given how much is still up in the air.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8824880, member: 27780"] [b][u]The Raven's Buff Trumpeter 1-1: March 1997[/u][/b] 4 pages. Looks like I was wrong. The Trumpeter wasn't cancelled at the end of '96, it merely moved online, and better still, all(?) the electronic issues are still available for free download at [URL="https://rpgaweb.tripod.com/trumpeter.htm"]Trumpeter[/URL] Once again the RPGA is ahead of the rest of TSR when it comes to adopting electronic stuff. Now freed from Polyhedron's tiny page count, they can make the news somewhat longer as well. Unsurprisingly, it turns out that the war is still going after all, and most of the news feels like a serialisation of events from recent tournament adventures. Heroic priests of Tempus proved instrumental in destroying the Armor of Bane and it's wearer. Unfortunately, the artifact was the kind that explodes as a last sting in the tail, so they also died in the process, but their names will be memorialised forever. They also lost the high priestess of Selune and a whole load of her subordinates when followers of Talos attacked the temple, and enough wizards that the Ministry of Art and the Wizard's guild have decided to merge, at least until the war is over. There are plenty of positive signs though. New alliances have been forged with the island of Gull Easel, bringing back some of their signature hunting dogs to serve as guards and trackers. Noted drow mercenary Hathmar Blademark has agreed to switch sides … for the right price. Evil armies just can't get loyal minions these days. All those potions from the shut down magic shop are really coming handy, particularly the potions of speed for hit and run attacks. Goes to show that the things that make the difference between winning & losing are often more idiosyncratic and tactical than just having a few more fighters with decent swords & armor. So this all feels pretty similar to before, only bigger and busier. Of course, to keep that up they need news stories, so they encourage players to send in their own entertaining stories from the tournaments and interactives, as well as various rules questions that need clarifying. They could definitely do with the distraction right now, given how much is still up in the air. [/QUOTE]
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