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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8927035" data-attributes="member: 27780"><p><strong><u>The Raven's Buff Trumpeter 2-8: August 1998</u></strong></p><p></p><p></p><p></p><p>9 pages. Fiendish problems continue to take a pretty dominant position in the newspaper. They're still attacking both Raven's Bluff and Mossbridges, but the Golden Rooster patrols are getting better at being where they're most needed and repelling them without high casualties. A new complication has arisen in the interdimensional conflict though, with something called a soulstorm hanging over Raven's Bluff for the past few weeks. This screws with conjuration and divination magic, which is a nuisance for the city's wizards, but at least it also probably interferes with the fiend's summon powers so they can't spawn cascade their way to victory. Maybe if they manipulate it correctly they could do a mass banishment or something to sort out this problem once and for all and move onto the next bit of metaplot. </p><p></p><p>Issues of mundane civic governance go on though. The elections have yet more candidates, including Miss Harmony of Milil, who gives a giggly twee interview to the paper that leaves me uncertain whether her player really wants the job or is just doing it as a joke candidate, but either way, the character is clearly not the brightest tool in the shed. Simon Regulus takes the job of Wizard's Guild Chancellor, Delshara Windhair is the new Orlumban ambassador, while Uldred Deepaxe has decided his underkingly duties are more important than his Knight's council post and has bowed out after finding and training a suitable successor. The number of these roles which are occupied by PC's continues to increase. </p><p></p><p>One thing that has been a worry for a while but isn't anymore though is civic finances. The House of Desires unexpectedly paid their taxes in full and then some, delivering over 3 million gp to the city's coffers. This is why you legalise and regulate prostitution & drugs rather than forbid them entirely. It's much less hassle and makes the government more money than futilely trying to stamp them out. That's some real world political commentary without it being obviously partisan.</p><p></p><p></p><p></p><p>Still more knightly orders to add to the roster. The Order of the Rose (not to be confused with the krynnish knightly order of the same name) is an advanced sub-order of the Knights of the Dove devoted to healing, which means they're mostly comprised of priests & paladins, because who's going to spend the three slots to purchase the Healing nonweapon proficiency out of your class group and still not be as good as the spellcasters? (and psionics aren't allowed in the Living City, so you can't go the psychometabolism route) You're expected to tithe and spend a decent chunk of your nonadventuring time ministering to the needy, but this not only makes you popular, the gossip you pick up in the process gives you a bonus Local History proficiency. If being a healing specialist is your thing, they seem like a decent goal to aim for.</p><p></p><p></p><p></p><p>Living City Q&A: Does a phylactery of faithfulness help priests on the outer planes? (no more than usual)</p><p></p><p>How much plant matter is needed to make each plantlance? (a single discreete, fully planted plant. No carrying pots around, you gotta work with what's available.) </p><p></p><p>Can I be brought back to life if disintegrated? (only with a Wish to recreate the body)</p><p></p><p>When can I use a yo-yo of fate? (if you have it in your hand before the roll. No retroactivity here.)</p><p></p><p>Can a Wizard rememorise spells more than once per day with a potion of vitality? (no)</p><p></p><p>What do ioun sones do if you're lying down? (float above your head. They know how to reorient to avoid bumping into things.) </p><p></p><p>Can a multi-class thief backstab with a non-thief weapon? (no)</p><p></p><p>Do dual class characters get a full set of new proficiencies at 1st in their new class? (no)</p><p></p><p>Can priests of tymora share their luck power with others? (yes)</p><p></p><p>Are dex bonuses limited by heavy armor? (not in this edition, but thanks for the idea) </p><p></p><p>Does magical armor have encumbrance? (not at first, but it will come crashing down if you exceed your overall limit.) </p><p></p><p>Do magic shields boost your saving throws? (yes, but only from the front.)</p><p></p><p>Can Starshine or Moonbeam be cast indoors? (yes)</p><p></p><p>Can I be half sea elf or drow in the Living City? (yes, but you get no mechanical benefits) </p><p></p><p>Can charmed people do research? (yes, but keeping people charmed for extended periods of time is an evil act, so doing it in Living campaigns will get your character taken away from you)</p><p></p><p>Can I specialise in a weapon and unarmed combat (eventually, but it's gonna cost ya)</p><p></p><p>Can a Dual-class fighter/monk continue to specialise? (since both classes can, we'll make an exception to the usual rules and say yes.) </p><p></p><p>Do Dwarf bonuses against goblinoids apply to wrestling (yes)</p><p></p><p>How many potions can I drink at once? (we don't do miscibility in the living city, so go wild) </p><p></p><p>Can I stack ioun stones that do basically the same thing if they look different? (yes)</p><p></p><p>Can a thief have more than a 100% skill rating (yes, but there's always a 5% chance of autofailing) </p><p></p><p>Can powerful enough PC's