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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 8956814" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 134: January 1999</u></strong></p><p></p><p></p><p></p><p>part 2/5</p><p></p><p></p><p></p><p>Member Spotlight: Saul Resnikoff is the winner of last year’s Best of the Best tournament at Gen Con. He’s been gaming for over 20 years, but only joined the RPGA 4 years ago, so he’s surprised but honoured to find himself in the spotlight like this. He plays all sorts of games, but has a preference for Classic tournaments over Living ones, as the lack of persistent treasure & XP means people are more likely to roleplay rather than trying to grab everything as fast as possible. He takes his jewish faith seriously, not going to conventions that clash with big days in the calendar, but still probably manages to get to more than 99% of gamers. Unlike many of these profiles, he doesn’t seem to have any interest in going into the writing side of things, with only one minor Paranoia credit from 2006 in the database, but at least that shows he still has many years of gaming ahead of him.</p><p></p><p></p><p></p><p>Internet 101: We have a very specific bit of advice here. Links to sites containing info on abandoned missile silos. While you won't get the full classified info on how they were run, they make a perfect starting point for your own villainous hideouts. Some photos to give you the vibe, a floorplan that you can pretty much take as is and populate with enemies, and although they can be large and multi-storeyed, the rooms have clear purposes, unlike many a randomly generated dungeon where they forgot to instal proper toilet facilities. Unfortunately, all the specific links but one have long since fallen into decay, linking to domain parking or nothing at all and the government has got more strict about monitoring potential state secrets posted online. Combine this with searches mostly directing to the big websites and this is one area the internet has actually become less useful in the intervening decades. A bit disappointing overall then, but for interesting reasons. You'll have to dig a bit deeper than a casual google if you want to find out the current state of these installations. </p><p></p><p></p><p></p><p>RPGA Network Clubs: Yet another year, yet another reminder that club memberships exist. If you can get at least 6 Guild level members in the same place, you can get a whole load of extra benefits and gaming opportunities for a mere $20 per year. Team tournaments, 12 exclusive adventures, opportunities to playtest unreleased books, the decathlons. All looks pretty much the same as last time, so nothing much to comment on here.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8956814, member: 27780"] [b][u]Polyhedron Issue 134: January 1999[/u][/b] part 2/5 Member Spotlight: Saul Resnikoff is the winner of last year’s Best of the Best tournament at Gen Con. He’s been gaming for over 20 years, but only joined the RPGA 4 years ago, so he’s surprised but honoured to find himself in the spotlight like this. He plays all sorts of games, but has a preference for Classic tournaments over Living ones, as the lack of persistent treasure & XP means people are more likely to roleplay rather than trying to grab everything as fast as possible. He takes his jewish faith seriously, not going to conventions that clash with big days in the calendar, but still probably manages to get to more than 99% of gamers. Unlike many of these profiles, he doesn’t seem to have any interest in going into the writing side of things, with only one minor Paranoia credit from 2006 in the database, but at least that shows he still has many years of gaming ahead of him. Internet 101: We have a very specific bit of advice here. Links to sites containing info on abandoned missile silos. While you won't get the full classified info on how they were run, they make a perfect starting point for your own villainous hideouts. Some photos to give you the vibe, a floorplan that you can pretty much take as is and populate with enemies, and although they can be large and multi-storeyed, the rooms have clear purposes, unlike many a randomly generated dungeon where they forgot to instal proper toilet facilities. Unfortunately, all the specific links but one have long since fallen into decay, linking to domain parking or nothing at all and the government has got more strict about monitoring potential state secrets posted online. Combine this with searches mostly directing to the big websites and this is one area the internet has actually become less useful in the intervening decades. A bit disappointing overall then, but for interesting reasons. You'll have to dig a bit deeper than a casual google if you want to find out the current state of these installations. RPGA Network Clubs: Yet another year, yet another reminder that club memberships exist. If you can get at least 6 Guild level members in the same place, you can get a whole load of extra benefits and gaming opportunities for a mere $20 per year. Team tournaments, 12 exclusive adventures, opportunities to playtest unreleased books, the decathlons. All looks pretty much the same as last time, so nothing much to comment on here. [/QUOTE]
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