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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 9058292" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 142: June 2000</u></strong></p><p></p><p></p><p></p><p>part 1/5</p><p></p><p></p><p></p><p>36 pages. The Red Death spreads it’s malign influence all around the world, including France, as the cover adopts the fashions of the era, including the regular threat of a bloody death for the upper classes. Time to see if this issue contains anything genuinely revolutionary, or just tipping my hat to the new constitution, then picking up my pen and getting back to reviewing, same as yesterday. </p><p></p><p></p><p></p><p>As we approach the edition change, they make another attempt to clear out their back stock, with a big list of still available issues on the cover sheet along with their most exciting articles. You can still get hold of 107 out of 141 if you act fast! That’s a lot of useful stuff for your game to try in one go. Why, it’d take years to sort through it and pick out the good bits. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p></p><p>Notes from HQ: We already saw the problems they’ve been having in Polyhedron UK to get the databases all combined worldwide. Not only do they have to deal with each country’s different data laws, but the fact that each country does things slightly different in general, and that includes how many points you get for each adventure. They’re getting there though, and they’re not too proud to admit that there are some aspects of the system that the UK does better. Hopefully by the time 3e is out, they’ll have a standardised system they can rank everyone under using the best of both worlds. This does also mean some people may go up or down a level as they standardise the point thresholds but they’ll try to minimise that kind of disruption and keep your previous XP totals valid even if you would have earned different amounts under the new system. Well, it’s more continuity than your characters’ll get when you convert them from 2e to 3e. Another of those reminders that an edition change is a huge hassle and you don’t want to do it too frequently and without making sure that the changes you’re making are substantial improvements, as otherwise you’ll lose players simply from the confusion. Get that audience feedback, run tests, it may take longer but it’ll save you changing things back again, which doubles the expenses.</p><p></p><p></p><p></p><p>Remembering Dan Cunningham: Someone who probably would have appeared in the member spotlight column at some point gets bumped up the schedule due to sudden unexpected brain aneurysm. Dan had only been a member for a few years, but had already made himself invaluable as judge and notable as a player of high action swashbucklers, with his main Living City one already up to 10th level from frequent play. If there was a shortage of judges he was just as willing to step up and run something every timeslot and managed to make a good impression on nearly everyone. He seems like a thoroughly good egg, so this is another reminder that although they’ve really cut down the number of random senseless deaths in game over the years, real life remains full of them and there’s no takebacks or resurrections, just picking up the pieces and carrying on, hopefully trying to honour the good they did and keep their memory alive.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9058292, member: 27780"] [b][u]Polyhedron Issue 142: June 2000[/u][/b] part 1/5 36 pages. The Red Death spreads it’s malign influence all around the world, including France, as the cover adopts the fashions of the era, including the regular threat of a bloody death for the upper classes. Time to see if this issue contains anything genuinely revolutionary, or just tipping my hat to the new constitution, then picking up my pen and getting back to reviewing, same as yesterday. As we approach the edition change, they make another attempt to clear out their back stock, with a big list of still available issues on the cover sheet along with their most exciting articles. You can still get hold of 107 out of 141 if you act fast! That’s a lot of useful stuff for your game to try in one go. Why, it’d take years to sort through it and pick out the good bits. ;) Notes from HQ: We already saw the problems they’ve been having in Polyhedron UK to get the databases all combined worldwide. Not only do they have to deal with each country’s different data laws, but the fact that each country does things slightly different in general, and that includes how many points you get for each adventure. They’re getting there though, and they’re not too proud to admit that there are some aspects of the system that the UK does better. Hopefully by the time 3e is out, they’ll have a standardised system they can rank everyone under using the best of both worlds. This does also mean some people may go up or down a level as they standardise the point thresholds but they’ll try to minimise that kind of disruption and keep your previous XP totals valid even if you would have earned different amounts under the new system. Well, it’s more continuity than your characters’ll get when you convert them from 2e to 3e. Another of those reminders that an edition change is a huge hassle and you don’t want to do it too frequently and without making sure that the changes you’re making are substantial improvements, as otherwise you’ll lose players simply from the confusion. Get that audience feedback, run tests, it may take longer but it’ll save you changing things back again, which doubles the expenses. Remembering Dan Cunningham: Someone who probably would have appeared in the member spotlight column at some point gets bumped up the schedule due to sudden unexpected brain aneurysm. Dan had only been a member for a few years, but had already made himself invaluable as judge and notable as a player of high action swashbucklers, with his main Living City one already up to 10th level from frequent play. If there was a shortage of judges he was just as willing to step up and run something every timeslot and managed to make a good impression on nearly everyone. He seems like a thoroughly good egg, so this is another reminder that although they’ve really cut down the number of random senseless deaths in game over the years, real life remains full of them and there’s no takebacks or resurrections, just picking up the pieces and carrying on, hopefully trying to honour the good they did and keep their memory alive. [/QUOTE]
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