detect invisibility like monsters? (yes, but remember that it takes an action to do so)</p><p></p><p>What nonweapon proficiencies are allowed in the Living City? (just under a page's worth from basic sources only)</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8927035, member: 27780"] [b][u]The Raven's Buff Trumpeter 2-8: August 1998[/u][/b] 9 pages. Fiendish problems continue to take a pretty dominant position in the newspaper. They're still attacking both Raven's Bluff and Mossbridges, but the Golden Rooster patrols are getting better at being where they're most needed and repelling them without high casualties. A new complication has arisen in the interdimensional conflict though, with something called a soulstorm hanging over Raven's Bluff for the past few weeks. This screws with conjuration and divination magic, which is a nuisance for the city's wizards, but at least it also probably interferes with the fiend's summon powers so they can't spawn cascade their way to victory. Maybe if they manipulate it correctly they could do a mass banishment or something to sort out this problem once and for all and move onto the next bit of metaplot. Issues of mundane civic governance go on though. The elections have yet more candidates, including Miss Harmony of Milil, who gives a giggly twee interview to the paper that leaves me uncertain whether her player really wants the job or is just doing it as a joke candidate, but either way, the character is clearly not the brightest tool in the shed. Simon Regulus takes the job of Wizard's Guild Chancellor, Delshara Windhair is the new Orlumban ambassador, while Uldred Deepaxe has decided his underkingly duties are more important than his Knight's council post and has bowed out after finding and training a suitable successor. The number of these roles which are occupied by PC's continues to increase. One thing that has been a worry for a while but isn't anymore though is civic finances. The House of Desires unexpectedly paid their taxes in full and then some, delivering over 3 million gp to the city's coffers. This is why you legalise and regulate prostitution & drugs rather than forbid them entirely. It's much less hassle and makes the government more money than futilely trying to stamp them out. That's some real world political commentary without it being obviously partisan. Still more knightly orders to add to the roster. The Order of the Rose (not to be confused with the krynnish knightly order of the same name) is an advanced sub-order of the Knights of the Dove devoted to healing, which means they're mostly comprised of priests & paladins, because who's going to spend the three slots to purchase the Healing nonweapon proficiency out of your class group and still not be as good as the spellcasters? (and psionics aren't allowed in the Living City, so you can't go the psychometabolism route) You're expected to tithe and spend a decent chunk of your nonadventuring time ministering to the needy, but this not only makes you popular, the gossip you pick up in the process gives you a bonus Local History proficiency. If being a healing specialist is your thing, they seem like a decent goal to aim for. Living City Q&A: Does a phylactery of faithfulness help priests on the outer planes? (no more than usual) How much plant matter is needed to make each plantlance? (a single discreete, fully planted plant. No carrying pots around, you gotta work with what's available.) Can I be brought back to life if disintegrated? (only with a Wish to recreate the body) When can I use a yo-yo of fate? (if you have it in your hand before the roll. No retroactivity here.) Can a Wizard rememorise spells more than once per day with a potion of vitality? (no) What do ioun sones do if you're lying down? (float above your head. They know how to reorient to avoid bumping into things.) Can a multi-class thief backstab with a non-thief weapon? (no) Do dual class characters get a full set of new proficiencies at 1st in their new class? (no) Can priests of tymora share their luck power with others? (yes) Are dex bonuses limited by heavy armor? (not in this edition, but thanks for the idea) Does magical armor have encumbrance? (not at first, but it will come crashing down if you exceed your overall limit.) Do magic shields boost your saving throws? (yes, but only from the front.) Can Starshine or Moonbeam be cast indoors? (yes) Can I be half sea elf or drow in the Living City? (yes, but you get no mechanical benefits) Can charmed people do research? (yes, but keeping people charmed for extended periods of time is an evil act, so doing it in Living campaigns will get your character taken away from you) Can I specialise in a weapon and unarmed combat (eventually, but it's gonna cost ya) Can a Dual-class fighter/monk continue to specialise? (since both classes can, we'll make an exception to the usual rules and say yes.) Do Dwarf bonuses against goblinoids apply to wrestling (yes) How many potions can I drink at once? (we don't do miscibility in the living city, so go wild) Can I stack ioun stones that do basically the same thing if they look different? (yes) Can a thief have more than a 100% skill rating (yes, but there's always a 5% chance of autofailing) Can powerful enough PC's detect invisibility like monsters? (yes, but remember that it takes an action to do so) What nonweapon proficiencies are allowed in the Living City? (just under a page's worth from basic sources only) [/QUOTE]
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