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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 9022219" data-attributes="member: 27780"><p>Sorry for the unscheduled absence. Just had the worst plane flight of my life and it's taken this long to actually get to my hotel and get reliable wifi, with half my luggage still missing. Fun times. Normal service will resume for another couple of weeks, at which point I hope the return trip will be a little smoother. </p><p></p><p></p><p></p><p><strong><u>Dungeon Issue 77: Nov/Dec 1999</u></strong></p><p></p><p></p><p></p><p>part 2/5</p><p></p><p></p><p></p><p>Visiting Tylwyth: It's been quite some time since we had a solo adventure in here. Now it's time for something much much worse, one that's intended for a group but singles out one character and expects them to be the star of the show. (the elf, obviously <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> ) Like that never causes resentment amongst players. Your starting level elf PC has to do a rite of passage before they'll consider him a proper adult and let him out to adventure. Unfortunately, their uncle who they're supposed to be learning from has gone missing so you have to go and find him. Head through the overgrown forest to reach his house. Try not to annoy his treant friend along the way, who will be typically long-winded in conversation before getting to any information useful to the players. Reach his house, search it for clues, eventually finding out that he last left to go fishing. Go to the lake, where you find signs of a struggle. Track it back to a den full of kobolds, who will flee when the fight turns against them, leading you to the lair of the witch who instigated this in the first place. Deal with her one way or another, rescue your uncle, listen to his cheesy dialogue and roll the credits. The kind of short, linear and jokey adventure that used to be Polyhedron's staple, this is absolutely not what I want to see in an adventure, particularly one at the very start of a campaign. Hand-holding and strong favouritism towards one character over the others? Just say no! One of the worst adventures on a conceptual level they've let through in a long time, even if the editing and artwork remains of superior standard to RPGA fare. Bleah. Not a very promising start to the issue.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9022219, member: 27780"] Sorry for the unscheduled absence. Just had the worst plane flight of my life and it's taken this long to actually get to my hotel and get reliable wifi, with half my luggage still missing. Fun times. Normal service will resume for another couple of weeks, at which point I hope the return trip will be a little smoother. [B][U]Dungeon Issue 77: Nov/Dec 1999[/U][/B] part 2/5 Visiting Tylwyth: It's been quite some time since we had a solo adventure in here. Now it's time for something much much worse, one that's intended for a group but singles out one character and expects them to be the star of the show. (the elf, obviously :rolleyes: ) Like that never causes resentment amongst players. Your starting level elf PC has to do a rite of passage before they'll consider him a proper adult and let him out to adventure. Unfortunately, their uncle who they're supposed to be learning from has gone missing so you have to go and find him. Head through the overgrown forest to reach his house. Try not to annoy his treant friend along the way, who will be typically long-winded in conversation before getting to any information useful to the players. Reach his house, search it for clues, eventually finding out that he last left to go fishing. Go to the lake, where you find signs of a struggle. Track it back to a den full of kobolds, who will flee when the fight turns against them, leading you to the lair of the witch who instigated this in the first place. Deal with her one way or another, rescue your uncle, listen to his cheesy dialogue and roll the credits. The kind of short, linear and jokey adventure that used to be Polyhedron's staple, this is absolutely not what I want to see in an adventure, particularly one at the very start of a campaign. Hand-holding and strong favouritism towards one character over the others? Just say no! One of the worst adventures on a conceptual level they've let through in a long time, even if the editing and artwork remains of superior standard to RPGA fare. Bleah. Not a very promising start to the issue. [/QUOTE]
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