Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 8872427" data-attributes="member: 27780"><p><strong><u>Dungeon Issue 67: Mar/Apr 1998</u></strong></p><p></p><p></p><p></p><p>part 5/5</p><p></p><p></p><p></p><p>Uzaglu of the Underdark: Connecting to his theme in the editorial, Chris shows us another way to combine familiar elements in an inventive way that no-one else has done before. An undead myconid? What interesting ways could the transition to unlife have altered it's spore powers? What nasty tactics could it's own fungally powered minions use when not bound by the scruples most living myconids stick to? A single encounter that could be placed anywhere in the underdark, but a lengthy and varied one, as you have to deal with waves of hopping zombies combined with various fungal creatures like shriekers, brown & yellow mold and violet fungus, all placed in tactically effective positions arounds the area by Uzaglu, who's no joke either when you finally get through his minions to fight him. Not sure if it'll take up a whole session, but it could easily be several hours of nonstop dice-rolling or sudden nasty death for the PC's if they roll badly on the saving throws vs the special attacks. Definitely aimed at the higher level and more tactically astute end of the player spectrum, this is one I definitely wouldn't mind using, although I can see some groups getting soundly TPK'd by it if they're not careful, so it's definitely not for every campaign. But for those of you who like 3e style monster design where familiar creatures are given new twists by applying templates and big setpiece battles it's pretty nifty.</p><p></p><p></p><p></p><p>WotC cross-promote The Duelist, their magazine devoted to Magic: the Gathering. Get your discounted subscription now! I don't think I'll be doing a Let's Read of this one even if I could find copies of all the issues. </p><p></p><p></p><p></p><p>A pretty interesting but also very much of it's time collection of adventures, determined to shoehorn plot and backstory into every one even when it doesn't really fit. There's a few signs of the changes in style 3e will bring in the final adventure, but otherwise they're all a lot more tonally similar than they should be. Another one to pick the best bits from for your own campaign rather than trying to mainline the whole thing.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8872427, member: 27780"] [b][u]Dungeon Issue 67: Mar/Apr 1998[/u][/b] part 5/5 Uzaglu of the Underdark: Connecting to his theme in the editorial, Chris shows us another way to combine familiar elements in an inventive way that no-one else has done before. An undead myconid? What interesting ways could the transition to unlife have altered it's spore powers? What nasty tactics could it's own fungally powered minions use when not bound by the scruples most living myconids stick to? A single encounter that could be placed anywhere in the underdark, but a lengthy and varied one, as you have to deal with waves of hopping zombies combined with various fungal creatures like shriekers, brown & yellow mold and violet fungus, all placed in tactically effective positions arounds the area by Uzaglu, who's no joke either when you finally get through his minions to fight him. Not sure if it'll take up a whole session, but it could easily be several hours of nonstop dice-rolling or sudden nasty death for the PC's if they roll badly on the saving throws vs the special attacks. Definitely aimed at the higher level and more tactically astute end of the player spectrum, this is one I definitely wouldn't mind using, although I can see some groups getting soundly TPK'd by it if they're not careful, so it's definitely not for every campaign. But for those of you who like 3e style monster design where familiar creatures are given new twists by applying templates and big setpiece battles it's pretty nifty. WotC cross-promote The Duelist, their magazine devoted to Magic: the Gathering. Get your discounted subscription now! I don't think I'll be doing a Let's Read of this one even if I could find copies of all the issues. A pretty interesting but also very much of it's time collection of adventures, determined to shoehorn plot and backstory into every one even when it doesn't really fit. There's a few signs of the changes in style 3e will bring in the final adventure, but otherwise they're all a lot more tonally similar than they should be. Another one to pick the best bits from for your own campaign rather than trying to mainline the whole thing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
Top