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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 9026526" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 139: December 1999</u></strong></p><p></p><p></p><p></p><p>part 2/5</p><p></p><p></p><p></p><p>Table Talk: This years's decathlon draws to a close, and here's a load more winners, along with the last few events of the year. CARP were the only group to even try for the Most new Certified Judges at Gen Con this year. They also did pretty well on the best report front, although FBS managed to pip them at the post. GEAR won the proposal for best new Living campaign idea with Living Rokugan, which comes as no surprise knowing WotC and AEG will partner up to do 3e Oriental Adventures and feature Rokugan heavily in it. Still up in the air are Most Classic tournaments played, most tournament rounds judged and most service to the network. I guess we'll find out next time if enough people bothered to enter those to give out a full set of 1st, 2nd and 3rd places for each. </p><p></p><p></p><p></p><p>Service Points: Speaking of services to the network, that's another thing that gets a bunch of changes in what services give how many points, and more importantly, letting you redeem them for various things. This comes with a big catch though. Only service points earned since the WotC takeover are eligible for spending. No matter how much you did for TSR between 81-96, <a href="https://www.youtube.com/watch?v=r9uizdKZAGE" target="_blank">it doesn't count</a>, which does seem a bit churlish, but they admit that if everyone cashed out all those old points at once it'd crash their finances. Mildly irritating. I guess that's an example of the problems you can face when you've been going too long under multiple owners and have a bunch of legacy features few people use, but enough that you can't just scrap them. You never when one'll turn out to be a loadbearing feature and removing it will cause a domino effect of people quitting.</p><p></p><p></p><p></p><p>Ordering Policies: Unlike the Living City rules, these remain pretty similar to last time they printed them. Events are divided into Conventions: 25 or more tables over multiple days, Game Days: smaller but still open to the public, and Private Shows and what your even is classed as affects which modules you can order. Events are divided into Classic & Campaign, as well as 4 tiers of expected character level that affect how many points you get, plus the additional tags of charity benefit and Judge only. You can request up to 4 things per day, but only 2 for any particular setting. If you're only requesting already approved modules turnaround is pretty fast now, 2 weeks online or a month through snail mail, but if you're writing your own exclusive adventures and getting them sanctioned you need to start the wheels rolling at least 6 months in advance. Once you've done all this, make sure you have someone to collect all the scoring forms and get them back on time so the points are added to people's memberships. Lots of repeating the basics here. Looks like it's going to be one of those kinds of issues. :sighs: </p><p></p><p></p><p></p><p>2000 Club Decathlon: This year's decathlon isn't over yet, but they're already trying to get more signups to the next one. Since one of their competitions this year was new ideas for more competitions, they have lots of new creative events on the roster. Best Legendary Weapon, Building the Perfect Game Master, Best New Faith, and a multi-round event called the Monster Mash where you design new monsters and then pit them agains other people's designs at Gen Con. These join old favourites like best newsletter, best one & multi-round tournaments written, most rounds played/judged and most new members recruited. As usual, it does seem to be a disproportionate amount of effort for something only entered by a few dozen groups, but i guess it does give them lots of new things to put in the newszine if they're ever short. Slightly more new ideas worth noting than the last article, but still a lot of repetition going on.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9026526, member: 27780"] [b][u]Polyhedron Issue 139: December 1999[/u][/b] part 2/5 Table Talk: This years's decathlon draws to a close, and here's a load more winners, along with the last few events of the year. CARP were the only group to even try for the Most new Certified Judges at Gen Con this year. They also did pretty well on the best report front, although FBS managed to pip them at the post. GEAR won the proposal for best new Living campaign idea with Living Rokugan, which comes as no surprise knowing WotC and AEG will partner up to do 3e Oriental Adventures and feature Rokugan heavily in it. Still up in the air are Most Classic tournaments played, most tournament rounds judged and most service to the network. I guess we'll find out next time if enough people bothered to enter those to give out a full set of 1st, 2nd and 3rd places for each. Service Points: Speaking of services to the network, that's another thing that gets a bunch of changes in what services give how many points, and more importantly, letting you redeem them for various things. This comes with a big catch though. Only service points earned since the WotC takeover are eligible for spending. No matter how much you did for TSR between 81-96, [url=https://www.youtube.com/watch?v=r9uizdKZAGE]it doesn't count[/url], which does seem a bit churlish, but they admit that if everyone cashed out all those old points at once it'd crash their finances. Mildly irritating. I guess that's an example of the problems you can face when you've been going too long under multiple owners and have a bunch of legacy features few people use, but enough that you can't just scrap them. You never when one'll turn out to be a loadbearing feature and removing it will cause a domino effect of people quitting. Ordering Policies: Unlike the Living City rules, these remain pretty similar to last time they printed them. Events are divided into Conventions: 25 or more tables over multiple days, Game Days: smaller but still open to the public, and Private Shows and what your even is classed as affects which modules you can order. Events are divided into Classic & Campaign, as well as 4 tiers of expected character level that affect how many points you get, plus the additional tags of charity benefit and Judge only. You can request up to 4 things per day, but only 2 for any particular setting. If you're only requesting already approved modules turnaround is pretty fast now, 2 weeks online or a month through snail mail, but if you're writing your own exclusive adventures and getting them sanctioned you need to start the wheels rolling at least 6 months in advance. Once you've done all this, make sure you have someone to collect all the scoring forms and get them back on time so the points are added to people's memberships. Lots of repeating the basics here. Looks like it's going to be one of those kinds of issues. :sighs: 2000 Club Decathlon: This year's decathlon isn't over yet, but they're already trying to get more signups to the next one. Since one of their competitions this year was new ideas for more competitions, they have lots of new creative events on the roster. Best Legendary Weapon, Building the Perfect Game Master, Best New Faith, and a multi-round event called the Monster Mash where you design new monsters and then pit them agains other people's designs at Gen Con. These join old favourites like best newsletter, best one & multi-round tournaments written, most rounds played/judged and most new members recruited. As usual, it does seem to be a disproportionate amount of effort for something only entered by a few dozen groups, but i guess it does give them lots of new things to put in the newszine if they're ever short. Slightly more new ideas worth noting than the last article, but still a lot of repetition going on. [/QUOTE]
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